MrCunningham
Member
Does this mean 1080p for now on with stable frames?
900p + 20% = 1080p
Yeah I know the stupidity of my post
Does this mean 1080p for now on with stable frames?
Oh damn.
10% Kinect boost, December SKU, CPU upgrade and now a 20% GPU boost?
X1 is nearing unstoppable status.
The Playstation doesn't even use OpenGL. The age of Sony is over!!!
lolDepends if Sony adopt the new version of OpenGL, Vulkan which aims to do what DX12 did to DX11.
Yes it does?
PSGL is based on OpenGL ES.
For XB1? Not that I know of.
900p + 20% = 1080p
Yeah I know the stupidity of my post
Hasn't it already been proven?
CDPR should be happy to hear this.
They should be able to bump TW3 up to 1080p30 now.
2 years later...
Yes, but DirectX is the software API that games use to communicate with the GPU. Since it's a Microsoft proprietary API, it's only supported on Microsoft's platforms.
“On the DX12 question, I was asked early on by people if DX12 is gonna dramatically change the graphics capabilities of Xbox One and I said it wouldn’t. I’m not trying to rain on anybody’s parade, but the CPU, GPU and memory that are on Xbox One don’t change when you go to DX12. DX12 makes it easier to do some of the things that Xbox One’s good at, which will be nice and you’ll see improvement in games that use DX12, but people ask me if it’s gonna be dramatic and I think I answered no at the time and I’ll say the same thing.”
Read more: http://wccftech.com/phil-spencer-directx-1-xbox-one-hardware-graphics/#ixzz3TRnlP27X
Regardless, the gap has closed.
You can't deny this.
This.I smell horse....poo.
The hardware is set already, the GPU is not magically going to become more powerful.
It will become more optimized, not more powerful.
Regardless, the gap has closed.
You can't deny this.