Narag said:Its no problem. That's an awesome moment though. When I received that mission I just stared at my DS and wasn't too happy about it. :lol
Heres what I would probably change.Enduin said:Ok so I am on B8F,and Ive been reading up in this topic and just from what Ive played I dont think Ive set up my party right when it comes to skills and dont wanna go further and find out I'm gimped.I already got the dragons egg
I still have to do the 5 day trial on B8F and theres the revitalization spring there, so its a good time to level up without worry, would it be a good idea to rest my members and then re-level them and better allocate their skill points, or are they salvageable?
My party is as follows:
Ender(P): 34
HP up:5
TP up: 2
DEF up: 7
Shields: 6
Aegis: 2
Provoke 5:
Parry: 2
B Guard: 4
Cure: 3
Ilyana(D): 34
HP up: 5
TP up: 5
Atk up: 6
Whips: 7
Fury: 2
Cloak: 1
Viper: 5
Shackles: 5
Bardock(L): 34
Hp up: 3
TP up: 3
Atk up: 5
Def up: 5
Axes: 6
Crush: 7
Stunner: 7
Feradyn(S): 34
Hp up: 4
TP up: 4
AGI up: 5
Bows: 6
Ambush 2:
Trueshot: 5
Multihit: 10
Setanta(M): 34
Tp up: 7
Healer: 6
Patch up: 6
Scavenge: 3
Cure: 4
Cure II: 3
Salve: 5
Salve II: 2
speedpop said:- The fact that you can't use the touchscreen during combat is due to the map-making happening constantly on the bottom screen; I found it was more useful mapping certain parts of the map during the opening moments of a random battle rather than the bottom screen changing entirely to accommodate for touchscreen mechanics during battle.
ethelred said:I didn't expect stellar reviews for the game, but even I was taken aback by just how lukewarm (when not outright negative) the reception to it was by critics. Really disappointing when you see an absolute gem of a game that's well crafted in just about every respect, knows exactly what it's trying to be and achieves those goals precisely, and is clearly a true labor of love by its makers, only to have the alleged gaming cognoscenti either meh at it or savage it. It deserved better. Striking, too, when you compare that with the nearly unanimous praise it's gotten from everyone who's played it and posted in this or other threads about the game. Sheesh... Etrian Odyssey was never going to be a great seller (it's way too hardcore for that), but it would've been nice if it could have at least been acknowledged far and wide as a critical masterpiece if not a popular one. It didn't even get that.
Error said:it's incredibly well designed game period. Donohoe and GI reviews in particular were terrible, it's like they played the game for 3 hours kept dying and decided to write a review based on those experiences.
I honestly cant find any flaws to the game when it comes to gameplay mechanics, sure there is backtracking but it's a first person dungeon crawling game... it's like complaining about backtracking in a metriod game. I felt the game is very well paced for being a dungeon crawler, each time you feel it's getting repetitive the devs throw a curveball at you that makes the game feel fresh again.
pretty sure Im close to 50 hours in the game now, definitely got my money worth with this game. I really hope atlus uses this engine again, I want another fp dungeon crawler.
Tetsuo9 said:vareon said:I need help in B12, regarding theRoyalant. All members in my party were all above 40 except my Ronin (30) and Medic (35). I can't defeat the Royalant (failed for the 5th time just now) and decided that I need to grind more, but is there an easier way? I know it's weak to ice, but my Alchemist is Volt and Poison specialized and didn't do much good during the fight, will it be easier if I replace him with a Dark Hunter or something?
I guess that is too late but i got struck in that too.Oils helps, use bravant II in your fighters and you can rest your alche to put some points in freeze. The idea is take down that bug in less than 5 turns.
JayDubya said:LTTP: It finally arrived this afternoon from Amazon. Game is great.
Went with an obvious Fighter / Paladin / Bard / Cleric / Wizard team. Don't know what to do with the Survivalist or Dark Hunter yet.
Loving the game so far. It's pretty hard if you don't take your time and choose your skills wisely.
Any basic beginner tips? Skill suggestions (stay away from x, it sucks; go for y as soon as possible)?
JayDubya said:Yeah, right now I'm looking at a:
Protector 5 (HP Up 1, DEF UP 3, Shields 2, Provoke1)
Landskneckt 5 (ATK UP 2, Swords 3, Cleaver 2)
Troubador 5 (Songs 2, Bravery 2, Shelter 2, 1 Unspent) - Thinking of getting "Take"
Medic 5 (TP Up 2, Healer 4, Cure 1)
Alchemist (TP Up 2, Fire Up 2, Fire 1, 2 Unspent) - "Chop?"
Also, what about all these Mine, Chop, Take skills? Just blow one on each?
And does the merchant only get new gear through you selling gear to them? Reminds me of the special deals in Final Fantasy XII. :lol
That might be why it's key to have those gathering skills, I'm thinking.
Prime crotch said:So about retire, anyone knows how that works? Do I get an extra skill point for every 10 levels or so?
firex said:you get 3 extra skill points at 30, and then 6 for retiring at 70. by extra I mean in addition to the 3 you get when you start a new character. You also get a very small bonus to one stat (+1-3 depending upon what level you retire at). Basically it just removes the existing high level character and allows you to start up a new one with more skill points and slightly higher stats. Just make sure to unequip before you retire someone, because they take their stuff with them.
I still use my Troubadour almost exclusively for Relaxing. That buff is so good, since it's a % of TP regen and it of course stacks with a Medic/Alchemist's TP regen skill. but it's true if you're using other buffs then you don't really need one. And I don't think they're as good for some of the really high level game stuff.JayDubya said:Man, only 3 buffs per person makes it rough. Almost not worth having a Troubadour when I can't slam down all his buffs, and if I do, I can't use the Protector's team buffs or self buffs, or the Landsrect's either.
I'm thinking having both a Protector and a Troubadour is kind of redundant, even, from the perspective of tough boss fights, which is what I generally save my TP for anyway. Well, there's Bravery, which is good. And Relaxing.
I see what Firex means about the Ronin being kind of SOL in most parties when all his buffs would get overridden.
Yeah you need the Anti- Ice(At level 5) in order to nullify the ice attack.Forgotten Ancient said:Well, that was a bad idea.
Fought Dragon. Party died before I could do anything. Stupid lightning move did 2k+ damage to each party member. This feels like it'll be an impossible battle.
sphinx said:Can someone PLEASE help me?
I am in desperate need of money, a lot of it. I am in the 5th stratum and have access to almost every spot.
what can I sell that gives me lots of money?
please, have mercy and someone help.
Forgotten Ancient said:just make a dummy gatherer in the guild house and chop from that first location next to the geomagnetic point on the 5th stratum. Those items give you between 5-700 en each. Drywalls, Crystwalls, and stuff.
sphinx said:Thank you very much!
Good stuff, here I come!!!
Forgotten Ancient said:Yup. That quick and easy money made it possible for me to retire my medic and skip giving her revive and the refresh ability when i rebuilt her.
sphinx said:how so? what does money has to do with building a character's skill setup?
JayDubya said:Being able to afford a heaping crapton of Nectars and status removers (T-something B).
Pureauthor said:Like you really need more than one point in Revive.
Also, the 'buy a tonne of items' method doesn't fly - in between lugging around really rare meds you already find in the Labyrinth, the story-related items, etc, you're going to need all the space you can get for picking up stuff in the Labyrinth, or you'll keep getting prompts to drop stuff.