Europe, this Friday.MoxManiac said:Wow, where the fuck is Mega Man 4?
Europe, this Friday.MoxManiac said:Wow, where the fuck is Mega Man 4?
Baconbitz said:I have gangstar 2 for the Ipod touch. I can't believe they could not have ported that to the DSiware. Is it game size that limited gameloft or is what the DSi could handle?
Baconbitz said:I have gangstar 2 for the Ipod touch. I can't believe they could not have ported that to the DSiware. Is it game size that limited gameloft or is what the DSi could handle?
Mejilan said:If I have Military Madness on PSN, is there any point to this WiiWare versions?
Stumpokapow said:When it was announced, the XBLA/PSN/WiiWare versions were said to be the same, minus the WiiWare version actually missing a few features. I have no idea if that's been changed in the year since it came out on the other two platforms.
Wild Guns Natsume Inc. Teen Animated Violence Super Nintendo, Wii
Capndrake said:The ESRB updated a certain old SNES game's rating:
catchabad0ne said:Has anybody got Grill Off from Club Nintendo? I wasn't able to find the thread if there is one.
Anyway, is it any good? Worth the 80 coins? I'd rather have a game than 'stuff', but not if the game is complete garbage. So yeah, any good?
Maxrunner said:Where can i get a list of the best wiiware titles? im on the wave for small digital games both on steam and wiiware. Yesterday i bought 3 wiwware games, art of balance, NyxQuest: Kindred Spirits and lost winds 2...they're all good....so what else you pple advise?
Rafaelcsa said:You can find a list and reviews of all WiiWare and VC games in this site:
http://www.nintendolife.com/
My favorite WiiWare games that you didn't mention:
World of Goo
Castlevania Rebirth
Contra Rebirth
Gradius Rebirth
Swords & Soldiers
Cave Story
Bit.Trip Beat
Bit.Trip Void
Mega Man 9
Mega Man 10
Final Fantasy Crystal Chronicles: My Life as a Darklord
Tomena Sanner
Excitebike: World Rally
ArtStyle Orbient
ArtStyle Cubello
ArtStyle Rothotex
Max & The Magic Marker
WarioWare D.I.Y.
Bomberman Blast
Dr. Mario Online RX
Strong Bad series
I like all of these a lot, but I bolded the ones I highly, highly recommend.
Maxrunner said:so all artsytle ones are good?
DavidDayton said:...and to fuel future Virtual Console discussion/debate/whatever, here's a list of all remaining Nintendo published titles that have yet to appear on the Virtual Console in North America.
Cheesemeister said:Not many of the titles you listed stand a realistic shot of being released, though I'd be happy to be wrong.
Mario Party 1-3 Blister-inducing. Mario Party 8 already on Wii.
Oh, stop.Cheesemeister said:Star Fox Super FX chip support required, nearly unplayable framerate by default.
Cheesemeister said:Mario Party 1-3 Blister-inducing. Mario Party 8 already on Wii.
Mario Tennis Should be possible.
Oh common...Wild Guns is severely underappreciated compared to Sunset Riders. I've seen tons of Cromano avatars but not enough Annie.Stumpokapow said:Wild Guns is good and would be appreciated, of course, but it's not half the game that Sunset Riders is and so I can't help but feel empty by its continued omission on VC :/
Cheesemeister said:Super FX chip support required
Coolio McAwesome said:I don't see what that has to do with anything. I know the Wii isn't the most powerful system on the market, but I assure you that it's capable of emulating the Super FX chip. Moreover, there are dozens of games on the Virtual Console that make use of special enhancement chips. Super Mario RPG and Kirby's Dreamland 3 used the SA1 chip, Super Mario Kart and Pilotwings used the DSP-1 chip, Street Fighter Alpha 2 used the S-DD1 chip, and we've seen tons of NES games that have used MMC chips.
Stumpokapow said:Wild Guns is good and would be appreciated, of course, but it's not half the game that Sunset Riders is and so I can't help but feel empty by its continued omission on VC :/
PepsimanVsJoe said:Considering the inferiority of the SNES version of Sunset Riders I'll take Wild Guns several times over.
