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beast786
Member
(12-11-2008, 03:31 AM)
 
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New Uncharted 2 INFO-- GI #1

maddoggnick96 on Gamefaqs.com has posted some info from the new GI magazine:

- The biggest thing in the article IMO is that there's a new girl named Chloe Frazer. GI asked about Elena and Sully's return but they had no comment.
- The story is about looking for the ships that Marco Polo "lost" while returning home to Italy.
- Melee combat is more dynamic now.
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.
- A demo was shown to GI with Drake going through a city (I believe in Nepal), and he's stealthily taking out guards and escaping the city.
- Nolan North returns to be Drake and Chloe Frazer is played by Claudia Black (Stargate SG-1, Fargate).
- The Sixaxis mechanics were ditched for such things as throwing grenades.
- One of the weapons revealed is a rocket launcher that Chloe uses (might only be for the cinematic).
- There are no load screens.
- The score is being composed by Greg Edmonson (same guy from the first one).
- Weapons can be used in any stance (running, behind cover, hanging, climbing a wall, etc.).
- You can now move while aiming behind cover.

"In Uncharted 2, every character fully interacts with the dynamic geometry moving around them, and environments in the background are real parts of the game world"

"If Drake's on top of a train, he's going to be shaking with the train as it moves around"
"As he gets inside, his moveset is going to change, and he's going to be a lot more secure because the wind's not blowing."

- The graphics look better than Uncharted 1.
- Button sequence cinematics such as the final boss have changed so now Drake is now fully controllable in these parts...I think (This one's also hard to describe).
- Climbing seems improved upon. You can climb lamp posts now among other new things.
- If there is an enemy patrolling a rooftop you're climbing a wall to, you can pull him off the roof while hanging on the wall.

http://forums.gametrailers.com/?do=s...read&id=541883

Last edited by beast786 : 12-11-2008 at 03:34 AM.
VOOK
We don't know why he keeps buying PAL, either.
(12-11-2008, 03:33 AM)
 
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#2

Quote:
Chloe Frazer is played by Claudia Black

Hot Damn
Kagari
Member
(12-11-2008, 03:34 AM)
 
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#3

Falll 2009 so far from now :(
Das-J
Law of the West
(12-11-2008, 03:36 AM)
 
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#4

Is this issue of GI going out to subscribers yet?! Here's hoping there's a copy in my mailbox when I get home!
Orlics
Member
(12-11-2008, 03:36 AM)
 
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#5

Originally Posted by beast786:
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.

PERCENTAGES ALL OVER MY FACE
AnnSwag
angry @ Blu-Ray's success
(12-11-2008, 03:36 AM)
 
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#6

cool.
NeoZylom
Member
(12-11-2008, 03:37 AM)
 
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#7

Quote:
- There are no load screens.

Good to hear! But, no load screens = probably installation :(
LiquidMetal14
Member
(12-11-2008, 03:37 AM)
 
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#8

If what I seen is anything to go by, the game will look incredible. I can't wait see it in motion.

Originally Posted by NeoZylom:
Good to hear! But, no load screens = probably installation :(
And? That's why PS3's ship with HDDs in the box. Or do like I did and upgrade dirt cheap for a bigger HDD.

Originally Posted by SSM25:
wat!>, this is naughty dog dude.
True, but an install would be welcome if it's going to help them.
makingmusic476
Member
(12-11-2008, 03:37 AM)
 
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#9

My copy can't come soon enough. And I want that VGA trailer on the PSN immediately after it is shown!
SSM25
Member
(12-11-2008, 03:38 AM)
#10

Originally Posted by NeoZylom:
Good to hear! But, no load screens = probably installation :(

wat!>, this is naughty dog dude.
Akia
(12-11-2008, 03:38 AM)
 
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#11

The best part of the new info is: no mention of a multiplayer mode.

I want this game so freaking bad.
Guled
Member
(12-11-2008, 03:38 AM)
 
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#12

Originally Posted by NeoZylom:
Good to hear! But, no load screens = probably installation :(
have you played the first uncharted?
Jaroof
Member
(12-11-2008, 03:38 AM)
 
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#13

Originally Posted by beast786:
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.

