AgentOtaku
Member
Bought this on Xbox One a little while ago as I wanted to throw Just Add Water some money IE: already owned it on PS-Plus but I love the studio.
I WISH the performance was as consistent as in this video... (but it REALLY isn't and wish DF what had tested it further)
I mean, I'm at the part right now where your
and for VERY long stretches at times, the framerate just sits at what looks like 16-20 fps.
Did they think this was acceptable?
The performance is so bad that it does actually effect the gameplay as your controls are often so freaking delayed due to the wobbly framerate. I've died so many times due to the just general timing either being off or it not registering my inputs.
I should mention the framerate pretty much NEVER actually hits 60fps (PS4 version does a bit tho) in the XboxOne version, to the point of why even leave the framerate unlocked. It creates an obscene amount of judder/framepacing issues, which, once again, actually effects the controls.
I seriously think the game isn't being called out for it's horrid performance because no one is really playing it. I was quietly released to the XB1 marketplace with almost nill reception. I know GAF here obviously isn't talking about it because most played it on PS4. I just don't understand how it's just soooo badly optimized, particularly on XboxOne. It's a fantastic looking game, but never strikes me as a technical powerhouse. Just some great (tho devise) art direction.
I know JAW frequents GAF and I really wish they would address this
I WISH the performance was as consistent as in this video... (but it REALLY isn't and wish DF what had tested it further)
I mean, I'm at the part right now where your
getting the hand brands
Did they think this was acceptable?
The performance is so bad that it does actually effect the gameplay as your controls are often so freaking delayed due to the wobbly framerate. I've died so many times due to the just general timing either being off or it not registering my inputs.
I should mention the framerate pretty much NEVER actually hits 60fps (PS4 version does a bit tho) in the XboxOne version, to the point of why even leave the framerate unlocked. It creates an obscene amount of judder/framepacing issues, which, once again, actually effects the controls.
I seriously think the game isn't being called out for it's horrid performance because no one is really playing it. I was quietly released to the XB1 marketplace with almost nill reception. I know GAF here obviously isn't talking about it because most played it on PS4. I just don't understand how it's just soooo badly optimized, particularly on XboxOne. It's a fantastic looking game, but never strikes me as a technical powerhouse. Just some great (tho devise) art direction.
I know JAW frequents GAF and I really wish they would address this