FAST RMX - FAST NAME, FAST MULTIPLAYER, FAST DOWNLOADS
Also for those who don't know it runs at 1080 60fps, supports 4 player split screen (all in 60fps but with a dynamic resolution), has twice the content of the Wii U game and supports HD rumble. Also 8 player online and it's $20.
Quote about HD rumble:
"HD Rumble is really cool. I think FAST RMX is one of the first games at all that makes use of it. HD Rumble gives you the impression you are really 'on the track'. You feel when you bump into something, and you really feel 'where' it happened in regard to your vehicle. You could even try to close you eyes and play blind just by that feedback. You also recognize just by HD Rumble feedback if you drive over a jump-pad or if you get propelled by a boost-pad. We think its really something novel and thats a lot to get more immersed." http://www.nintendolife.com/news/20...s_and_performance_of_switchs_futuristic_racer
TLDR: Buy it
First of all we were able to drop all the tricks that we needed to make FAST Racing Neo run at 60fps at all. So the image quality of FAST RMX is much higher then FAST Racing Neo. We also improved the rendering resolution from 720p to 1080p. We also took this chance to create a complete new user interface to make better use of the higher resolution.
This new user interface is even quicker and more responsive then the original which is a perfect fit for a racing game.
Most of the tracks from the Wii U version got improvements for better lighting and more special effects. We also added a new GRAPHICS option to the Pause menu. There you can toggle effects like 'Dynamic HDR Exposure' and 'Chromatic Aberration'. The first one allows a much higher dynamic range of brightness on the screen. You have to see it in action. It makes the game much more lifelike. The 2nd effect emulates how real lenses work on cameras and gives a nice touch of realism to the image. All these additions were not in the demo version that many people already played, because the demo was created last year.
Also this bit:
Good grief.
Also this bit:
Good grief.
Thanks for this post, as if I wasn't sold on it enough already.Also for those who don't know it runs at 1080 60fps, supports 4 player split screen (all in 60fps but with a dynamic resolution), has twice the content of the Wii U game and supports HD rumble. Also 8 player online and it's $20.
Quote about HD rumble:
"HD Rumble is really cool. I think FAST RMX is one of the first games at all that makes use of it. HD Rumble gives you the impression you are really 'on the track'. You feel when you bump into something, and you really feel 'where' it happened in regard to your vehicle. You could even try to close you eyes and play blind just by that feedback. You also recognize just by HD Rumble feedback if you drive over a jump-pad or if you get propelled by a boost-pad. We think its really something novel and thats a lot to get more immersed." http://www.nintendolife.com/news/20...s_and_performance_of_switchs_futuristic_racer
TLDR: Buy it
I wonder why Nintendo hasn't acquired then as a second party dev yet. They work miracles for Nintendo systems.
Oh wow. That's impressive work.
I played the original on Wii U and it really is a great game. RMX will hopefully be a great revision!
They'd likely join Nintendo in a heart beatIt's a small team of rebel coders that have been working together since the Amiga demo scene days. They don't want to be bought by anybody.
The only other company that can match Nintendo toe for toe in compression black magic
The game looks amazing... but I hear it's really hard.
Is this going to be he cause of anger and frustration if I get it or will I have fun? (I'm not good at racing games...)
Nintendo games being small is no magic, most games that are huge in size is because of extensive voice acting and high quality audio files. Nintendo games largely don't have voice acting.
Nintendo games being small is no magic, most games that are huge in size is because of extensive voice acting and high quality audio files. Nintendo games largely don't have voice acting.
Online multiplayer at launch right?
Hhhhhhh
I already want so much at launch I'm gonna have to wait just a bit on this but I don't wanna
Might just break and get it at launch anyway. Didn't know it supports HD rumble and I've been wanting some games that'll utilize it.
I mean, Zelda being what it is and having voice acting is still only 13GB. That's pretty impressive.
Lack of voice acting isn't the only thing that explains how a game like Super Mario 3D World is barely a gig.
The fuck?
How is this possible?