Update:
Shareef Jackson from the excellent GamingLooksGood did a video about this. The character creation starts at 2:14.
EDIT:
Original post:
It was already touched upon in the other thread by various posters. Black Ops 3 have been priding itself that it allows the player to choose their own gender for the singleplayer campaign. But unfortunately the 18 different characters (9 male, 9 female) all are different versions of White. There are hundreds of people working on this with millions of dollars in all aspects of the game, but the decision-makers at the developer never considered having different racial representation for their character options. This is a step back from Advanced Warfare, which according to some did allow for some different options for character customization. What is also weird is that as far as I know, almost no review has mentioned this in their assessment of the game.
http://www.thezonegamer.com/2015/11/cod-black-ops-3s-campaign-doesnt-allow.html
I think it's an important point to highlight, because developers shouldn't just think that they have to check some diversity box by putting in some (white) women only and then leave it at that. And I think reviewers should be more aware and conscious about this when reviewing the game.
Here you can see it:
Hey everyone, this is Shareef Jackson, creator of the video that the OP linked to. Feel free to check out my other videos at gaminglooksgood.com, or @gaminglooksgood on Twitter. The video speaks for itself so I'm not gonna reiterate each and every part, but I don't want to address two points (believe or not, I read all of the comments ).
1) We need to hold media companies accountable, whether it's games, books, tv, etc. Media is a powerful force and can influence society. We consume this media and have that right to give constructive criticism. The world is diverse, and thus the gamer space is diverse. Having games where the heroes don't reflect that diversity is a huge disservice to the industry, and makes it look out of touch. This doesn't mean that I hate every game with a white character (can't believe I even have to say that, but I do based on some comments), but it does mean that I'm disappointed that I rarely see myself in the big AAA releases.
2) Activision has mega bucks, and Call of Duty makes mega bucks. There is absolutely no reason that they could not afford to provide more options for diverse characters, whether something as simple as skin shaders or complex as additional mocap. The issue is that most of this requires FORESIGHT. They would have to actually THINK about this early on and allocate the resources needed. If you try to shoehorn this stuff in the middle of the process, I can see it getting dropped from the table whether devs want it in or not (I've heard some involved devs that it was brought up at some point, but didn't make it).
Shareef Jackson from the excellent GamingLooksGood did a video about this. The character creation starts at 2:14.
You can play as a woman, but you can only be white. Not only that, the main authority figures are also white. The support characters are well balanced diversity-wise, but they don't call the shots. This is unacceptable, especially since the multiplayer game has many diverse character models. One step forward and 500 steps back.
EDIT:
It's clear that Shareef Jackson is discussing why the diverse MP characters aren't available in the campaign mode vs just the two white characters, but the OP "seems" to have interpreted this/or at least has directed the discussion towards the create a character not being diverse enough, which has caused the topic to diverge into two different discussions.
Regardless, while you're right that money and development time was likely the cause for why you can only play as the two characters in SP, it is worth discussing why the developer felt it wasn't worth the effort to get more characters into the SP as opposed to MP and/or why the developer thought those two characters were acceptable enough for the SP campaign and not the others.
Original post:
It was already touched upon in the other thread by various posters. Black Ops 3 have been priding itself that it allows the player to choose their own gender for the singleplayer campaign. But unfortunately the 18 different characters (9 male, 9 female) all are different versions of White. There are hundreds of people working on this with millions of dollars in all aspects of the game, but the decision-makers at the developer never considered having different racial representation for their character options. This is a step back from Advanced Warfare, which according to some did allow for some different options for character customization. What is also weird is that as far as I know, almost no review has mentioned this in their assessment of the game.
What's funny is that Activision has taken two steps forward and one step back, which is evident since you can change your gender but are unable to choose a different skin tone. The game is set in a modern real-world setting so it doesn't make sense why you can't choose another skin colour besides the default white skin tone which the game locks your avatar with. What's pretty strange about all this is that you can actually play as poc characters in the online multiplayer's portion of the game, so the real question is why is this not an option in the single player mode?
http://www.thezonegamer.com/2015/11/cod-black-ops-3s-campaign-doesnt-allow.html
I think it's an important point to highlight, because developers shouldn't just think that they have to check some diversity box by putting in some (white) women only and then leave it at that. And I think reviewers should be more aware and conscious about this when reviewing the game.
Here you can see it: