Various sites are posting their hands-on impressions of the game.
Here's RPS confirming (?) the final product won't have universal ammo:
http://www.rockpapershotgun.com/2012/07/25/hands-on-dead-space-3/
Here's RPS confirming (?) the final product won't have universal ammo:
That last one is easy; apparently the universal ammo that showed up in demonstration videos, and indeed in the early version of the game I played, is a placeholder and will not be in the final version of Dead Space 3.
Hes on their lawn, shooting out their windows and kicking in the door, or at least thats what it seems like. Its not the greater frequency of action and set pieces that risk removing the fear (if not the horror) altogether, its the fact that these things, no matter how hideous they might be, are familiar now. To make me, and Isaac, afraid again, theres going to have to be something unexpected.
It comes down to this: I think Id prefer to play a game about necromorphs rather than a game about batshit future-religion Unitology. The two are linked, sure, but as soon as Dead Space 3 put an assault rifle in Isaacs gloves and planted him in a fight against some Unitologist believers, it lost me a little.
once I started shooting humans the oomph was gone. Tough thing to capture oomph but let me put it like this: firing a scythe of energy into a mutant baby thats hanging off a ceiling, dragging it from its perch and then pinning it to the floor before tearing the uncanny little bastard into quivering chunks of flesh with a shrieking circular saw is oomphy; firing a clip of bullets into a man who barely reacts to each shot and then falls over is not oomphy.
There was no point where I could use a plasma cutter on a human being, plot reasons having stripped me of all my engineering equipment by the time I ran into them. I do wonder if the man on man action will only take place during very isolated incidents where that is always the case, to avoid the messy consequences of strategically dismembering a living person. My assault rifle did knock someones leg off at one point but he was already dead.
http://www.rockpapershotgun.com/2012/07/25/hands-on-dead-space-3/