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Two copies sold? That's not a bomb guys, stop trolling!!!
(05-06-2012, 08:38 AM)
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Japan: Gatcha System for games on SNS may be legally considered as gambling
#1
http://www.sacbee.com/2012/05/05/446...ames-with.html
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http://kotaku.com/5899328/heroines-a...maginary-idols
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http://www.neogaf.com/forum/showpost...&postcount=327
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Member
(05-06-2012, 09:09 AM)
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#2
Yeah, this ruling is a pretty huge deal so far as social gaming companies in Japan go, including traditional game companies who have increasingly delved into the social gaming business.
They're going to be looking at a huge loss in revenue if this ruling is as strictly enforced as it seems it will be. At the very least they'll have to generate new business models. |
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Member
(05-06-2012, 09:11 AM)
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#4
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Member
(05-06-2012, 09:23 AM)
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#7
Basically, imagine ME3's system, except that 1) You can only get the unlock packs via paying actual money, 2) only the Human classes are actually directly available inside the packs. Imagine if you needed to get all twelve Human 'cards' before you could get one of the alien class cards. Having seen the system in the PSO2 beta, I will absolutely not be sad to see it go. It's blatantly predatory, and considering how much of a black box video games are, it's shifty as all hell and could easily be tweaked by those in charge to screw people out of exhorbitant amounts of money. |
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Junior Member
(05-06-2012, 10:12 AM)
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#8
This sort of thing is pretty common in F2P MMORPGs. Maybe not requiring a set, but in Atlantica (owned by that company that was supposedly going to buy EA), you pay $10 for a very small chance of getting a mount (like maybe 5%?) and an even smaller chance of getting a rare version of that mount (1%?). People spend several hundred dollars on the boxes, and often don't get anything.
City of Heroes recently introduced "Super Packs", which are like $1 a piece I think. They contain a chance to win part of an exclusive costume set (with like 12 pieces) and also an exclusive in game pet. Some people spend $50 on the packs and didn't get all the costume pieces, much less the pet. Star Trek Online and LOTRO have random boxes that give out exclusive (or elaborate) prizes, but they drop in the game. Instead they sell the keys to open the box in the store, $1 a piece. Maybe it's in more MMORPGs, but those are the ones I've played more than a little. I think they are just going to keep pushing it until the government catches wind (which in the US, could take a while, considering the lack of technical awareness of politicians, outside of listening to lobbyists) and cracks down on it as well. |
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Member
(05-06-2012, 10:40 AM)
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#11
and nexon just relocated their HQ to japan xD
i've played gacha in a few games, some aren't as abusive as others. i've played many where the system is fairly friendly and at least makes sure to give you some type of item worth the small entry fee. i really dont consider this gambling per say. they are giving you an item "equal" to your minimum buy. with the given chance of a supa item. that said, nexon is the worst. i mean, worst. its obscene. so, im for any monkey in the works to give developers like nexon a headache over this type of wrangling in gaming. their more recent move of making item upgrading work like gacha was brilliant. a cash shop item to get random stats, godly or useless, all random luck. only a few dollars a go. i've known some people who have spent upwards of $2k to get the perfect set. adults, of course >____> they take advantage of largely young players who will blow mom and dads money without care. easy access shake down. i've seen first hand some of these players, young and old, become purely obsessed with gacha type items in an effort to acquire the perfect item. something many people fret over in mmo's, but monetizing such basic functions of the game shows what the obvious motives are. they take people who are "addicted" for a better sense, and abuse them knowing this. its sad, especially after seeing how many of these players who become like this, have real life issues behind the obsessive play and in turn form the justification to blow money they dont have on digital item upgrades. |
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force push the doodoo rock
(05-06-2012, 11:34 AM)
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#12
To see how much of a scam this gacha shit is, here's a simulator that will calculate how much money it takes to get all the cards necessary to complete a set: http://49.212.5.128/compsim/
You can set the percentage chance for getting a set card at the top, then (from top to bottom) you can either gacha once, do a special 11-gacha, or let the simulator run till you have everything. Needless to say, even at 5% which is pretty generous, you're spending 12k on one small card in a meaningless, gameplayless piece of crap social game. Which really is worse than real gambling, cause what you get is a shitty picture with some stats attached to it. At least in rel gambling you can get rich! |
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*beard*
(05-06-2012, 12:51 PM)
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#13
I would not be the least bit sad to see this hit western MMO devs as well
The 'pay for a box with random loot in it!' shit is straight gambling And though I find it repugnant in general, the Korean mmos aimed at kids that have this sort of stuff built into their microtransactions are even sleazier edit: And yes, that includes TF2 keys and all variations of such
Last edited by Victrix; 05-06-2012 at 12:56 PM.
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Member
(05-06-2012, 04:43 PM)
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#14
The amount of money these companies have tied into long term advertising deals with superstars is insane, if their business model falls apart they will be in a world of hurt quickly...
The downside of this story is that these places have been paying top dollar to hot shot college grads, there would be some fallout there and those guys would have a tricky time finding jobs the same level salary |
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Member
(05-06-2012, 05:12 PM)
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#15
Last edited by Tellaerin; 05-06-2012 at 05:23 PM.
