Since a whole ton of information about Nayuta no Kiseki has come about, I figured it'd be a good time to create a new thread to consolidate everything.
Nayuta no Kiseki, while being named as a Kiseki game, does not relate directly to any of the previous games, including Trails in the Sky. Instead, they've apparently taken some concepts from the Kiseki series and decided to create a brand new game in a different world. This allowed them to make some major changes that they feel they wouldn't have been able to make otherwise. It has been in development since about the same time Zero no Kiseki began development, two years ago at least.
Characters/world
The game takes place in a world that is believed to have an "end." The inhabitants have been told this for as long as anybody could remember. In all directions, a vast ocean called the Ciencia Sea spreads seemingly infinitely, but the world is flat, and there is an end.
Nayuta Herschel is the main character. He is a student at Sanseriz academy, and has a passion for looking to the stars with a sextant left to him by his father. He lives on the large island in the image above, called the Isle of Remnants. The island is named as such because remnants of ruins and shooting stars crashing to the surface is a common occurrence there. Along with these ruins have come mysterious stones which the inhabitants have named "star fragments." If light is shined through these fragments just so, a vision of a beautiful world with many natural lands and creatures can be seen. The people have named this phantom world "Lost Heaven" and the visions have convinced Nayuta that there must be more to the world than what they can see from their island.
There are two other characters known at this point. Cigna Alhazen is Nayuta's childhood friend and business partner - a business formed to aid the people of the island in any way they might need. The other character is the mysterious girl Noi, whom Nayuta apparently encounters along his adventure. She once had a mysterious object called the "master gear," although it ha sapparently been stolen from her by someone.
Gameplay
It's an action RPG, instead of being turn-based like the previous games. However, this time, Falcom is being a bit bold, proclaiming that just as Dragon Slayer began the action RPG genre, Nayuta no Kiseki will be the first game in a new genre of "story action RPGs." Their aim for the game is to have a game with Ys-style action and Kiseki-scale storytelling. Kondo says that they began development of the game focusing on the boss battles. They didn't want to just make big bosses, as Falcom is already known for, but to make each boss an important part of the story, so every boss battle will feel like it's a final boss.
Being an action RPG, there are no battle transitions, and the camera can be freely rotated 360 degrees. In combat, you control Nayuta and can use his sword and skills. You can also command Noi to use magic, essentially allowing you to control two characters at once. Kondo says that they're taking complaints from fans to heart, ensuring that combat will be speedy and won't slow down the pace of the game.
The game will have five difficulty levels. Equipment changes will be visible in the game, and there will be an extensive quest system that will most likely be bigger than what's in the other Kiseki games. The game also features a season system, although little is known about it at the moment aside from the fact that Nayuta is somehow able to control them at will.
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Updates
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April 20, 2012 - Gameplay video
May 25, 2012 - Full trailer
Nayuta no Kiseki, while being named as a Kiseki game, does not relate directly to any of the previous games, including Trails in the Sky. Instead, they've apparently taken some concepts from the Kiseki series and decided to create a brand new game in a different world. This allowed them to make some major changes that they feel they wouldn't have been able to make otherwise. It has been in development since about the same time Zero no Kiseki began development, two years ago at least.
Characters/world
The game takes place in a world that is believed to have an "end." The inhabitants have been told this for as long as anybody could remember. In all directions, a vast ocean called the Ciencia Sea spreads seemingly infinitely, but the world is flat, and there is an end.
Nayuta Herschel is the main character. He is a student at Sanseriz academy, and has a passion for looking to the stars with a sextant left to him by his father. He lives on the large island in the image above, called the Isle of Remnants. The island is named as such because remnants of ruins and shooting stars crashing to the surface is a common occurrence there. Along with these ruins have come mysterious stones which the inhabitants have named "star fragments." If light is shined through these fragments just so, a vision of a beautiful world with many natural lands and creatures can be seen. The people have named this phantom world "Lost Heaven" and the visions have convinced Nayuta that there must be more to the world than what they can see from their island.
There are two other characters known at this point. Cigna Alhazen is Nayuta's childhood friend and business partner - a business formed to aid the people of the island in any way they might need. The other character is the mysterious girl Noi, whom Nayuta apparently encounters along his adventure. She once had a mysterious object called the "master gear," although it ha sapparently been stolen from her by someone.
Gameplay
It's an action RPG, instead of being turn-based like the previous games. However, this time, Falcom is being a bit bold, proclaiming that just as Dragon Slayer began the action RPG genre, Nayuta no Kiseki will be the first game in a new genre of "story action RPGs." Their aim for the game is to have a game with Ys-style action and Kiseki-scale storytelling. Kondo says that they began development of the game focusing on the boss battles. They didn't want to just make big bosses, as Falcom is already known for, but to make each boss an important part of the story, so every boss battle will feel like it's a final boss.
Being an action RPG, there are no battle transitions, and the camera can be freely rotated 360 degrees. In combat, you control Nayuta and can use his sword and skills. You can also command Noi to use magic, essentially allowing you to control two characters at once. Kondo says that they're taking complaints from fans to heart, ensuring that combat will be speedy and won't slow down the pace of the game.
The game will have five difficulty levels. Equipment changes will be visible in the game, and there will be an extensive quest system that will most likely be bigger than what's in the other Kiseki games. The game also features a season system, although little is known about it at the moment aside from the fact that Nayuta is somehow able to control them at will.
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Updates
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April 20, 2012 - Gameplay video
May 25, 2012 - Full trailer