If TLOU was 5 hours long it would be shit.
I cant believe this thread is now so long.
This is the reason why games get tacked on mp and stupid fetch quests.
Nice this makes me happy. I trust gaf
neogaf is just as untrustworthy as any other site. especially during the prerelease and release hype. its not until a few weeks after launch when we get a real impression of the game not spoiled by hype and shilling.
Imru al-Qays;152333744 said:Yeah. Having a cinematic, story-based game is fine, but to do that you need to give the story room to breathe.
Imru al-Qays;152333744 said:The people comparing The Order to Fallout or whatever are idiots. But The Order seems short even by the standards of short, linear, cinematic Sony exclusives.
Steam says that Incriminati is the only one who's played Ryse and you don't have an Xbone so ...
All of this sounds great to me for the following reasons:
1. I would have a much higher chance of completing the game since my gaming time seems to get shorter and shorter.
2. A complete story with (hopefully) no gimmicks for padding length like fetch quests and whatnot that big down the pacing.
3. Animation, graphics and motion capture look amazing and the costs associated probably had a factor in the length. Hopefully there's some well-crafted DLC coming. I'd rather be spending 5 hours saying "wow this looks great!" Than 10 hours noticing reused assets and/or lower quality graphics.
TL:dr I have a full time job and am pleased the game is short enough for me to finish.
Well unfortunately for consumers, you can't judge the cost of production by the length of the game. The attitude of a game not being long enough so it must be worth less is how games end up padded messes full of repetitive meanigless nonsense. I'd much rather have a properly paced 5 hour game over 10+ hours of the same game just full of grinding so I can progress.
I cant believe this thread is now so long.
This is the reason why games get tacked on mp and stupid fetch quests.
I also have a full time job and I think paying $70CAD + tax ($80) for 5-7 hours of content is a waste of money
It's not the length that has me concerned about The Order. Nothing about it seems exceptional. Standard third-person shooting wrapped in an ultimately disappointing story. I'm not sure what there is to defend. I appreciate graphical showpieces, but that novelty wears off quickly. It's not that The Order is five hours long, but that it doesn't do much within those five hours.
This thread is now longer than The Order.
Dev costs have little relationship to the perceived value of a game. If the public views the value of The Order at $20 then that is its value. My guess is that sales for the game will quickly drop off and the price will fall on EBay due to lots of players wanting to trade it in. It'll get down to $20-$30 a lot sooner than you think.Can you not explain to him that at 20 bucks a copy, they would never recoup dev costs?
I think many people are saying its useless because it was a random youtuber. If say, a reputable media outlet such as IGN, Gamespot, GB etc were to release their playthough on the internet, all of a sudden people would sit up and take notice.
I guess we'll see how useless this current info is in a few days when the embargo drops.
This thread is now longer than The Order.
Then wait for a price drop I guess. Or don't buy it. No one is forcing you to buy it on launch.
Because it is useful first-hand information. As opposed to people talking about youtube playthroughs made by someone else, which I consider useless.
I think many people are saying its useless because it was a random youtuber. If say, a reputable media outlet such as IGN, Gamespot, GB etc were to release their playthough on the internet, all of a sudden people would sit up and take notice.
I guess we'll see how useless this current info is in a few days when the embargo drops.
I cant believe this thread is now so long.
This is the reason why games get tacked on mp and stupid fetch quests.
I also have a full time job and I think paying $70CAD + tax ($80) for 5-7 hours of content is a waste of money
Well played. The buzz is overblown for a QTE simulator.
I initially played through more than half of Ryse at a friends house. It happens.
I also have a full time job and I think paying $70CAD + tax ($80) for 5-7 hours of content is a waste of money
Is this the Eurogamer review summary?
As a rather educated bankruptcy attorney who handles chapter 11 business reorganization and capitalization, I do not see a tiered pricing scheme as being a bad thing, or even something that would necessarily be implemented in the alpha portion of the game. Pricing is largely determined by the publisher, and happens as a result of what the board of directors for the publishing house feel they can get for the game. The idea that a developer determines pricing is wrong and shows a disconnect with business. The only way a developer impacts price decisions are how effective and efficient they are at producing content on a budget.Agreed, you cannot judge the cost of production by the length of the game. Most people would agree that tiered pricing for 'new' games is terrible contemplation - it will never EVER happen. I'd hate to be on the team to try to make that work anyway - it'd be ridiculous!
