Pagusas
Elden Member
In the last 15+ years graphics have come a long way, with tons of improvements and methods to take care of common issues. Anti aliasing to mediate jaggies, texture filtering to combat blurry textures, vsync to handle screen tearing, yet one universal issue you still find in all games has yet to ever see even so much as an acknowledgment for designers. That issue is object clipping.
Every game has instances of objects, characters and particles magically moving through other objects, character arms turning into ghost as they travel seamlessly through the wall right next to them. Why does this still happen? Does it just take to much processing time to have all objects have some sort of collision detection to prevent such things? Is it because so many things in modern games are baked or prescriptive animations that will run there corse no matter if there is an object in the way or not?
How does this get solved? I was playing assasins creed 3 today and in the middle of a cutscenes the charters whole arm goes through a character right next to him, completely breaking any emmersian during that scene. Granted the game has many bugs, but this is one you seein all games. Skyrim, assasins creed, gta, bio shock, uncharted, all have loads of clipping problems. Will it ever be solved or fixed?
Every game has instances of objects, characters and particles magically moving through other objects, character arms turning into ghost as they travel seamlessly through the wall right next to them. Why does this still happen? Does it just take to much processing time to have all objects have some sort of collision detection to prevent such things? Is it because so many things in modern games are baked or prescriptive animations that will run there corse no matter if there is an object in the way or not?
How does this get solved? I was playing assasins creed 3 today and in the middle of a cutscenes the charters whole arm goes through a character right next to him, completely breaking any emmersian during that scene. Granted the game has many bugs, but this is one you seein all games. Skyrim, assasins creed, gta, bio shock, uncharted, all have loads of clipping problems. Will it ever be solved or fixed?