Red Arremer
Member
Yeah, Castlevania has been building on folklore, classical literature/film and pop culture ever since the first game. Heck the first game was supposed to be a riff on horror movies, which is why you have the little film roll holes in the cutscenes.
Furthermore, a lot of the characters' names are based on real people or literature and film. They only won't be able to directly use characters created for and used by Konami's games (e.g. "Sypha Belnades" or "Shanoa"), or the name "Belmont". They still could do Alucard though, and even give him a silver-haired black/gold-armored design.
There's nothing Konami could do to stop a horror-themed platformer.
Furthermore, a lot of the characters' names are based on real people or literature and film. They only won't be able to directly use characters created for and used by Konami's games (e.g. "Sypha Belnades" or "Shanoa"), or the name "Belmont". They still could do Alucard though, and even give him a silver-haired black/gold-armored design.
There's nothing Konami could do to stop a horror-themed platformer.