thelastword
Banned
How comes no one is talking about this, this looks tonnes of fun, very fast paced, how can these guys do all these effects at 60fps, mindblown.
Looks nice, but can housemarque try something other than twin stick shooters...
Looks nice, but can housemarque try something other than twin stick shooters...
How comes no one is talking about this, this looks tonnes of fun, very fast paced, how can these guys do all these effects at 60fps, mindblown.
But they do it soooo well.
Resogun is a "twin stick shooter" in only the most ridiculously technical sense of the term. it's a shmup with 2 directions that happens to use the stick instead of square/circle to shoot
Looks a lot like Dead Nation.
Disappointing. Such talented developer should try something new, not a clone of their own game.
This looked insanely good.
Well when you are damn good at something ...
Poor Helldivers
DN was ok back then, but twin stick shooters are done. Particles, I guess.
Totally agree. Makes a big difference for me for some reason.I'm not a fan of SSHD or Resogun. I prefer games where you essentially have to journey to point B instead of games where's you're trapped in an arena and your objective is to score a certain number of points.
reminds me of loaded for some reason
Key Messages
Developed by Housemarque OY, the creators of RESOGUN, Super Stardust: Delta, Dead Nation and Super Stardust HD, and XDEV Studio Europe
Unleash a devastating array of conventional, hybrid and Alien weaponry and eliminate the Alien masses with extreme firepower in massively destructible environments.
Experiment with different player classes, upgrade key skills and customize weapons to create your own hero character that suits the way you play.
Join forces online and show off your skills in action packed co-op multiplayer or invade other players as a single minded and mercenary bounty hunter.
Collect loot and clues to discover the truth behind the alien invasion.
Track your kills and compare statistics against those of other players, and help players all around the world to stop the Aliens from taking over.
Q&A
1. What is ALIENATION? Is it a sequel to Dead Nation?
ALIENATION is an all-new game from Housemarque and we see it in part as a spiritual successor to Dead Nation but clearly it is a lot more than a sequel.
2. Will there be a Dead Nation 2?
Right now we are focused entirely on ALIENATION and the next expansion for RESOGUN.
3. Why Aliens and not Zombies?
We still love Zombies but we also love Aliens, because from a creative standpoint it grants us even more artistic freedom to create cool enemies, weapons and so on. Having covered Zombies for Dead Nation a break from the Dead is good for us creatively.
4. How does it use PS4?
The engine is entirely new and having put our toes in the water with RESOGUN we already know a lot about what works really well on the GPU especially, and how to blow things up spectacularly. With our all new physical based rendering we will create great looking worlds and blow them up even more spectacularly!
5. Is it using tech from RES0GUN?
A few of the editing tools that we use are shared between both games but ALIENATION is actually using an all-new physically based rendering engine that is really quite different to the voxel engine we developed for RESOGUN.
6. What is the game about?
ALIENATION is a next generation top-down action game utilising the power of PS4 to deliver the most addictive and destructive gameplay that Housemarque have ever created.
7. The overhead view looks like Dead Nation. . .
Unlike most FPS or TPS games, in ALIENATION, you frequently fight masses of enemies that can attack from anywhere and all around you. In multiplayer, players need to see one another clearly and the overall situation around them - the overhead point of view is key to the gameplay because of this.
Dead Nation had the same requirements and so while there is some similarity in that regard, the similarity ends there really because ALIENATION has lots more effects and variety than Dead Nation.
8. How is ALIENATION different to Dead Nation or Helldivers?
All of the games are fun but I can only really speak in detail about Dead Nation and ALIENATION because I dont work directly with the guys making Helldivers.
In comparison to Dead Nation, the things I like most about ALIENATION are the fun and mayhem of 4 player multiplayer, the graphics, especially the destruction.
9. How is the game improved from Dead Nation?
Harder, Better, Faster, Stronger and 4 player multiplayer!
10. How many players?
1-4, and were really excited about the 4 player multiplayer.
11. Will there be PvP?
Well, weve teased it in the trailer and were big fans of Dark Souls but that is all I have just now.
12. Where and when is the game set?
Well be revealing more details in the future on this so for now youll have to draw your own conclusions perhaps, based on the teaser!
13. When will it be released and how much will it cost?
Dates and price points will be announced in the future.
14. Will it be released on BLU-Ray?
Currently ALIENATION is a digital-only release, and there are no plans for a physical version
15. Did you / will you consider developing ALIENATION for PS Vita?
We are big fans of PS Vita, however, the technology we are using is quite specific to PS4. We wouldnt rule it out, but have no plans currently.
14. What is SCEE/ XDevs involvement in the project?
We see Sony XDev Studio Europe as our 'production partners' - they help us with all areas of development and have been extremely supportive during the games production. They provide brilliant feedback, and support on the game and really help us address the important issues by streamlining development whenever they can.