Glass Rebel
Member
Played this sorta kinda in preparation for Lost Legacy, enjoyed it quite a bit.
What I liked:
- Platforming and climbing in the older Uncharted games felt like a chore. Here it's still not super engaging but the multiple paths, slopes and the rope add some variety.
- The addition of stealth is probably my favourite aspect. Makes some encounters entirely skippable if you're good enough. The rope also gets some decent use.
- The relationship stuff with Elena is really good. It's always been my favourite aspect of the story of these games and it was nice to see another, different chapter to their life. Some of the dialogue was powerful and really hit close to home.
- Nadine was cool albeit a bit underused. I hope they explore her backstory in LL. Also those arms whew lad whew I'd let her beat me up every day.
- The car chase in Madagascar brehs. The closest any car chase has come to making you feel like in a movie. I felt like I was legit playing a James Bond movie.
- While the story isn't super interesting, I think ND is getting better and better at how they tell them. Direction and acting is on point. Has me excited about TLOU.
What I didn't like:
- The combat encounters where you're basically thrown into an arena and enemies attack you from all sides are kinda dogshit. Would have liked more stuff like the train level in UC2.
- There's a lot of windowshopping. Which is fine to a certain extent but it can grow a bit stale after some time. Entering Madagascar was sublime but they really dragged it out.
- Sam isn't really an interesting sidekick. There isn't much to his character to differentiate him from Nate. Makes sense since he's brother but I didn't enjoy it. It also doesn't help that the flashback chapters are amongst the worst. The one where you "explore" that spooky ass house might be the most boring in the series. Troy Baker makes the best out of it though.
- The Epilogue was whatever. Personally saw it as redundant because it didn't say much more than what the game already did. The themes and its message were strong enough. Gave me Harry Potter vibes sans the stupid fanfic names.
Things I feel mixed about:
- Rafe wasn't quite as shallow as the other villains in the series but I don't think he's developed enough for me to buy what they're trying to sell here. The flashback chapters could have been spent exploring him more and maybe would have helped with Sam as well. Ended up being more annoying than anything.
- Considering this is a story about pirate treasure... You don't really get to do a lot of piratey stuff. The pirate ship in the end was very disappointing, for one. Would have loved a cool setpiece on a pirate ship.
So all in all, very solid and a good closing chapter to Nate's story. I give it 8 Jeff Goldblums. My series ranking looks like this:
UC2 > UC4 > UC3 >> UC1 > rectal examination > Golden Abyss
What I liked:
- Platforming and climbing in the older Uncharted games felt like a chore. Here it's still not super engaging but the multiple paths, slopes and the rope add some variety.
- The addition of stealth is probably my favourite aspect. Makes some encounters entirely skippable if you're good enough. The rope also gets some decent use.
- The relationship stuff with Elena is really good. It's always been my favourite aspect of the story of these games and it was nice to see another, different chapter to their life. Some of the dialogue was powerful and really hit close to home.
- Nadine was cool albeit a bit underused. I hope they explore her backstory in LL. Also those arms whew lad whew I'd let her beat me up every day.
- The car chase in Madagascar brehs. The closest any car chase has come to making you feel like in a movie. I felt like I was legit playing a James Bond movie.
- While the story isn't super interesting, I think ND is getting better and better at how they tell them. Direction and acting is on point. Has me excited about TLOU.
What I didn't like:
- The combat encounters where you're basically thrown into an arena and enemies attack you from all sides are kinda dogshit. Would have liked more stuff like the train level in UC2.
- There's a lot of windowshopping. Which is fine to a certain extent but it can grow a bit stale after some time. Entering Madagascar was sublime but they really dragged it out.
- Sam isn't really an interesting sidekick. There isn't much to his character to differentiate him from Nate. Makes sense since he's brother but I didn't enjoy it. It also doesn't help that the flashback chapters are amongst the worst. The one where you "explore" that spooky ass house might be the most boring in the series. Troy Baker makes the best out of it though.
- The Epilogue was whatever. Personally saw it as redundant because it didn't say much more than what the game already did. The themes and its message were strong enough. Gave me Harry Potter vibes sans the stupid fanfic names.
Things I feel mixed about:
- Rafe wasn't quite as shallow as the other villains in the series but I don't think he's developed enough for me to buy what they're trying to sell here. The flashback chapters could have been spent exploring him more and maybe would have helped with Sam as well. Ended up being more annoying than anything.
- Considering this is a story about pirate treasure... You don't really get to do a lot of piratey stuff. The pirate ship in the end was very disappointing, for one. Would have loved a cool setpiece on a pirate ship.
So all in all, very solid and a good closing chapter to Nate's story. I give it 8 Jeff Goldblums. My series ranking looks like this:
UC2 > UC4 > UC3 >> UC1 > rectal examination > Golden Abyss