Tyraniboah
Member
Whats the reward for mastery o.o? I've watched Sonic speedruns and the ending they gets the same as mine. No bonus content unlocked, no nothing.
Well, the Genesis games and CD reward you for mastering the level in my opinion. Speed isn't necessarily the first objective. You can complete the game and do quite well, but what's really helpful is multiple playthroughs. I never saw speed as the main objective. I always thought timing and platforming were more important, with speed being the fruit of your labor. So no, I don't think this is "incorrect" game design, even if I appreciate the thought put into the article.
My point was that speed is the reward. That's what I was trying to say. At their core, 2D Sonics are platformers. This isn't the best comparison, but in character action titles you aren't going to wipe the floor with even basic enemies. Combos and staying untouched come with time and replays. We can debate the merits of rewarding players with the mechanic advertised as the differentiator between Sonic and other platformers, but incorrect game design isn't really a thing (artistically....not in terms of tech and programming, etc). Like I said though, I do appreciate what the author was going for. It's still a good article.