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Rainbow Six Siege is about to get its own loot boxes, called alpha packs. Heres how theyll work, and what theyll contain.
First, heres how youll obtain alpha packs. When they were first shown in a dev diary back in February, a sharp-eyed Redditor named turntrout101 found a brief frame in the video which explained the process.
When you complete a match - win or lose - the chance of getting an alpha pack increases. However, the dice for a drop are only rolled if you win - its just that previous losses (or wins without a drop) will increase your chances. If you roll for a drop and lose, your chances are carried over.
Alternatively, you can also buy alpha packs outright with Renown (theyll cost 5,000 each, with discounts if you buy in bulk). Renown is Sieges free in-game currency, which youll earn for almost all activities. You can increase the rate of Renown gains by buying boosters with Siege's real-money currency (R6 Credits), but it seems you can't use real money to buy alpha packs directly.
As for what alpha packs contain, expect a range of cosmetic items with which to decorate your weapons. They're now live on the technical test servers, where players have reported a trove of new weapon skins ranging from common to legendary (though these ranks havent been finalised) - indeed, Ubisoft have said every pack should contain at least one item of legendary rank. PvPLive have a nice post highlighting a few of their favourites so far.
Though alpha packs are now on the TTS alongside update 2.2.1, they're not due to hit the game proper until update 2.2.2, which is scheduled for July or August.
Alongside the current Operation Health, a loot box system is yet another sign that Ubisoft are serious about turning Siege into a long-term 'live' game. Some wariness in the community is understandable, but this is a clear sign that the game will be around for a while yet.
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