Mr. Smiley
Member
And now I wait for pre-load.
It's not fair to criticize him for having legitimate concerns about Nintendo's terrible policies. As I've explained on her numerous times before (and can't be bothered to repeat), I had absolutely horrendous service via Nintendo UK customer support, and it was staggering just how terrible their entire system is. Long story short, it took me almost two months and properly issuing legal threats to get my legally purchased games back onto my Wii U system.
But there will always be defenders, so fuck it. Not worth arguing about.
On mobile, so be patient.
Xbox 360: purchased digital goods are tied to both the account buying them, and whatever system the account is logged into at that time. The good can either be used when the account is logged in, or on the system of purchase by any account. This led to a lot of game-sharing
Xbox One: one account is set as "home" where digital goods can be used by any account, even offline. An account can log into ONE other system at a time, and all their purchases are good for use as long as they're logged in. When they log out, no more
PS3: you can have two systems activated for content to be used. There is a time-based activation/deactivation limit, so you CANNOT just log into any system you want whenever you want. You need to deactivate previous systems accordingly
PSP: gets lumped under "handheld" by Sony, and you can have two handhelds active at once, be it two PSP, a PSP and a Vita, or two Vitas. Logging into another device means wiping that device to a factory state (if it already had an account on it) and juggling activation limits.
PS Vita: see above
PS4: same as Xbox One
On mobile, so be patient.
<things>
How does any of this apply to the pre-purchase of Goods through the Web that's currently limited to North America?
How does any of this apply to the pre-purchase of Goods through the Web that's currently limited to North America?
The entire premise of this thread is false to begin with, and the reason it's false is precisely the same reason my complaints exist. They're not some completely unrelated issues. All my "diatribe" is doing is keeping this thread on the first page in the first place.
Further, if posts outlining specific issues are "shitting a thread up," then the opposite are just as much. "baby steps nintendo" and "there was an account system in 2012." Sounds to me like we're simply not allowed to criticize nintendo's online policy.
If I had a history of doing this, sure, maybe you'd have a point. I don't, however. But you're telling me a topic about digital distribution and linked purchases isn't a place to bring up criticisms of the account system? And that it's appropriate for users to make vague insinuations about whether or not people own these systems in the first place?
"You probably don't even own nintendo hardware!" shits up threads like this far more than actual, legitimate complaints.
Still no account system? No thanks.
How does it not? You can't purchase the goods without being subjected to the faulty NNID system.
Give me preload and let me buy codes with my eshop money, right now this is useless for me.
You are perfectly allowed to criticize Nintendo and their policies....
.....as long as the critique is directly related to the topic. Your complaints are about Nintendo's licensing policies, but this thread is about a single new feature-direct downloads. That's all I'm saying, I actually support your argument, I just think it belongs in another thread.
I'm sure you have the ability to create your own thread on your personal displeasure with Nintendos licensing system. I'm not sure where the need to Shit up this one is coming from.
Will you please stop posting unrelated personal complaints about Nintendos Licensing in this thread?
There...is...an account system?
wtf?
Thank you, backseat moderators.
Games tied to account system in 3... 2...
Amazing.Still no account system? No thanks.
It's more "no account system that I find acceptable". There is an extremely short list of account systems that are actually good (meaning no DRM).Don't start, or a couple of guys will use their "word of the day" on you.
And then they'll say that by "no account system" they meant "no account system that I like".
I'll make this quick and simple. The bolded is a Club Nintendo account. Now did you ever register the hardware with that? IIRC you used the console serial for that purpose.I bought a 3DS at launch. The hinge wound up snapping in half. I eventually threw the thing away, and a couple of years later, I bought a new 3DS. Still remember all my login info for my NNID from my launch 3DS... can't get any of my old games. Everything I had digitally purchased from my original 3DS is forever gone. I need the serial number for the old system, which is now in some garbage dump, to redownload those games.
Ok, whatever, you say. I should have had it fixed or some other dumb bullshit. Since I didn't have it fixed, for whatever warped logic, I should be forced to repurchase my games. I've actually done that with Mario 3D Land - went out and rebought it (physically this time!)
OH but wait, yeah, those ambassador games? Can't access those ever again. Despite me legally owning them.
...yeah.
Completely false. I have noticed at times the eShop demands I have more free space than the download (and installed game) actually takes up. But it is never 100% more, maybe 5%. I assume the difference is the space needed to install....If you want to download a 7 gb game and install it, you need 14 gb to work with. 7 to download, 7 to install with...
I'm most excited to finally be able to gift games.
There is an account system. All your purchase are tied to your NNIDs. So asking for an "account system" is a waste of time.
What you really want is a hardware-agnostic account management utility that lets you control which machines your account can access and transfer game licenses between machines.