Have no idea why you brought up SR in the first place, they're completely different games. Hell they don't even have the Western part in common cause Wild Guns is some kind of Neo-western style.
Weren't those two retail games? Or are they different from the retail game.Capndrake said:-Combat of Giants: Dinosaurs - Fight for Survival (Ubisoft, 800 points)
-Mr. Driller: Drill Till You Drop (Namco Bandai, 500 points)
The Ubi one is a smaller version of the retail game, yes. Not sure about Mr. Driller though.Caesar III said:Weren't those two retail games? Or are they different from the retail game.
Especially the Ubi game is not that old either.
Capndrake said:The Ubi one is a smaller version of the retail game, yes. Not sure about Mr. Driller though.
Mejilan said:If I have Military Madness on PSN, is there any point to this WiiWare versions?
Capndrake said:Tonight's EU update will be:
Virtual Console:
-Mega Man 4 (NES, Capcom, 500 points)
WiiWare:
-Bloons (Hands-On Mobile, 500 points)
-Rage of the Gladiator (Ghostfire Games, 1000 points)
DSiWare:
-Combat of Giants: Dinosaurs - Fight for Survival (Ubisoft, 800 points)
-Mr. Driller: Drill Till You Drop (Namco Bandai, 500 points)
-Pocket Pack Words & Numbers (Mere Mortals, 500 points)
-System Flaw Recruit (Enjoy Gaming, 500 points)
Cheesemeister said:Tetris Attack (Needs a title screen hack to remove Tetris logo) Not even FFIV got a title screen change.
andymcc said:they could just release panel de pon...
Cheesemeister said:Mario Party 1-3 Blister-inducing. Mario Party 8 already on Wii.
Tranced Shadow said:I thought 2 and 3 took out the analogue-rotation games?
What do you mean by "nearly unplayable framerate by default"? And aren't the FX chips, by most accounts, easier to emulate than the SA1 and S-DD1 chips?Cheesemeister said:Star Fox Super FX chip support required, nearly unplayable framerate by default.
Stunt Race FX Super FX chip support required, nearly unplayable framerate by default.
Super Mario World 2: Yoshi's Island Super FX2 chip support required.
Not really. When emulated, Super FX games tend to run too fast that the timing becomes desynchronized, which is sometimes tied in with the gameplay. People think they're playing Star Fox at a smoother framerate when it fact they are playing it at a 2x rate, which means enemies move and react twice as fast as they did. Developers compensate by taking the slowdown into account, and I believe I've heard that they even added intentional frame hiccups in the SF64 update to mimic that effect.FoneBone said:What do you mean by "nearly unplayable framerate by default"? And aren't the FX chips, by most accounts, easier to emulate than the SA1 and S-DD1 chips?
Well, I'm not going to disagree with you, necessarily, but you might be underestimating Nintendo's desire to make money.Cheesemeister said:Not many of the titles you listed stand a realistic shot of being released, though I'd be happy to be wrong.
Yes, but the sequel/remake, which was released in Animal Crossing, hasn't been. In as much as it has already had a "Western Release" and the ROM is ready, I can't see any real reason why it would be impossible.Clu Clu Land "D" (Disk version previously "released" in Animal Crossing) The cart version of Clu Clu Land is already on VC.
Yeah, this is one of the more unlikely ones.Devil World (Hey, it got a Euro release!) Not a chance in Hell.
I don't think that either reason would prevent NCL/NOA from releasing Dr. Mario or Golf. I'm still amazed that Golf hasn't been released yet, actually.Dr. Mario The WiiWare version fetches twice the price.
Golf NES Open Tournament Golf is already on VC.
There is no licensed material... for a while I thought that it might have been a 3rd party developed, Nintendo published title, but it does seem to have been developed internally...Pro Wrestling Should be possible. Maybe held back by THQ developer relations?
