• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Level 22 (stealth game set in office building) coming to Wii U, Xbox One, PS4/3/Vita

Weng

Member
The game already released on iOS and Steam. The Wii U version has been rated by the USK on June 23 so at least the EU/PAL release shouldn't be too far away.

Original developer: Noego
Publisher and port: Moving Player

Ipigps4.jpg


THE FIRST STEALTH GAME SET IN THE MERCILESS AND FRENETIC WORLD OF WORK!

Are You Late For Work? Start Panicking!

Gary is an office worker who oversleeps after a drunken night out on the town. Here’s where it gets tricky, because this isn’t the first time Gary’s been late for work, and he could be fired if he’s spotted arriving at his desk after everyone else yet again. So he’ll have to prove he’s smart and sneaky enough to make his way up all the 22 floors between him and his office without being seen.


  • Hide in closets, crawl through air vents, slink along the walls… nobody must spot you!
  • Use everything in your reach to get to the end of the level: hide behind a newspaper, smash a vending machine with a well-aimed kick, or use donuts to lure the security guards away.
  • Want to drive your colleagues crazy, knock them out, poison them or even expose them to harmful radiation?
  • Want to booby-trap photocopiers, creep around under a cardboard box or give laxatives to your co-workers?
  • Want to settle the score with your bosses?
  • From the basement to the boss’s office via the research and development labs, explore the zany little universe of LEVEL 22, Gary’s Misadventures.
eD3z6Ju.jpg
vfzmBwD.jpg

TdP8xXn.jpg
Jbg06pt.jpg

SHsTmVO.jpg
4lFJXJy.jpg


Trailer

Looks like it could be fun. Anyone played the game on mobile or PC?
 

jholmes

Member
Oh cool, looks neat. I'm a sucker for stealth mechanics in games that don't look like they should have stealth mechanics so I'm interested.
 

Haunted

Member
I didn't find this super fun when I played the Steam version. It's a whole game of waiting out every cycling AI patrol routes, the solutions to move through the levels are extremely narrow, not very dynamic or interesting. It's timing-based with harsh instant fail states.

It's solidly presented and the art style is solid but I can't say a lot of positive things about actually playing it. I'd only recommend it to hardcore stealth nuts who love the classic trappings of the genre.
 
I didn't find this super fun when I played the Steam version. It's a whole game of waiting out every cycling AI patrol routes, the solutions to move through the levels are extremely narrow, not very dynamic or interesting. It's timing-based with harsh instant fail states.

It's solidly presented and the art style is solid but I can't say a lot of positive things about actually playing it. I'd only recommend it to hardcore stealth nuts who love the classic trappings of the genre.

I'm a fan of stealth but that sounds frustrating and tedious.

I know that's an ironic statement.
 
Top Bottom