How's the story in this? I stopped following it after the initial launch. For this sort of game I think the characters and story are very important to me. I uninstalled Kingdom Hearts Unchained Chi because the story was so boring and nothing was going anywhere. The grind isn't fun when there aren't interesting stories to look forward to.
Terra Battle and Valkyrie Anatomia are really good with the story aspects. So even when the gameplay grind in Valkyrie gets so annoying I want to die, I can't stop playing. Is the Mobius story any good? Is it over at this point? Has it at least finished a major story arc? Did it make you laugh and cry? Please post impressions JP players!
The story, while interesting later (chapter 3+), takes FOREVER to get going. Chapters are quite long, involve backtracking etc., so getting each piece of the story is kind of a big deal. I wish there was less battles and a bit more story in it.
I look forward to this game destroying my battery life lol
While it likes to destroy the battery, it's still nothing like Miitomo, lol.
I played Mobius for a very short while when it was released and stopped for almost a year until I heard about the FFVII collaboration. When I jumped back, I had a ton of crystals/elixirs etc., from all the maintenance extension apologies and campaigns.
I did a few larger pulls, which awarded me with the highest rarity Cloud's Soldier class and some very rare weapons, which iirc tripled my HP, made my attacks much stronger etc.
Then I played the game every day on the train and cleared most of the available story at that point. I stopped playing after that, but I can't imagine going through the game with one of the base classes, it would feel like a huge slog.