RazorbackDB
Member
found this http://www.dsogaming.com/news/resident-evil-6-pc-benchmark-leaked-online/ maybe that's why nvidia link doesn't work. I will remove TPB link then.
I don't understand this. I have literally the same hardware, but half the score? I was running all settings maxed w/ Vsync off.Performance is a bit over the place I saw it go from 150fps maybe half of the time to 60-90 the majority of the rest of the time with two dips into the 30s
No DX 11 CAPCPOM? Hell even RE5 managed better than this!
Worked out of the box for me.Anyone try this on windows 8? Computer was making a high pitch sound and crashed at Resident Evil logo.
All I want to know is how MrBS was able to DOUBLE my score on the same hardware.
Dropping from highest settings to lowest settings only gave me an increase of less than 1,000 points.
Anyone try this on windows 8? Computer was making a high pitch sound and crashed at Resident Evil logo.
had to use compatibility settings
S Rank my balls. That performance is disappointing.
Here is my test at lowest settings. WHERE THE FUCK ARE YOU PULLING THAT SCORE OUT OF?
Tried this last night. This is such a weird benchmark. It doesn't seem representative of in-game scenarios. There are points where they zoom out to show a scene where the screen is completely flooded with zombies, and I don't remember that in-game on the 360. It seems more like a stress test or general benchmarking tool at times rather than how the game will behave in-game.
That may be the niggling issue that I have two 590's running in quad SLI. Sorry, I probably should have mentioned that Also running my 2600K @ 4.5All I want to know is how MrBS was able to DOUBLE my score on the same hardware.
Dropping from highest settings to lowest settings only gave me an increase of less than 1,000 points.
And we're go
https://mega.co.nz/#!bY5gELKD!YpznI1AYlKbgFs2pwVbbIQySy4hznF-hiZ1KE-p1MtY
If you haven't used mega before, it downloads from within the window, then it'll pop up the normal save dialogue for where you want to place it
Took about 3 min to dl from here http://forums.guru3d.com/showpost.php?p=4533562&postcount=220
7489 with GTX 660 Ti and Intel Core2Quad Q9550 at 2.83 Ghz, 1080p (every setting untouched).
Print gave me a black screen and I was too lazy to run Fraps.
Just ran it, don't worry guys, there's not a single place in the campaign with that amount of enemies, it's just a stress test. Not even No Mercy mode will be that crowded.
I think you should just focus on your rank. If you have an S rank you're golden.
Oh, btw, Am I the only one just hating FXAA and those shitty new AA methods?
I prefer to go no AA before those image blurriers.
Oh, btw, Am I the only one just hating FXAA and those shitty new AA methods?
I prefer to go no AA before those image blurriers.
Funny thing is that all the previous CAPCPOM MT Framework games ported to the PC supported the much more superior and cleaner MSAA options for hardware based AA.
Lost Planet, Lost Planet 2, Resident Evil 5 and Devil May Cry 4 all supported MSAA. I'm not sure why RE6 doesn't support it, unless they switched to a deferred renderer.
All the dodges, quick shots, and little mechanical quirks shown in the promotional videos were blowing my tiny little mind. The combat seems to have tons of depth, lack of focus be damned.
Oh, got a C, awful framerate all-around. lol. Guess I gotta start thinking about getting a new PC.
Took about 3 min to dl from here http://forums.guru3d.com/showpost.php?p=4533562&postcount=220
there seems to be a visual glitch of sorts though.. maybe it just happens to me? on the second scene there's like a 2D image superimposed over the whole thing. Cant capture it on screenshots for some reason but it's definetly there.
A few others have reported this issue too, but it was fixable by upgrading to the latest Nvidia video driver.
here's a good example. 5000+ that on my benchmark and im OCed (both GPU and CPU)
does the i7 really make that much of a difference :S
Andy's running a dual 680 GTX SLI system lol
If you check out his 1st screenshot you can clearly see a GPU 1 and GPU 2 in the Afterburner OSD at the top left corner.
I was about to say.Andy's running a dual 680 GTX SLI system lol
If you check out his 1st screenshot you can clearly see a GPU 1 and GPU 2 in the Afterburner OSD at the top left corner.
ROFL YOU SON OF A BITCHThat may be the niggling issue that I have two 590's running in quad SLI. Sorry, I probably should have mentioned that Also running my 2600K @ 4.5
And every once in a while we get DmC.Kudos to them for releasing a benchmark, there days most game devs seem to want to avoid people finding out how their games will run on people's computers.
Kudos to them for releasing a benchmark, there days most game devs seem to want to avoid people finding out how their games will run on people's computers.
The part where the camera zooms out to show 100 zombies on screen was just like "Why would they do that?".Except that, as people mentioned, this seems like an extremely odd benchmark, and more like a stress test. I had no worry about my laptop running the game, but the sections in the benchmark seem to be a 'worst-case' scenario and don't exactly give my laptop great results.