FUCKIN FINALLY
http://www.roadtovr.com/star-citizen-to-refocus-on-vr-support-in-early-2016/
Game of forever
http://www.roadtovr.com/star-citizen-to-refocus-on-vr-support-in-early-2016/
The status of VR integration is that weve been pretty busy with getting [Alpha] 2.0 [out] and were trying to get 2.1 so I would say we still have some stuff to integrate from the most recent CryEngine drops. Theyve been actually doing quite a lot of VR, Im pretty sure you guys have noticed that theyve completely doubled down and theyre all VR now.
So there are some updates on VR that we need to integrate in. Its a little more complicated because weve changed the engine so much, weve changed the rendering pipeline to enable us to do a lot of things that we need to do so its not very easy. Nowadays weve diverged from CryEngine where we dont take regular updates from them any more although we will cherry pick certain features that maybe were not working on that we think would help out well and VR is a good example of that.
So its really just a matter of getting some engineering time in the Frankfurt team. The Frankfurt team [includes many of] the guys that originally did the VR work at Crytek so they know it pretty well but I would be expecting it to get up to speed with the most recent [VR] stuff sometime early next year.
Game of forever