Denton
Member
I thought it would be a good idea to compile everything that came out of E3 so far, instead of letting it get drowned out in the Sword of Destiny trailer thread. Plus I just made it to full member and making Witcher 3 thread as my first is too good an opportunity to pass up
GAMEPLAY VIDEOS:
So, first, we have the, now classic, Sword of Destiny trailer, which will positively blow your socks off:
Max quality download
High Quality Stream
Then we have various gameplays that popped out:
First 1080p direct feed footage
MS E3 Conference gameplay
IGN gameplay demo, showing Novigrad and surroundings
Gamespot gameplay demo, showing more combat and dialogue interaction
Gamespot again, without commentary #1
Gamespot again, without commentary #2
INTERVIEWS:
UPDATE: Angry Joe E3 Interview
UPDATE: RPGSite technical interview
UPDATE: Awesome funny interview by MD with John Mamais
UPDATE: GT indepth Interview with John Mamais by Mr. Bloodworth
UPDATE: Escapist Interview
UPDATE: Playstation Access interview with John Mamais
UPDATE: Interview about Game of Thrones comparison
UPDATE: Interview with director on gamertagradio
UPDATE: Interview with senior level designer on gameswelt. Enterable houses, dungeons..
Interview with Director. Design, Combat, CDP Philosophy.
Interview with Senior Level Designer.
I loved this nugget at the end:
"We advertise the game with a hundred+ hours of gameplay. Whoever finishes the game in a hundred hours will get a medal because it's gonna be a speedrun."
I planned to take 2 weeks off work for this, seems like it will not be enough. Note that this playtime reffers to mainquest + sidequests. Mainquest itself is advertised as being 50 hours long.
Giantbomb roundtable, John Mamais talks about CDP being PC focused. Starts at around 2:30:00
Interview with Effects Artist, about many things
Interview with John Mamais, article form.
VIDEO IMPRESSIONS:
Gametrailers detailed impressions by Mr. Bloodworth, well worth a watch.
Max Scoville from Destructoid is on Witcher induced speed
Gameslean short impressions
Kevin vanOrd loves Witcher 3 at 6:06:20, detailed impressions
Kevin vanOrd loves Witcher 3 again in dedicated video impressions
Jeff Canata speaks about his Witcher 3 impressions - "It's the game I want to the most in the world, right now." Starts at 1:05
ARTICLE PREVIEWS:
Could Witcher 3 be one of the best RPGs ever made? - by Gamespot
PC Gamer - "If it's not the beard of 2015, I'll be shocked."
HardcoreGamer short preview
Xbox official preview.
CraveOnline preview
Joystiq - The massive, bloody world of The Witcher 3: The Wild Hunt
Gamerant preview
ActionTrip preview
Polygamia preview
UPDATE: Videogamer preview
UPDATE: Polygon E3 preview
UPDATE: RPG Fan preview
UPDATE: RPGSite preview
Some info from Polygamia polish preview (thank you Witcher forums!):
Plenty of new screenshots
I plan to keep this updated as I can, let me know if I missed stuff.
GAMEPLAY VIDEOS:
So, first, we have the, now classic, Sword of Destiny trailer, which will positively blow your socks off:
Max quality download
High Quality Stream
Then we have various gameplays that popped out:
First 1080p direct feed footage
MS E3 Conference gameplay
IGN gameplay demo, showing Novigrad and surroundings
Gamespot gameplay demo, showing more combat and dialogue interaction
Gamespot again, without commentary #1
Gamespot again, without commentary #2
INTERVIEWS:
UPDATE: Angry Joe E3 Interview
UPDATE: RPGSite technical interview
UPDATE: Awesome funny interview by MD with John Mamais
UPDATE: GT indepth Interview with John Mamais by Mr. Bloodworth
UPDATE: Escapist Interview
UPDATE: Playstation Access interview with John Mamais
UPDATE: Interview about Game of Thrones comparison
UPDATE: Interview with director on gamertagradio
UPDATE: Interview with senior level designer on gameswelt. Enterable houses, dungeons..
Interview with Director. Design, Combat, CDP Philosophy.
Interview with Senior Level Designer.
I loved this nugget at the end:
"We advertise the game with a hundred+ hours of gameplay. Whoever finishes the game in a hundred hours will get a medal because it's gonna be a speedrun."
I planned to take 2 weeks off work for this, seems like it will not be enough. Note that this playtime reffers to mainquest + sidequests. Mainquest itself is advertised as being 50 hours long.
Giantbomb roundtable, John Mamais talks about CDP being PC focused. Starts at around 2:30:00
Interview with Effects Artist, about many things
Interview with John Mamais, article form.
VIDEO IMPRESSIONS:
Gametrailers detailed impressions by Mr. Bloodworth, well worth a watch.
Max Scoville from Destructoid is on Witcher induced speed
Gameslean short impressions
Kevin vanOrd loves Witcher 3 at 6:06:20, detailed impressions
Kevin vanOrd loves Witcher 3 again in dedicated video impressions
Jeff Canata speaks about his Witcher 3 impressions - "It's the game I want to the most in the world, right now." Starts at 1:05
ARTICLE PREVIEWS:
Could Witcher 3 be one of the best RPGs ever made? - by Gamespot
PC Gamer - "If it's not the beard of 2015, I'll be shocked."
HardcoreGamer short preview
Xbox official preview.
CraveOnline preview
Joystiq - The massive, bloody world of The Witcher 3: The Wild Hunt
Gamerant preview
ActionTrip preview
Polygamia preview
UPDATE: Videogamer preview
UPDATE: Polygon E3 preview
UPDATE: RPG Fan preview
UPDATE: RPGSite preview
Some info from Polygamia polish preview (thank you Witcher forums!):
Some other bits from that interview:
- they are thinking about a system that would let players choose the state of the world at the beginning of the game - for those who don't have their saves from TW2. Most probably by choosing different options in dialogues in TW3 prologue. But that is not yet 100% decided to be in the game.
- yes, there will be Oxenfurt
- there will be references to Sapkowski's last book "Season of Storms" - its places, characters etc (!!!!)
- about difficulty: the game is divided into different difficulty areas(like in Gothic) - so in theory, you start in No Man's Land but as the game is open world you can go to Skellige, where you'll meet more difficult enemies etc. Also, each area will have powerful monsters, guarding some powerful items, that should give you both more challenge but also more XP.
- the game will have something CDPR calls "storybooks". These will be beautifully painted and animated "boards" that you will get when loading the game or through your journal, that will summarize the plot so far and update themselves after each significant quest or point in the game. They are supposed to help players in keeping up with the main storyline should they get distracted by side activities and motivate them to progress with the main adventure.
- Monster Hunting: these quests are divided into phases. After you find or stumble upon such quest the investigation phase starts, where you gather info about the monster causing trouble. Once you recognize the monster, you have a special "panel" available with all the info about the monster you managed to gather and ways & advices on how to get rid of him. The more info you gathered - either from reading books, investigating or experience(meeting monsters from the same family before) - the more advice you will get about monster's strong & weak points, special abilities, his vulnerabilities and so on. After you come back with a trophy to the quest giver you will be able to bargain about your reward's amount!
- Collector's Editions for PC and PS4 are sold out
- what's left before February 2015: debugging; fixing cutscenes; bug fixing and overall QA
Plenty of new screenshots
I plan to keep this updated as I can, let me know if I missed stuff.