Dash Kappei
Not actually that important
It seems that, as Tecmo stated in the new Famitsu, Project Rygar is in fact a much smaller effort than what I for one was really hoping for: It'll be just a Wiiport of Rygar PS2 with some new goodies like one new character, a new "battle arena" mode (IGN calls it Muscle mode), a general overhaul concerning enemies and items position over the map and a -not clear how much or how so -beefed up graphics bells and whistles.
IGN raises the doubts even concerning the possibility of classic control for the main adventure with wiimote gestures relegated to the new arena mode (where you essentially have close combat wiimote swings per strike): there still some hopes because other bloggers say that IGN mistranslated this bit and it is in fact still unclear how the game will control over story mode.
Booooooo!
I liked the idea of a new Rygar for Wii... now not-so-much.
Edit: back up source IGN http://wii.ign.com/articles/803/803338p1.html
2nd Edit: confirmed (again) by Famitsu's scans
IGN raises the doubts even concerning the possibility of classic control for the main adventure with wiimote gestures relegated to the new arena mode (where you essentially have close combat wiimote swings per strike): there still some hopes because other bloggers say that IGN mistranslated this bit and it is in fact still unclear how the game will control over story mode.
Booooooo!
I liked the idea of a new Rygar for Wii... now not-so-much.
Edit: back up source IGN http://wii.ign.com/articles/803/803338p1.html
2nd Edit: confirmed (again) by Famitsu's scans