anonymous_abc
Member
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I can't help but think that chart was made to torment those of us who are colorblind.
Im not colorblind and am having trouble.
I can't help but think that chart was made to torment those of us who are colorblind.
I'm really sorry about that, no harm intended.
It's a lot of data.
I will try and think of a better way to visualise the data
Break it out into more graphs so there's fewer per image, and if you can, use lines with various shapes for each line to make them more visually distinguishable.I'm really sorry about that, no harm intended.
It's a lot of data.
I will try and think of a better way to visualise the data
Im not colorblind and am having trouble.
Im not colorblind and am having trouble.
I will try and think of a better way to visualise the data
Im not colorblind and am having trouble.
Completion stats always make me wonder if games are simply too long.
Completion stats always make me wonder if games are simply too long.
I'm more inclined to believe that shallow gameplay and too much story are the reasons.
Completion stats always make me wonder if games are simply too long.
Completion stats always make me wonder if games are simply too long.
Completion stats always make me wonder if games are simply too long.
You put words to my bewilderment. I can't read this.I can't help but think that chart was made to torment those of us who are colorblind.
Im not colorblind and am having trouble.
I'm really sorry about that, no harm intended.
It's a lot of data.
I will try and think of a better way to visualise the data
Trophy rarity reveals some interesting stats - at least interesting to a nerd like me.
COD Ghosts on the PS3: about 50% of the players have bothered to finish the prologue of the single player campaign.
Assassin's Creed 4 on the PS4: about 5% have played the multiplayer enough times to get the first trophy - which you get by purchasing a new ability and modifying your ability loadout. So, at least twice.
Dark Souls PS3: 5% have platinumed the game, compared to an average of about 2% (give or take, I can't remember any other specific game)
Yeah I love the trophy stats. It's not only fun to see how rare your own trophies are but it's pretty interesting to find out how few people ever finish something.
I was surprised by Dark Souls as well. For a difficult game and a pretty tough platinum grind, a large percent of people have it. I think Demon's Souls was at 2-3%, which is also relatively high for a difficult platinum.