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Member
(12-11-2008,
03:31 AM)
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New Uncharted 2 INFO-- GI
#1
maddoggnick96 on Gamefaqs.com has posted some info from the new GI magazine:
- The biggest thing in the article IMO is that there's a new girl named Chloe Frazer. GI asked about Elena and Sully's return but they had no comment. - The story is about looking for the ships that Marco Polo "lost" while returning home to Italy. - Melee combat is more dynamic now. - They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves. - A demo was shown to GI with Drake going through a city (I believe in Nepal), and he's stealthily taking out guards and escaping the city. - Nolan North returns to be Drake and Chloe Frazer is played by Claudia Black (Stargate SG-1, Fargate). - The Sixaxis mechanics were ditched for such things as throwing grenades. - One of the weapons revealed is a rocket launcher that Chloe uses (might only be for the cinematic). - There are no load screens. - The score is being composed by Greg Edmonson (same guy from the first one). - Weapons can be used in any stance (running, behind cover, hanging, climbing a wall, etc.). - You can now move while aiming behind cover. "In Uncharted 2, every character fully interacts with the dynamic geometry moving around them, and environments in the background are real parts of the game world" "If Drake's on top of a train, he's going to be shaking with the train as it moves around" "As he gets inside, his moveset is going to change, and he's going to be a lot more secure because the wind's not blowing." - The graphics look better than Uncharted 1. - Button sequence cinematics such as the final boss have changed so now Drake is now fully controllable in these parts...I think (This one's also hard to describe). - Climbing seems improved upon. You can climb lamp posts now among other new things. - If there is an enemy patrolling a rooftop you're climbing a wall to, you can pull him off the roof while hanging on the wall. http://forums.gametrailers.com/?do=s...read&id=541883 Last edited by beast786 : 12-11-2008 at 03:34 AM. |
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Member
(12-11-2008,
03:37 AM)
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#8
If what I seen is anything to go by, the game will look incredible. I can't wait see it in motion.
Originally Posted by NeoZylom:
Originally Posted by SSM25:
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Member
(12-11-2008,
03:40 AM)
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#18
Originally Posted by LiquidMetal14:
Well, installations don't bother me that much, but I kinda dislike the "MGS-4" installation-like ... |
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(12-11-2008,
03:40 AM)
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#20
GREG
FUCKING EDMUNDSON |
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GAF Cruiserweight Champ
(12-11-2008,
03:40 AM)
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#22
Quote:
Can developers stop saying crap like this? :| |
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Junior Member
(12-11-2008,
03:41 AM)
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#24
Originally Posted by Dirtbag:
also already posted but new thread I guess is cool http://www.neogaf.com/forum/showthre...343928&page=21 |
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Member
(12-11-2008,
03:41 AM)
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#25
Originally Posted by Dirtbag:
Also, they're probably referring to physics and other CPU intensive activities that may take it much further than KZ2 did.
Originally Posted by NeoZylom:
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Member
(12-11-2008,
03:42 AM)
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#28
Originally Posted by beast786:
That is fantastic news, he did a amazing job with the first game score. |
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Banned
(12-11-2008,
03:44 AM)
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#34
Originally Posted by beast786:
Nice Naughty Dog, this is what I want. Animations and how characters react in a dynamic environment, including AI, is the big step we need to take because all the fancy graphics are not worth much if nothing moves really convincingly. *thumbsup*!
Quote:
LIES That is from the Jim Jagger reel, which was Splinter Cell animations. |
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Member
(12-11-2008,
03:44 AM)
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#35
I didnt like the plastic look of everything in Uncharted, i hope they tone that down.
One thing that stood out for me is when Drake says what your thinking, combining his and your thoughts was a stroke of genius (first time i've seen this in a game), perfect way to get you into the mood. Especially when a grenade lands near you and your like "Oh shit", then Drakes shouts "OH SHIT!" Very polished game. |
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Member
(12-11-2008,
03:49 AM)
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#47
Originally Posted by Ether_Snake:
I'm confused. So the issue of Game Informer was incorrect in their reporting, or the OP (or his source) is full of shit? |
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Banned
(12-11-2008,
03:49 AM)
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#48
Originally Posted by RavenFox:
Maybe some of it fake? But that "pull people off ledges" thing is probably 100% fake, as well as the "climb lamp posts" thing. Wait till someone here gets the magazine. |