It doesn't really, since you're comparing Shader cores to triangle output. For What it's worth, 20 million fragment lit triangles a second is maybe a little above Gamecube level performance. Adding advance shaders like normal maps would drop that number even lower.arnoldocastillo2003 said:Not a profesional but:
"The RSX (PS3's GPU) to the Xenos (X360's GPU). The RSX has 24 pixel shader pipelines and 8 vertex shader pipelines. Its capable of 136 shader operations per clock and performs 74.8 billion shader operations per second. It's clocked at 550 MHZ. The Xenos is clocked at 500 MHZ but has 48 unified shader units or pipelines. It performs 192 shader operations per clock and 96 billion shader operations per second. Think of the shader pipelines as water faucets, the bigger the faucet the more water that can go through...Same idea applies here. And this is just comparing the bare naked GPUs. I'm not even factoring in the eDRAM and Random Access Memory for the GPU and CPU and even the CPU"
Versus
"iPad 2 - 29 million Textured triangles per second and 20 million Fragment lit triangles per second"
PS: Don´t really know if this help in anything at all.
MrVargas said:This post is for the hardware experts. Anandtech recently released a report detailing how the iPad 2's GPU (sgx543mp2) has put up some impressive performance numbers. Can anyone tell me how those numbers compare to the GPU's in the current HD twins? Thanks in advance.
Give tablets 3 years and it'll be a completely different storycolinisation said:IMO current gen console GPUs ought to still give it a sound thrashing.
having said that it does not have to display visuals on a 50 inch HDTV. SO you can usually dumb down in some areas where the console GPU can't. Which numbers in aprticular are you lookign to compare?
OK decided to look at the anand article and compared 2 random results.
Measured on the iPad: 30 million triangles/s and 890 million texels/s
Theoretical on RSX: 275 million triangles/s and 13 billion texels/s
These number are pretty meaningless IMO, no one is daft enough to approach a tablet the same way you approach a home console.
PS3 only has a fill rate of 4.4Gp? NGP is gonna be a graphical beast though, can't wait to see the first direct feed game footage from that device.onQ123 said:aficionados?
First of all, you throwin' too many big words at me, and because I don't understand them, I'm gonna take 'em as disrespect. Watch your mouth!
on topic the GPU in the NGP if clocked at 400Mhz can push 266 Million polygons per second just under the PS3 275 Million polygons per second
& fill rates of 8Gpixels per second vs PS3's GPU 4.4Gpixels per second?
Yeah, 8 ROPs times the clockspeed. If RSX is really just 500 MHz then it's the same fillrate as Xenos without the benefits of eDRAM.Wazzim said:PS3 only has a fill rate of 4.4Gp? NGP is gonna be a graphical beast though, can't wait to see the first direct feed game footage from that device.
Lazy8s said:Yeah, RSX wound up at 500 MHz, which means a 250M tri/sec set-up rate.
NGP won't be 400 MHz when it launches. More like 200 MHz, which yields a 1.6G tex/sec fill rate per layer of scene complexity on average.
Lazy8s said:Yeah, RSX wound up at 500 MHz, which means a 250M tri/sec set-up rate.
NGP won't be 400 MHz when it launches. More like 200 MHz, which yields a 1.6G tex/sec fill rate per layer of scene complexity on average.
4Gpix/sWazzim said:PS3 only has a fill rate of 4.4Gp?
Yeah but PS3 is not just RSX. Afaik the CELL also does some pretty impressive stuff and makes up for the weaker GPU chip.Wazzim said:PS3 only has a fill rate of 4.4Gp? NGP is gonna be a graphical beast though, can't wait to see the first direct feed game footage from that device.
No they won't.szaromir said:Give tablets 3 years and it'll be a completely different story
googleplex said:No they won't.
And because High Level API's.devildog820 said:Putting it up against the PS3, might be true. But tablets will always lag behind because of heat and power issues.
In three years we will have the PS4 though.devildog820 said:Putting it up against the PS3, might be true. But tablets will always lag behind because of heat and power issues.