:O
Kydd BlaZe
Member
(12-11-2008, 03:38 AM)
 
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#14

Sounds great. Really looking forward to this.
Byakuya769
Member
(12-11-2008, 03:38 AM)
 
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#15

30% to 100%.... look I can't wait to play this game, but don't start that shit.
YYZ
Junior Member
(12-11-2008, 03:39 AM)
 
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#16

Originally Posted by beast786:
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.
- There are no load screens.
- The graphics look better than Uncharted 1.
Dirtbag
Member
(12-11-2008, 03:39 AM)
 
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#17

Quote:
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.



such bullshit
NeoZylom
Member
(12-11-2008, 03:40 AM)
 
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#18

Originally Posted by LiquidMetal14:
If what I seen is anything to go by, the game will look incredible. I can't wait see it in motion.


And? That's why PS3's ship with HDDs in the box. Or do like I did and upgrade dirt cheap for a bigger HDD.

Well, installations don't bother me that much, but I kinda dislike the "MGS-4" installation-like ...
SolidSnakex
Member
(12-11-2008, 03:40 AM)
 
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#19

Originally Posted by Dirtbag:


such bullshit

And you're basing this on what exactly?
brandonh83
(12-11-2008, 03:40 AM)
 
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#20

GREG

FUCKING

EDMUNDSON
AnnSwag
angry @ Blu-Ray's success
(12-11-2008, 03:40 AM)
 
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#21

Originally Posted by YYZ:

It's okay guys he just jizz in is pants.
DMczaf
GAF Cruiserweight Champ
(12-11-2008, 03:40 AM)
 
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#22

Quote:
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.

Can developers stop saying crap like this? :|
mintylurb
Banned
(12-11-2008, 03:40 AM)
 
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#23

Originally Posted by Byakuya769:
30% to 100%.... look I can't wait to play this game, but don't start that shit.
Lulz.
RavenFox
Junior Member
(12-11-2008, 03:41 AM)
 
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#24

Originally Posted by Dirtbag:


such bullshit
Oh god shut up

also already posted but new thread I guess is cool
http://www.neogaf.com/forum/showthre...343928&page=21
LiquidMetal14
Member
(12-11-2008, 03:41 AM)
 
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#25

Originally Posted by Dirtbag:


such bullshit
More than likely but look at KZ2. If that using only 60% of the SPU's then Uncharted will look stunning. I don't believe the 100% claim though.


Also, they're probably referring to physics and other CPU intensive activities that may take it much further than KZ2 did.

Originally Posted by NeoZylom:
Well, installations don't bother me that much, but I kinda dislike the "MGS-4" installation-like ...
I totally agree there and would think ND would go the route they took with the first game.
Loudninja
Junior Member
(12-11-2008, 03:41 AM)
 
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#26

Originally Posted by Byakuya769:
30% to 100%.... look I can't wait to play this game, but don't start that shit.

And don't start this.
alba
Little is the new Big
(12-11-2008, 03:42 AM)
 
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#27

wow, awesome :)

I can't wait for more infos and the trailer

and ofcourse this thread lacks of UNCHARTED!!111RAWR!!11 :(
JudgeN
Member
(12-11-2008, 03:42 AM)
 
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#28

Originally Posted by beast786:
maddoggnick96 on Gamefaqs.com has posted some info from the new GI magazine:

- The biggest thing in the article IMO is that there's a new girl named Chloe Frazer. GI asked about Elena and Sully's return but they had no comment.
- The story is about looking for the ships that Marco Polo "lost" while returning home to Italy.
- Melee combat is more dynamic now.
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.
- A demo was shown to GI with Drake going through a city (I believe in Nepal), and he's stealthily taking out guards and escaping the city.
- Nolan North returns to be Drake and Chloe Frazer is played by Claudia Black (Stargate SG-1, Fargate).
- The Sixaxis mechanics were ditched for such things as throwing grenades.
- One of the weapons revealed is a rocket launcher that Chloe uses (might only be for the cinematic).
- There are no load screens.
- The score is being composed by Greg Edmonson (same guy from the first one).
- Weapons can be used in any stance (running, behind cover, hanging, climbing a wall, etc.).
- You can now move while aiming behind cover.