I still think the "LICENSING ISSUES" thing isn't really the issue, but I do agree that its release seems doubtful at the moment... however, it hasn't even had a Japanese release, so...Earthbound Not happening due to licensing issues.
Star Fox Super FX chip support required, nearly unplayable framerate by default.
Stunt Race FX Super FX chip support required, nearly unplayable framerate by default.
Super Mario World 2: Yoshi's Island Super FX2 chip support required.
Why would it be a problem??Super Play Action Football Should be possible. Maybe held back by EA developer relations?
However, Waverace 64 got textures replaced... and Tecmo Bowl had roster changes...Tetris Attack (Needs a title screen hack to remove Tetris logo) Not even FFIV got a title screen change.
So?Wario's Woods NES version already on VC.
I'm still puzzled as to the exact nature of the relationship between Nintendo & Midway that was behind Cruis'n USA, and what legal dealings (if any) are behind the series name being used later. I'm also curious as to why Midway/EA have no VC releases - sort of.Cruis'n Exotica (both Cruis'n titles were -published- by Nintendo.) Midway.
Cruis'n World (unsure as to whether they retained any rights to titles OTHER than Cruis'n USA) Midway.
Perhaps.Diddy Kong Racing (Possibly unlikely due to presence of Rare characters) Likely the case.
Donkey Kong 64 (small chance of a problem due to presence of Jetpack) Likely an issue.
So release both. A sale of either = $$$.Dr. Mario 64 The WiiWare version fetches the same price.
Mario Party 1 is the only true "problem" - MP2/3 are fine. Why MP8 being on the Wii would prevent them from releasing 2/3 is really a mystery to me...Mario Party 1-3 Blister-inducing. Mario Party 8 already on Wii.
Indeed.Excitebike 64 Should be possible.
Mario Tennis Should be possible.
Pilotwings 64 Should be possible.
Well, yeah - I thought I put this under the accessory games.Pokémon Stadium 1-2 The point of these games was the Transfer Pak.
Did Nintendo retain the copyright for this game, or was it the developer and merely PUBLISHED by Nintendo? Again, renaming isn't impossible...Tetrisphere Licensed title.
Tonight's AU update will be:
Virtual Console:
-Mega Man 4 (NES, Capcom, 500 points)
DSiWare:
-Combat of Giants: Dinosaurs - Fight for Survival (Ubisoft, 800 points)
-Mr. Driller: Drill Till You Drop (Namco Bandai, 500 points)
nincompoop said:http://wiiware.nintendolife.com/news/2010/04/everybody_do_the_robot_to_this_robox_trailer
Here's the first gameplay trailer for Robox, a sidescrolling platformer/adventure which looks very interesting imo.
DavidDayton said:I'm still puzzled as to the exact nature of the relationship between Nintendo & Midway that was behind Cruis'n USA, and what legal dealings (if any) are behind the series name being used later. I'm also curious as to why Midway/EA have no VC releases - sort of.
Hmm.. see, I have to admit that I'm still suspicious -- but the thread you linked to mentioned someone playing Vortex at a higher frame rate. I'm puzzled, if only because I assumed that the code would have been written specifically for the framerate, and that the game as a WHOLE should speed up... but, hey, if speeding up the FX emulation would simply improve the frame rate, that is possible. I just hadn't heard any evidence of it before.
No clue. It's always been one of those games I was mildly interested in, but not enough to go through the effort of tracking down a catridge. Some sort of Wizardry-esque RPG with a card mechanic -- or, perhaps, just a card motif.
The only other possibility would be if any of the other companies who act in what is essentially a "second party" position have titles... but I don't know if there are any in the same position as HAL. The closest thing I could find would be that Game Freak developed Mendel Palace; however, Namco and Hudson published it in Japan and North America, respectively, so I'm not sure who owns the rights to it.
The stadium games had a feature that allowed one to play the GB games on TV, so I think they could bundle them with a GB Poke'mon rom & transfer pak emulation.Cheesemeister said:Pokémon Stadium 1-2 The point of these games was the Transfer Pak.