I too thought the same thing about The Order, and have done with a handful of games this gen. A few games have a certain look to them which just makes them look a cut above every other game. I put it down to the increasing use of PBR in games, though.
When I was saying above that I think devs should be looking at other ways to make games look less 'gamey' without trying to re-create a 'though-the-lens' look, these are the kinds of things they should be focusing on imo. Things like PBR, Global Illumination, high quality textures and assets. No doubt the inclusion of certain camera effects can be used effectively when implemented properly and in conjunction with the things I mentioned above, but that's not what were seeing with so many games these days. What we're seeing for the most part is clumsy, unnecessary, and overdone. Imo of course.