I just noticed it in this video:
https://www.youtube.com/watch?v=eVPc_1nYoME
For example, at 1:53 it's clearly running at 30 FPS, and at around 2:00 it suddenly jumps to 60 FPS. You can notice it many more times. Double buffer vsync, when the console can't keep 60 FPS, instead of dropping to, say, 59 or 58 FPS, it will just halve the framerate and go for 30 FPS until it can reach 60 again.
I just can't believe this, how are we supposed to play this when the framerate is jumping around between 30 and 60 FPS all the time, it will feel super weird. Was this programmed by monkeys? With those graphics both PS4 and Xbone should keep 60 FPS no problem.
Although I noticed it with my naked eye no problem, I would be thankful if someone were able to do a digital foundry-style FPS test.
https://www.youtube.com/watch?v=eVPc_1nYoME
For example, at 1:53 it's clearly running at 30 FPS, and at around 2:00 it suddenly jumps to 60 FPS. You can notice it many more times. Double buffer vsync, when the console can't keep 60 FPS, instead of dropping to, say, 59 or 58 FPS, it will just halve the framerate and go for 30 FPS until it can reach 60 again.
I just can't believe this, how are we supposed to play this when the framerate is jumping around between 30 and 60 FPS all the time, it will feel super weird. Was this programmed by monkeys? With those graphics both PS4 and Xbone should keep 60 FPS no problem.
Although I noticed it with my naked eye no problem, I would be thankful if someone were able to do a digital foundry-style FPS test.