nkarafo
Member
I'm referring to how some of the music channels have to stop/mute, in order for the sound effects to have room to be heard.
As a retro gamer, this is the only thing i can't get used to. It is still just as annoying as it was back then. Its also one thing that seems you can't improve in emulators. You can usually improve graphics, resolution, frame rates, picture quality, overall sound quality etc but i don't remember seeing any emulator that allows more sound channels than normal, in order to eliminate this problem.
Nestopia has an option that allows for more sprites to be drawn without flickering (another annoying aspect about NES games mostly). I wonder if there are emulators that allow all channels to be played without muting and if not, if its possible to be implemented. Any thoughts?
As a retro gamer, this is the only thing i can't get used to. It is still just as annoying as it was back then. Its also one thing that seems you can't improve in emulators. You can usually improve graphics, resolution, frame rates, picture quality, overall sound quality etc but i don't remember seeing any emulator that allows more sound channels than normal, in order to eliminate this problem.
Nestopia has an option that allows for more sprites to be drawn without flickering (another annoying aspect about NES games mostly). I wonder if there are emulators that allow all channels to be played without muting and if not, if its possible to be implemented. Any thoughts?