BLACK AMERICAN PSYCHO
Junior Member
Any idea on why they aren't coming over? I doubt sales are the reason.
Any idea on why they aren't coming over? I doubt sales are the reason.
They are the reason.Any idea on why they aren't coming over? I doubt sales are the reason.
Then you doubt wrong.
Any idea on why they aren't coming over? I doubt sales are the reason.
Who is going to play a Wii-exclusive MMO?
I thought did okay for what they were? Unless SE was expecting it to catch on like FF.
No longer? There have been only two since DQVI DS, one of which is an MMO on the Wii and Wii U and the other is a remake of one of the biggest JRPGs ever released, quite possibly THE biggest. Even then, DQX will probably come over once the PC version is out, but understandably until then it's commercial suicide, and DQVII will probably be published by Nintendo worldwide later this year. The spin-offs aren't likely to come out, given how badly the latest ones bombed.
*scrates head* huh?Square Enix probably doesn't think there is a market for them in the USA.
Who is going to play a Wii-exclusive MMO?
DQX is on Wii, Wii U, PC and smartphones now.Square Enix probably doesn't think there is a market for them in the USA.
Who is going to play a Wii-exclusive MMO?
Dragon Quest doesn't sell.
How would you describe Dragon Quest X?*scrates head* huh?
How would you describe Dragon Quest X?
That is the script to Dragon Quest 7. Is it worth the man power and resources to completely localize rather than other games that would seemingly do better sales-wise and less work involved?
Turn-based RPG's are a niche. Dedicated Handhelds are becoming a niche in the west. It doesn't seem worth it at this point to localize. Now look at this:
That is the script to Dragon Quest 7. Is it worth the man power and resources to completely localize rather than other games that would seemingly do better sales-wise and less work involved?
As much as would love Terry's Wonderland 3D, North America is not really a key market for these types of games any more.
We are talking about the company that wasn't satisfied with Tomb Raider selling millions in its first month on the market. With realistic expectations and localization efforts the series would be with a western publisher like Atlus USA or NIS. But SE would never let these companies publish their DQ games.
Turn-based RPG's are a niche. Dedicated Handhelds are becoming a niche in the west. It doesn't seem worth it at this point to localize. Now look at this:
That is the script to Dragon Quest 7. Is it worth the man power and resources to completely localize rather than other games that would seemingly do better sales-wise and less work involved?
As much as would love Terry's Wonderland 3D, North America is not really a key market for these types of games any more.
The PC version has been out since December.
It was already localized on PS1. You think they could just reused that script and do small fixes and add anything new.
I'd choose Nintendo over Atlus, or NIS every time when looking for a publisher.
Turn-based RPG's are a niche. Dedicated Handhelds are becoming a niche in the west. It doesn't seem worth it at this point to localize. Now look at this:
That is the script to Dragon Quest 7. Is it worth the man power and resources to completely localize rather than other games that would seemingly do better sales-wise and less work involved?
As much as would love Terry's Wonderland 3D, North America is not really a key market for these types of games any more.
Turn-based RPG's are a niche. Dedicated Handhelds are becoming a niche in the west. It doesn't seem worth it at this point to localize. Now look at this:
That is the script to Dragon Quest 7. Is it worth the man power and resources to completely localize rather than other games that would seemingly do better sales-wise and less work involved?
I think DQX's chances at going international were stymied by FF14's reboot being a far bigger priority. Now the boat has long sailed.
I agree. My innocent eyes must be protected from tummies, thighs, butts and other similarly lewd things.
Are people interested in dq 10?
Is DQX free to play anyway? Cause if it isn't I doubt it would do much of anything in the west.
Of course they could do a different pricing model for western release.
Turn-based RPG's are a niche. Dedicated Handhelds are becoming a niche in the west. It doesn't seem worth it at this point to localize. Now look at this:
That is the script to Dragon Quest 7. Is it worth the man power and resources to completely localize rather than other games that would seemingly do better sales-wise and less work involved?
As much as would love Terry's Wonderland 3D, North America is not really a key market for these types of games any more.
The spinoffs and remakes didn't sell all that well, some sold like shit. There's a reason why BOTH SQEX and Nintendo have shown no interest in bringing more DQ to the west.I thought did okay for what they were? Unless SE was expecting it to catch on like FF.
It was a PS1 game and if I've understood correctly, the original localization is a shitty rushjob, so SQEX would likely want to do it again. They'd probably do it again even if it wsn't that bad, they've certainly done it to a lot of ports/remakes in the past even if they didn't have to.Dragon Quest 7 has already been localized. It was first released on the PS2. The 3DS game is a remake but no changes to the story as far as I know.
"Not exclusive to the Wii."