V_Arnold said:
Yeah, damn Blizzard for creating too good MMO's. It is a real issue. I cant play any non-WoW mmo for too long, because the devil is in the details, and they are lacking in it compared to WoW. Also, the combat system is so fun even 6 years later in WoW that I compare everything to that. Aion could have came close with some tweaks and a less laggy interface, other games have good ideas, but sometimes you can instantly see that the developer team did not play with their own game too much, or else they would have realized what parts suck in combat if repeated over a long time.
I get the feeling that Blizzard doesn't play their own MMO, or they would have noticed how much they've screwed up pugs due to their asinine shared lockouts between 10 and 25 mans.
I don't feel like having my schedule locked based on a guild's raid schedule, so I don't deserve to raid? OK then I won't play any more. I was on Illidan so I doubt the problem there was having too slow of a server.
Blizz had a great product going, but the obvious milking of their product is enough to make many (myself included) leave. Based on this pattern of behavior I will not be back for the next expansion, or Titan for that matter.
Who else remembers when you could open a ticket and actually get it answered while you were still playing? Once wotlk hit the dive in customer service was obvious.
FieryBalrog said:
Frankly, Blizzard changes the game too much to cater to whatever segment is yelling at any given moment.
You can't expect any sort of consistency with your class. Not that I play anymore, I quit a few months after Cata.
Frost mages are immune to pvp nerfs. They just ice block and Blizz passes them right by. I'd not be so bitter if I didn't main a hunter for pvp half the time. Other than the gimmicky beast cleave they've not been viable since... well... before arenas existed?
*edit*
Oh god and rated battlegrounds. Why do we need a raid to do them? Why not let us pug them? Sure it'll be inconsistent at first, but the good players will slowly filter up and the bad would slowly filter down. There are problems, but at least it'd be accessible.
Xavien said:
And the fact that content patches have been slower and slower to come out is because...?
The ultimate end of this is that expansions will become the content patches and the monthly fee will be redundant.
That'd be because WoW is in full cash cow mode where Blizz invests the least possible money for maximum profit.
They're not being subtle about it. =/