that gameplay looks awful
Looks cool, not sure if I want to pick up the PS2 or Xbox version yet
I can't wait -- it reminds me a board game called Space Alert ... the fun of the game was the real time social aspect; it's about the interactions more than a deep game. It looks casual, but I'm ok with that
Having played the demo of Star Trek: Bridge Crew at the E3 Expo in Los Angeles this week, Im feeling ambivalent. On one hand, I kind of see the appeal: As a member of the bridge crew of a Starfleet ship that looks exactly like but definitely is not the Enterprise, you must communicate with the rest of the flight deck to control the ships functions without dying.
On the other hand, my experience amounted to waiting to being told that I had to press a certain button, and then pressing said button. Not exactly riveting, although perhaps Ubisoft is slow-rolling the demo so newbies dont explode here at E3.
Isn't this a rip off of an indie game?
I'm torn between my love of Star Trek and hatred of VR.
PC? PS4VR?? I hope PS4VR as that's the only VR I plan on getting anytime soon.
Isn't this a rip off of an indie game?
Button pressing simulator doesn't sound to appealing.
I played a bridge commander style iPad game, it's actually a lot of fun and craziness once things get hectic.
No way I'm getting four VR headsets though.
All major VR platforms.
I played a bridge commander style iPad game, it's actually a lot of fun and craziness once things get hectic.
No way I'm getting four VR headsets though.
My family is waaaay into Star Trek. To us, this game is way more than a 'button pressing simulator' - it's a means by which to socialize and roleplay with one another, despite the fact that we're spread all across the country. (That's how we use Artemis, anyway.) There's much more to the experience than just pushing buttons in Artemis, after all - even though you could describe the gameplay like that.
How'd you manage to afford four iPads to play that other game, then?
:3
It's a combo of the price and the fact that it'll be useless for me unless the headset has a way to compensate for my super strong glasses prescription.Oof, that's rough. What VR games have you played that turned you off to it?
Honestly, this sounds like it's taken from a PR brochure.
I was speaking earnestly. Take a minute to look up Artemis and games like it. You'll find that what I've described is actually the typical use case for these sorts of games. They're more about roleplaying in a social space than they are about the input complexity of their gameplay. (And where Artemis is concerned, there's more depth to the gameplay than what's apparent on your given 'station')
edit: I'm being an ass sorry, I see now that my last post wasn't worded particularly well. I should point out that I'm assuming this game is going to be a lot like Artemis Spaceship Bridge Simulator, a game which my family and I have played at length, basically as a Star Trek Bridge Simulator, lol.
Yeah, my post wasn't too bright on the first try either.
I can't believe this looks worse than Artemis Bridge Simulator.
I can't believe this looks worse than Artemis Bridge Simulator.
As long as you can see near and far clearly in real life, you should be able to see clearly in VR with your glasses on.It's a combo of the price and the fact that it'll be useless for me unless the headset has a way to compensate for my super strong glasses prescription.
I'm not going to stick a headset on top of my glasses. It'll be a massive pain in the ass, much like dealing with 3D glasses.As long as you can see near and far clearly in real life, you should be able to see clearly in VR with your glasses on.