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Member
(05-07-2012, 06:38 AM)
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#18
Was mentioned in the Media Create thread, but all the major social gaming companies in Japan saw huge losses on the stock exchange due to this (expected) ruling.
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Member
(05-07-2012, 07:01 AM)
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#19
What is sad is that one of the reasons these games have been so popular is that people in Japan still use flip phones, but they are finally switching to smart phones in majority over the last year....I figured that itself would doom Gree/Mobage/etc but Japanese prove to be creatures of habit and continue to play these pointless "one click games" (think Zynga but even more vapid) on their smartphones. There is a world of diff between packs in games like TF2 and ME3 and what level of shallowness and psychological manipulation these games were
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(05-07-2012, 07:24 AM)
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#20
I would say a lot of people lost their jobs in the game industry because of social gaming exploding the way it has, and hopefully a collapse in social gaming would put some of those jobs back. On the other side of the coin, people who have deliberately left jobs to work at social gaming companies, just because the salary was nice, will have to get on their hands and knees and grovel for their old jobs back. And that's how it should be, from an ethical standpoint. |
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Member
(05-07-2012, 07:38 AM)
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#22
If people had self-control than gambling wouldn't be the big business it is.
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force push the doodoo rock
(05-07-2012, 07:40 AM)
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#23
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(05-07-2012, 07:41 AM)
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#24
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Member
(05-07-2012, 08:36 AM)
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#25
Good to hear about these exploitation machines being cracked down on. The next step is, of course, banning them entirely, which might be just a wish too far from this old coot.
We need judgments like this in the West now, to prevent gacha game-type exploitation being exported to the US and Europe. Or are our gambling regulations tough enough already to combat them? |
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Member
(05-07-2012, 08:57 AM)
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#26
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Member
(05-07-2012, 10:07 AM)
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#27
I present to you the SD Gundam Online Web Gasha. Each roll costs $1.75. The prizes are below the "game". I think it was 3 months ago, some dumbass spent $200 on this thing without ever getting the unit he wanted. He complained in the forums and as usual it fell on deaf ears. The sad thing is, every single Mobile Suit is obtainable in the game without ever having to spend a single cent, you just have to be patient and wait for OGP to actually let you pay with in-game points.
Last edited by squall23; 05-07-2012 at 10:09 AM.
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Member
(05-07-2012, 03:13 PM)
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#28
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Prodigal Son
(05-07-2012, 03:27 PM)
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#30
Last edited by Songbird; 05-07-2012 at 03:31 PM.
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Member
(05-07-2012, 04:00 PM)
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#31
And to expand on what I said above, is all the Consumer Affairs Agency complaining about is the grand prize if you complete a set? It sounds like the companies can just get rid of the grand prize and be good, which doesn't seem like a huge improvement in this case, since they can't (normally) be sold for cash. Is it because the grand prize typically has really amazing stats or something? |
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Corporate Ballwasher
Ignore everything I say (05-07-2012, 04:25 PM)
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#36
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(05-08-2012, 01:23 AM)
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#37
10% drops in DeNA and Gree stock price again this morning.
They seem to be stabling out a little bit right now. Guess people are waiting for an official government stance before further trading. |
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Junior Member
(05-08-2012, 01:28 AM)
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#38
That's the nature of gambling - some people win, some lose. But considering they had previously simply sold costumes for 400 points (or $5) even £10 is a dramatic increase in cost. |
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mashadar's neko-mimi slave
(05-08-2012, 04:01 PM)
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#39
http://www.gamesindustry.biz/article...nt-cracks-down
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mashadar's neko-mimi slave
(05-08-2012, 04:23 PM)
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#42
They're not banning Gacha, they're banning Complete Gacha. If they offered super cards which require you to collect 5 rare cards first, before you can redeem them, the practice might be frowned upon too.
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Member
(05-08-2012, 04:24 PM)
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#43
At first that phrase sounded a lot worse than it did after I thought about it for a bit.
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Asks questions so Ezalc doesn't have to
(05-08-2012, 04:27 PM)
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#44
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Banned
(05-08-2012, 04:49 PM)
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#45
I've seen it in SMT:Imagine Online (and baited some times, winning what I wanted in nearly half of them) but it's not nearly as bad as...
- You can always see which packs you can get taking a chance: one (or several) of them is the "good prize". You are always guaranteed a prize. - Even if you don't get the good prize, you get one of the other packs, which always include pay items (usually teleports, extra exp, ability resets, crafting boosts...) unobtainable by normal gameplay and that are usually more valuable than if bought individually from the shop So I guess it's not under this new law because if you get the good prize, that's it: it's the best currently offered for that week, you have a good chance of getting it at the first attempt (I did) and it's yours, end of issue, no "collect useless cards with no value by themselves, then redeem for the prize when you have all" bullshit.
Last edited by beje; 05-08-2012 at 04:52 PM.
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Member
(05-08-2012, 05:04 PM)
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#49
Go to iTunes. Select US store (or any store). Go to top games by revenue.
And you'll see that from the top 100, there are 73 that are freemium games. And most of the other 27, like Angry Birds Space, are preemium (base cost, but ingame purchases if you want to progress faster). |