SonicMegaDrive said:
That was really well done.
I hope Inafune makes a game centered around a guy stranded on the moon.
SonicMegaDrive said:
So what if it's fake or not? Capcom deserves all the negative press.BiggNife said:Oh come on this is such obvious trolling
Some people will believe anything
SonicMegaDrive said:
I am sad nowSonicMegaDrive said:
Akselziys said:I'm really curious to see what Capcom thinks about all of this internally (from a non-PR voice stand point)
Also, any J-gaffers been keeping up with the 2ch or J feedback on MML3 in general? I'm assuming their sentiments mirror the US side of things as well?
As you can see from my avatar, I love Megaman, especially X :3
SwiftSketcher said:I think it originated from here:
Holy Shit :'(SonicMegaDrive said:
Capcom said the main reason of canceling the game are "the fans" and that's why "the fans" are reacting as such.Riposte said:Moving away from MML in particular, I wonder if Capcom gets more shit because the way they approach fans and how openly they interact with them. The whole Capcom-unity business they have going, day long livestreams where they answer questions directly, how dudes like Seth Killian go out and commentate tournament matches, etc. Maybe the "Dev Room" was the most extreme execution of this idea. It is funny because Capcom US only makes a few discussions, green-lighting MML not being one of them, yet it is totally okay in the minds of many Capcom fans to spam the shit out of their streams and spam angry twitter messages(also accuse Seth Killian of ruining a few fans' day).
I like the strategy Capcom US has with handling the community, but it also makes them vulnerable when the collective monster called a fanbase decides to throw a tantrum over a boo-boo. Personally I can't wait until the day I can talk about UMvC3(or Dragon's Dogma, etc) and not deal with this.
Is anyone else getting sick of the constant, almost bull-headed skepticism some gamers have? I mean, I take stuff with a grain of salt as much as the next guy, but there's a difference between thinking horse instead of zebra and then just plain thinking zebras are extinct. I like to assume good faith towards the verity of gaming news. People wouldn't make this kind of stuff up unless it was April Fool's Day or something, especially not in a situation already as hot as this.Riposte said:Anything short of instant dismissal and laughter is not very sane. By saying "if true" you still make a ridiculous assumption and you get to continue this overstated outrage which should have expired already.
DXB-KNIGHT said:Capcom said the main reason of canceling the game are "the fans" and that's why "the fans" are reacting as such.
Riposte said:Oh, I didn't realize it was that simple!!
Wait what are they saying over at Unity?Cow Mengde said:People on the Capcom Unity boards are confirming this.
Wait, what? I thought this was a silly rumor spread around by the power of broken hearts of Megaman fans.Cow Mengde said:People on the Capcom Unity boards are confirming this.
Riposte said:Oh, I didn't realize it was that simple!!
Cow Mengde said:People on the Capcom Unity boards are confirming this.
Cow Mengde said:People on the Capcom Unity boards are confirming this.
Capcom's a big boy now. They can handle negative feedback (you would think). I'm pretty sure the UMvC3 thread is a nice place to avoid this stuff. If its in there its probably easily ignored with the way you guys throw caution to the wind.Riposte said:Moving away from MML in particular, I wonder if Capcom gets more shit because the way they approach fans and how openly they interact with them. The whole Capcom-unity business they have going, day long livestreams where they answer questions directly, how dudes like Seth Killian go out and commentate tournament matches, etc. Maybe the "Dev Room" was the most extreme execution of this idea. It is funny because Capcom US only makes a few discussions, green-lighting MML not being one of them, yet it is totally okay in the minds of many Capcom fans to spam the shit out of their streams and spam angry twitter messages(also accuse Seth Killian of ruining a few fans' day).
I like the strategy Capcom US has with handling the community, but it also makes them vulnerable when the collective monster called a fanbase decides to throw a tantrum over a boo-boo. Personally I can't wait until the day I can talk about UMvC3(or Dragon's Dogma, etc) and not deal with this.
Cow Mengde said:People on the Capcom Unity boards are confirming this.
I just wonder why he'd come into a thread about Megaman Legends getting canceled, and start a post by this:FTH said:Capcom's a big boy now. They can handle negative feedback (you would think). I'm pretty sure the UMvC3 thread is a nice place to avoid this stuff. If its in there its probably easily ignored with the way you guys throw caution to the wind.
Riposte said:Moving away from MML in particular
Oh it is, because they based the cancellation on what essentially equates to a member tally on the internet with practically zero advertizing (by which logic 90% of all games should be canned).Riposte said:Oh, I didn't realize it was that simple!!
FTH said:Capcom's a big boy now. They can handle negative feedback (you would think). I'm pretty sure the UMvC3 thread is a nice place to avoid this stuff. If its in there its probably easily ignored with the way you guys throw caution to the wind.
FoxSpirit said:Wait, what??
I wasn't part of the Devroom and it was my most anticipated game, 'cause that's not where I wanna be.SwiftSketcher said:Oh it is, because they based the cancellation on what essentially equates to a member tally on the internet with practically zero advertizing (by which logic 90% of all games should be canned).
Riposte said:Moving away from MML in particular, I wonder if Capcom gets more shit because the way they approach fans and how openly they interact with them. The whole Capcom-unity business they have going, day long livestreams where they answer questions directly, how dudes like Seth Killian go out and commentate tournament matches, etc. Maybe the "Dev Room" was the most extreme execution of this idea. It is funny because Capcom US only makes a few discussions, green-lighting MML not being one of them, yet it is totally okay in the minds of many Capcom fans to spam the shit out of their streams and spam angry twitter messages(also accuse Seth Killian of ruining a few fans' day).
I like the strategy Capcom US has with handling the community, but it also makes them vulnerable when the collective monster called a fanbase decides to throw a tantrum over a boo-boo. Personally I can't wait until the day I can talk about UMvC3(or Dragon's Dogma, etc) and not deal with this.
ultron87 said:I'm now just picturing someone in the Capcom booth saying "I like Tron..." and then getting dragged away by security screaming "In MVC3! IN MVC3!"
GOD DAMN IT WHAT HAVE YOU DONEgwiz210 said:
Takao said:Riposte, do you like Megaman? All of the posts I remember from you in this thread have been about Megaman's fans rather than about the games themselves. The fans are understandably agitated, they've just lost a sequel to a game that ended on a cliff hanger 10 years ago. They were so close, but had their hope snatched away. I'm not the biggest Megaman fan out there, but I certainly can feel for them, and see how incredibly poorly Capcom has handled this situation. MML3 was supposed to be a showcase for open development, yet the game was canceled behind closed doors without a word as to why. When the Megaman fans retaliate, Capcom Europe then loses its shit and starts blaming the fans themselves. It's a never ending cycle of shit whose trail started at Capcom.
gwiz210 said:
I didn't draw it. I requested it on /v/ last night and some awesome person made it.John Harker said:can you add Ryu from Breath of Fire?
Try being a fan of THAT series... we don't even get assists in fighting games