Supposed to me a mixture of Zelda and Diablo? Does it have loot pickups?
It's not at all comparable to Diablo. Zelda I can understand though. You have a big overworld to freely explore and secrets are everywhere(static equipment upgrades to find and purchase as well, but no RNG loot). Lots of dungeons(both major and minor) to visit and plunder as well, but puzzles are rather non-existent(outside simple switches) and its mostly a combat gauntlet.
The combat is top down and you are locked into arena fights against enemies constantly, but there is a greater emphasis on dashing/dodging than the more reserved sword spamming of Zelda. You really need to get accustomed to the attack methods and patterns of enemies to survive, and it mostly involves dodge timing.
Fun game and my major caveat is that the chunky pixel artstyle took me personally a good bit of time to suss out. One of the first games in years where I literally wondered what the hell I was looking at on occasion. Is that a platform? Oh its a pit. What is that pillar/statue thing? Once I kind of had an eye for it all it became less an issue, but boy was I not a fan of the look early in.