"In Uncharted 2, every character fully interacts with the dynamic geometry moving around them, and environments in the background are real parts of the game world"

"If Drake's on top of a train, he's going to be shaking with the train as it moves around"
"As he gets inside, his moveset is going to change, and he's going to be a lot more secure because the wind's not blowing."

- The graphics look better than Uncharted 1.
- Button sequence cinematics such as the final boss have changed so now Drake is now fully controllable in these parts...I think (This one's also hard to describe).
- Climbing seems improved upon. You can climb lamp posts now among other new things.
- If there is an enemy patrolling a rooftop you're climbing a wall to, you can pull him off the roof while hanging on the wall.

http://forums.gametrailers.com/?do=s...read&id=541883

That is fantastic news, he did a amazing job with the first game score.
DemonSwordsman
Banned
(12-11-2008, 03:42 AM)
 
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#29

Originally Posted by NeoZylom:
Good to hear! But, no load screens = probably installation :(

Uncharted had no loading and no installs so GO PLAY UNCHARTED!!!!
NeoZylom
Member
(12-11-2008, 03:43 AM)
 
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#30

About the %, Guerilla said they were using 60% of the SPU (If I remember well)... So I don't think Naughty Dog will use 100% ...
Byakuya769
Member
(12-11-2008, 03:43 AM)
 
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#31

Originally Posted by Loudninja:
And don't start this.

Anyway sounds great so far.

Calling bs when I see it? Sorry, it's what I do.
Sushen
Member
(12-11-2008, 03:43 AM)
 
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#32

Originally Posted by Byakuya769:
30% to 100%.... look I can't wait to play this game, but don't start that shit.
With Uncharted 3 in 2011, they'll use 200% of PS3's power.
RavenFox
Junior Member
(12-11-2008, 03:44 AM)
 
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#33

Yes we all know the magical 100percenta is not going to be reached but Im sure the dev diarys that will come will elaborate more on this.
Ether_Snake
Banned
(12-11-2008, 03:44 AM)
 
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#34

Originally Posted by beast786:
maddoggnick96 on Gamefaqs.com has posted some info from the new GI magazine:

- The biggest thing in the article IMO is that there's a new girl named Chloe Frazer. GI asked about Elena and Sully's return but they had no comment.
- The story is about looking for the ships that Marco Polo "lost" while returning home to Italy.
- Melee combat is more dynamic now.
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.
- A demo was shown to GI with Drake going through a city (I believe in Nepal), and he's stealthily taking out guards and escaping the city.
- Nolan North returns to be Drake and Chloe Frazer is played by Claudia Black (Stargate SG-1, Fargate).
- The Sixaxis mechanics were ditched for such things as throwing grenades.
- One of the weapons revealed is a rocket launcher that Chloe uses (might only be for the cinematic).
- There are no load screens.
- The score is being composed by Greg Edmonson (same guy from the first one).
- Weapons can be used in any stance (running, behind cover, hanging, climbing a wall, etc.).
- You can now move while aiming behind cover.

"In Uncharted 2, every character fully interacts with the dynamic geometry moving around them, and environments in the background are real parts of the game world"

"If Drake's on top of a train, he's going to be shaking with the train as it moves around"
"As he gets inside, his moveset is going to change, and he's going to be a lot more secure because the wind's not blowing."


http://forums.gametrailers.com/?do=s...read&id=541883

Nice Naughty Dog, this is what I want. Animations and how characters react in a dynamic environment, including AI, is the big step we need to take because all the fancy graphics are not worth much if nothing moves really convincingly. *thumbsup*!

Quote:
- The graphics look better than Uncharted 1.
- Button sequence cinematics such as the final boss have changed so now Drake is now fully controllable in these parts...I think (This one's also hard to describe).
- Climbing seems improved upon. You can climb lamp posts now among other new things.
- If there is an enemy patrolling a rooftop you're climbing a wall to, you can pull him off the roof while hanging on the wall.