You can setup a Canadian account on your system just for the purpose of using the eShop. Any games purchased by either account, can be used by the other.
I recently created a US account and switched to it temporarily to redownload Hulu. Switching back and forth causes no problems.
Completely false. I have noticed at times the eShop demands I have more free space than the download (and installed game) actually takes up. But it is never 100% more, maybe 5%. I assume the difference is the space needed to install.
Bullshit. When I got my wiiu and bought sonic lost world and w101 and tried to download them. I couldn't, not enough space. 32gb wasn't enough space to download and install two games at once. I had to download one, wait for the install file to delete, then download the other.
so anecdotal evidence versus anecdotal evidence
and by the way, i downloaded an unlinked nintendo id to my wii u
see post 259
If I were able to do that, I wouldn't have had the issues I had with Nintendo UK. I have hordes of emails saved between us, it's about as far from anecdotal evidence as possible.
Not quite sure how you managed it, if that's true.
so anecdotal evidence versus anecdotal evidence
so anecdotal evidence versus anecdotal evidence
and by the way, i downloaded an unlinked nintendo id to my wii u
see post 259
so anecdotal evidence versus anecdotal evidence
and by the way, i downloaded an unlinked nintendo id to my wii u
see post 259
You just did this? Was this NNID ever previously linked to this Wii U console? Did you ever have to contact Nintendo customer support? I'm seriously tempted to mess around with a dummy account to see what happens now.
Because it was the same Wii U. That ID was created on that U, so even when you unlinked it, it was still the only one it could be relinked to. If you cousin had tried to link it to a new Wii U, it would not have worked.
There is an account system. All your purchase are tied to your NNIDs. So asking for an "account system" is a waste of time.
What you really want is a hardware-agnostic account management utility that lets you control which machines your account can access and transfer game licenses between machines.
So basically it's nothing.
He unlinked an account from a wiiu then relinked it to the exact same console.
Because it was the same Wii U. That ID was created on that U, so even when you unlinked it, it was still the only one it could be relinked to. If you cousin had tried to link it to a new Wii U, it would not have worked.
So basically it's nothing apart from what we already knew, it doesn't solve the core issues at hand.
If they had the intellectual capacity to understand what your post is saying they wouldn't be making "account system pls" bullshit posts.
Exactly. Same as always and not entirely useful, if at all.
why it would matter if it was the same wii u?
why it would matter if it was the same wii u?
why it would matter if it was the same wii u?
why it would matter if it was the same wii u?
Well I was able to download Pikmin 3 despite only having 100mb more free than the eShop asked of me which makes it clear that you don't need 100% more space.Bullshit. When I got my wiiu and bought sonic lost world and w101 and tried to download them. I couldn't, not enough space. 32gb wasn't enough space to download and install two games at once. I had to download one, wait for the install file to delete, then download the other.
Right now, until you get Nintendo customer support to authorize your NNID for registration on another Wii U, all that "unlinking" the NNID does is remove access to it from the console. The NNID is still technically registered to the original Wii U where it was created, unless it is linked to another Wii U.
Thank you for your email regarding the transfer of your Nintendo Network ID (NNID) to your Nintendo Wii U console.
Unfortunately if you have replaced your Nintendo Wii U and did not book in your Nintendo Wii U for a system transfer, then you will not be able to retrieve the data. Data can only be transferred from a Wii U console to another Nintendo Wii U using our repair service. The NNID is tied to your eShop account which has all your eShop purchases.
We urge anyone in this position to quickly contact the shop/seller you exchanged your console in, to see if they still have your Nintendo Wii U console.
We can confirm that there is currently no tool to transfer between 2 Nintendo Wii U consoles at home. You can send both consoles directly to our Service Centre and we will perform a transfer for you, this is a free of charge service.
If you manage to get hold of your original Nintendo Wii U, both consoles can be sent in for a transfer you can do so by calling us on the number below and we will provide you with a pre-paid postage label for each console.
Right now, until you get Nintendo customer support to authorize your NNID for registration on another Wii U, all that "unlinking" the NNID does is remove access to it from the console. The NNID is still technically registered to the original Wii U where it was created (only accessible on that Wii U), unless it is linked to another Wii U (through customer support).
As you showed, you can still use your original login info to access the account from the original Wii U where it was created by "relinking" the account to that console. But unlinking the account does not allow you to relink the account to another Wii U.
So Nintendo obviously can't link games to NNIDs before they are out. Implementing a way to let users redeem codes before that point and execute that automatically on release day would be the next step.Therefore, you can do all those steps when the game is released. While you can have it auto-download for games that are already released, pre-orders still have to be manually activated.
They are driving straight into my ignore list.Most of the account posts are drive-by at best anyway. They know exactly what they're doing