Pricing would have to come during the alpha/beta stages, reviewers would be vying for first rights of those betas which would probably limit, if not eradicate public betas, and hate/favoritism towards certain reviewers would be exponentially higher than it is now - especially if a game doesn't meet or exceed it's tier of pricing.
It's fugly just thinking about it, but so was Ru Weerasuriya's reponse.
The problem isn't that the story in The Order is short, it's that it's crap. Games like The Last of Us or Bioshock Infinite that are on the shorter side but great stories could be worth the $60 asking price. The Order is not even in the same realm of quality as those stories.
I bet this is the summary of most reviews for The Order. RAD brace yourself for a rough week but I hope the sales are good to reward them for their efforts.
Why even waste your time posting in a Order thread.
The game won't be 5 hours, but keep it up guys.
.neogaf is just as untrustworthy as any other site. especially during the prerelease and release hype. its not until a few weeks after launch when we get a real impression of the game not spoiled by hype and shilling.
Then wait for a price drop I guess. Or don't buy it. No one is forcing you to buy it on launch.
I cant believe this thread is now so long.
This is the reason why games get tacked on mp and stupid fetch quests.
Did you play it? (Serious question)
The problem isn't that the story in The Order is short, it's that it's crap. Games like The Last of Us or Bioshock Infinite that are on the shorter side but great stories could be worth the $60 asking price. The Order is not even in the same realm of quality as those stories.
I don't have a PS4, but I'm super into writing so I watched the playthrough that was on youtube last night. I made it about half way before I got so bored I just didn't care anymore (I read up on what happens). Avoiding spoilers as this isn't the thread for that, so I'll just leave it at "the story's got major problems."
Gaf threads are not for circle jerking. If you don't like the quality of a post PM a mod but don't try to tell people their opinions are useless because they have a dissenting opinion. That's the problem with hyped games on the Internet. There can never be any criticisms even if they're legitimate. In this case the fanbase of the order is a vocal minority. No one wants to pay full price for a barebones game.Why even waste your time posting in a Order thread.
The game won't be 5 hours, but keep it up guys.
Why even waste your time posting in a Order thread.
The game won't be 5 hours, but keep it up guys.
I don't know why people still think cinematic = bad or bad gameplay. People do realize that stuff like Bayonetta and Vanquish are cinematic games right?
That's reading quite a bit into the comment you were responding to.
Thanks for completely missing my point.
YOU can decide *at any point* how much is too much *for you* to pay for a particular game based on what that particular game does or doesn't offer. Then *I* can, in turn, also decide what is too much *for me* to pay for the same game. Further, the developer (actually, the publisher) can then decide to charge whatever the hell they want for the game based on whether they estimate there's more people out there like you or like me in terms of our particularly interest to play the game and how much we're willing to pay for the privilege.
It's not so much "criticism" as "personal buying preferences" which some people keep trying to overinflate the value of, ironically enough. There are plenty of games I will never buy for $6, nevermind $60, which isn't necessarily indicative of those games' quality, just their particular value proposition to me. The controversy here is no more or less than that, but for some reason there's a chip on some people's shoulders about making an example out of this particular game.
I don't know why people still think cinematic = bad or bad gameplay. People do realize that stuff like Bayonetta and Vanquish are cinematic games right?
I don't recall Vanquish or Bayonetta being particularly cinematic. You had direct control over your character throughout almost the entire game.
That makes no sense. The YouTube video is not an opinion. It is a fact. Anybody can go view it for themselves and see that it was a normal playthrough that took 5.5 hours. It's like you see an explosion in the distance but won't believe it until some "reputable source" tells you there was an explosion.
I don't think that's what he means. The person is rather general. It also doesn't make sense. If it's the same guy, why does it matter if it's reputable or not? If I can see the chapters and their numbers to go along with each video, then how is that any different than a media outlet doing it?
You're missing my point. I'm saying if you don't make noise about this kind of thing it keeps happening. The gaming industry is reactionary. By saying "Hey this game shouldn't do this" that cuts down on that type of game.
This game is like everything people complain about in modern gaming distilled into one single game. The idea that people are surprised or confused about why people have a problem with it is ridiculous. It's obvious.