LIES

That is from the Jim Jagger reel, which was Splinter Cell animations.
Prine
Member
(12-11-2008, 03:44 AM)
 
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#35

I didnt like the plastic look of everything in Uncharted, i hope they tone that down.

One thing that stood out for me is when Drake says what your thinking, combining his and your thoughts was a stroke of genius (first time i've seen this in a game), perfect way to get you into the mood. Especially when a grenade lands near you and your like "Oh shit", then Drakes shouts "OH SHIT!"

Very polished game.
Loudninja
Junior Member
(12-11-2008, 03:44 AM)
 
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#36

Originally Posted by JudgeN:
That is fantastic news, he did a amazing job with the first game score.

Yep he sure did.
bounchfx
Member
(12-11-2008, 03:45 AM)
 
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#37

Originally Posted by beast786:
- They mentioned they were using only 30% of the PS3's power with Drake's Fortune and are planning to use nearly 100% with Among Thieves.

it still makes me chuckle when I hear stuff like this. sigh. yeah ok guys.
Nafai1123
Member
(12-11-2008, 03:45 AM)
 
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#38

Bring back Elena or no buy!

jk, but i want a love triangle!
Byakuya769
Member
(12-11-2008, 03:45 AM)
 
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#39

Originally Posted by Sushen:
With Uncharted 3 in 2011, they'll use 200% of PS3's power.

Yea might need a 32X like add-on to play it!!! Maybe a Ram card???
Madman
Member
(12-11-2008, 03:46 AM)
 
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#40

Just cut out that percentage comment. Otherwise, the thread will continue the way it started.

Game sounds awesome.
RavenFox
Junior Member
(12-11-2008, 03:46 AM)
 
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#41

Ok can the 30 to 100% trolls GTFO? Yes we all know you can read and we can read also.
adg1034
Member
(12-11-2008, 03:47 AM)
 
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#42

Originally Posted by brandonh83:
GREG

FUCKING

EDMUNDSON

!!!
Ether_Snake
Banned
(12-11-2008, 03:47 AM)
 
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#43

Don't trust this guy, the part about pulling people off ledges is from the Jim Jagger reel, which was Splinter Cell animations.
Flunkie
Member
(12-11-2008, 03:47 AM)
 
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#44

Elena and Sully better be in the game.
Loudninja
Junior Member
(12-11-2008, 03:47 AM)
 
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#45

Originally Posted by Madman:
Just cut out that percentage comment. Otherwise, the thread will continue the way it started.

Game sounds awesome.

Yeah might as well, for some reason people cant read passed that.
RavenFox
Junior Member
(12-11-2008, 03:48 AM)
 
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#46

Originally Posted by Ether_Snake:
Don't trust this guy, the part about pulling people off ledges is from the Jim Jagger reel, which was Splinter Cell animations.
So this news is fake? I thought this was posted in GI?
Dirtbag
Member
(12-11-2008, 03:49 AM)
 
Dirtbag's Avatar
#47

Originally Posted by Ether_Snake:
Don't trust this guy, the part about pulling people off ledges is from the Jim Jagger reel, which was Splinter Cell animations.

I'm confused.
So the issue of Game Informer was incorrect in their reporting, or the OP (or his source) is full of shit?
Ether_Snake
Banned
(12-11-2008, 03:49 AM)
 
Ether_Snake's Avatar
#48

Originally Posted by RavenFox:
So this news is fake? I thought this was posted in GI?

Maybe some of it fake? But that "pull people off ledges" thing is probably 100% fake, as well as the "climb lamp posts" thing.

Wait till someone here gets the magazine.
Loudninja
Junior Member
(12-11-2008, 03:49 AM)
 
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#49

Originally Posted by RavenFox:
So this news is fake? I thought this was posted in GI?

No arne woudl have called it fake by now.
Kaako
Junior Member
(12-11-2008, 03:50 AM)
 
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#50

Quote:
maddoggnick96 on Gamefaqs.com has posted some info from the new GI magazine:
*Gasp*
This game is so mine.
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