I just finished reading EGM's Gears of War feature, and I am finding myself very turned off by the ability for your character to "curb stomp" other players.
For those who have who have not read the feature, Cliffy B says when talking about a move you can do on a bleeding badguy, that, "You essentially do that scene from American History X, which is the curb stomp." You stomp his head in on the ground, killing him as a finishing move.
I'm sure it's a bit hypocritical to say that I have no issue with the guns and the chainsaw, but maybe that's because I've been de-sensitized by the number of chainsaw killer movies. Here though they're emulating the one and only curb stomping scene in cinema, which isn't about a faceless crazed killer killing anyone randomly, but a racially driven cold blooded murder by essentially a normal guy. I don't know why you would want to emulate that in a game.
It has been a long time since game makers have made violent games just for the sake of putting more violence in games, Mortal Kombat, and the unreleased Thrill Kill are the only ones I can think of off the top of my head, and I'm not exactly sure why we're returning to that.
I find it amusing that Cliffy B says, "We want to make sure the visual fidelity is so significant that your mom would be like,'Wow, Billy. I'll spend $299 on this system for you.'" If parents know of the content of this game I don't know how many are going to spend $299 on it for their kids. :lol
Honestly if I had the option, I wouldn't want to be able to curb stomp in the game. Maybe I'm getting to old (at 23?), but it's too much. I have no issue being brutally violent to stupid beetles or other lowly baddies, or the "zombies" of Resident Evil 4, but it's a different thing being violent to a person.
For those who have who have not read the feature, Cliffy B says when talking about a move you can do on a bleeding badguy, that, "You essentially do that scene from American History X, which is the curb stomp." You stomp his head in on the ground, killing him as a finishing move.
I'm sure it's a bit hypocritical to say that I have no issue with the guns and the chainsaw, but maybe that's because I've been de-sensitized by the number of chainsaw killer movies. Here though they're emulating the one and only curb stomping scene in cinema, which isn't about a faceless crazed killer killing anyone randomly, but a racially driven cold blooded murder by essentially a normal guy. I don't know why you would want to emulate that in a game.
It has been a long time since game makers have made violent games just for the sake of putting more violence in games, Mortal Kombat, and the unreleased Thrill Kill are the only ones I can think of off the top of my head, and I'm not exactly sure why we're returning to that.
I find it amusing that Cliffy B says, "We want to make sure the visual fidelity is so significant that your mom would be like,'Wow, Billy. I'll spend $299 on this system for you.'" If parents know of the content of this game I don't know how many are going to spend $299 on it for their kids. :lol
Honestly if I had the option, I wouldn't want to be able to curb stomp in the game. Maybe I'm getting to old (at 23?), but it's too much. I have no issue being brutally violent to stupid beetles or other lowly baddies, or the "zombies" of Resident Evil 4, but it's a different thing being violent to a person.