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Graphical effects that make a game look WORSE

shark sandwich

tenuously links anime, pedophile and incels
Ever see some graphical effects/filters/etc that actually detract from a game and make it look worse? Let's see some examples.

Fallout 3: the pea soup-colored haze. What the hell is this even supposed to be? I guess ignorant people just think that radioactivity = green stuff, so more green means more radioactive! Thankfully there's the excellent Fellout mod that removes it. Here's the before/after:
O1WdtCZ.jpg

XnBvIUr.jpg

Destiny (and lots of other games nowadays): chromatic aberration. I honestly don't understand how this is supposed to be appealing. It's supposed to simulate a FAULT of lenses where they don't bring all wavelengths of light into focus at the same spot (look at the UI in the upper left for the clearest example):

I can think of a few more that I will post later.
 

oddington

Banned
Okay so I have no idea what it is, but what effect does Dragon Age Inquisition have over everything, making it look shiny and weird bright dots on everything? Whatever that is, I hate it, really badly.
 

Skel1ingt0n

I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
Does chromatic aberration count?


EDIT: I need to read the OP better :-/
 

PAULINK

I microwave steaks.
I really dislike motion blur. I remember the first time I played the halo reach beta and thought there was something wrong with my tv. Very jarring to play with, though eventually i adapted, I'd still prefer playing without it enabled.
 

Sakura

Member
I don't like the kind of AA used in Dark Souls 2 (and probably the other Souls games). There were some moments when playing where it would turn off, and I felt the game looked much better.
 
I really dislike motion blur. I remember the first time I played the halo reach beta and thought there was something wrong with my tv. Very jarring to play with, though eventually i adapted, I'd still prefer playing without it enabled.

This is what I was going to say. I feel like I'm getting eyestrain/headaches every time I turn the camera in FF Type-0 HD.
 
I really dislike motion blur. I remember the first time I played the halo reach beta and thought there was something wrong with my tv. Very jarring to play with, though eventually i adapted, I'd still prefer playing without it enabled.

That is because halo reach's motion blur and TAA ghosting are extremely low quality. Proper motionblur would have left a much different impresion on you.
 

DJ_Lae

Member
I have not played the game myself but every video I've seen of Final Fantasy Type-0 is revolting with that added blur. Every time the camera moves the horror begins all over again.
 

twobear

sputum-flecked apoplexy
Fallout 3: the pea soup-colored haze. What the hell is this even supposed to be? I guess ignorant people just think that radioactivity = green stuff, so more green means more radioactive! Thankfully there's the excellent Fellout mod that removes it. Here's the before/after:

I assume it was supposed to represent dust in the atmosphere?
 

nib95

Banned
Surprised to hear people say motion blur. I think it looks great if well implemented, and can help give games that CGI esque look, as well as improve the general look and feel of 30fps games.
 

oddington

Banned
I really dislike motion blur. I remember the first time I played the halo reach beta and thought there was something wrong with my tv. Very jarring to play with, though eventually i adapted, I'd still prefer playing without it enabled.

I have never liked Motion Blur, but I don't find it intrusive.

Then I played Final Fantasy Type-0 HD.

The awful camera coupled with the ridiculous motion blur literally gives me a serious headache...
 

rashbeep

Banned
Okay so I have no idea what it is, but what effect does Dragon Age Inquisition have over everything, making it look shiny and weird bright dots on everything? Whatever that is, I hate it, really badly.

Poor specular mapping?


Mine would be chromatic aberration, and colour desaturation. Most of the time it makes the game look much worse imo
 
Surprised to hear people say motion blur. I think it looks great and can help give games that CGI esque look, as well as improve the general look and feel of 30fps games.

Final Fantasy Type-0 HD's use of motion blur is downright sickening. I haven't had it bother me in other games but it is actually disruptive and jarring in FFT-0. Every single time you turn the camera, it happens to an obscene degree.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
I had literally never even heard of chromatic aberration until I saw it mentioned in a Bloodborne thread today.
 
The sudden inclusion of CA in current-gen games drives me fucking nuts. Devs need to stop using it, or at the very least stop abusing it as much as they are.

And I actually prefer the default look of Fallout 3.
 

Giolon

Member
Noise/Film Grain.

I don't get it. You're adding a filter that makes everything just look worse. Why the fuck would you do that?
 

Ooccoo

Member
I see it's already been called but that shit almost ruined Oblivion to me. Even Skyrim has shit lightning in some places.

MXdbABT.jpg
 
i enjoy that lotro (used to? haven't played in a while) lets you set the bloom intensity for some dumbass reason

no screenshots on hand but at the high level it's unplayable. The entire game is basically in a snowstorm
 

shark sandwich

tenuously links anime, pedophile and incels
Motion blur. It is often implemented horribly to hide blemishes.

I think if it's implemented well it can actually make a game look better. That's why film (which is 24 FPS) can look a hell of a lot smoother than a game running at 24 FPS.
 
Seems like this is a Final Fantasy Type-0 thread about the intentional nausea inducing motion blur. As one who is *not* at all sensitive to these types of issues, trust me. You will get a headache from that game.
 

ShamePain

Banned
God rays - the effect is stupid and unrealistic, get it out of my face. Only lazy devs that are too cheap to implement proper HDR resort to this crappy effect.
And CA too.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Chromatic aberration because dumb fucking art leads in this industry have a rock hard boner for it, for no logical reason, and insist on locking it permanently on instead of contextualising it as an effect suited for particular scenarios and sequences.

It's not that chromatic aberration should never be used, it's that its use is frequently completely out of context and utterly irrelevant to the art direction of the game in question. It's a tacky, ugly, horrendous method of hiding your rendering oddities. Like a next level ultra low quality DOF, managing to usurp the latter in how trashy it makes the game look.

It suits grungy horror games going for a low budget, found footage style (eg: ZombiU). It suits scenes or perspectives meant to emulate low quality cameras and screens. It suits contextual incidents in science fiction games, or to highlight particular abilities in others.

Take some fucking art classes or something and just stop.
 
One more, in the Final Fantasy XV demo:
What ever is going on with the fog during the stalking of Behemoth segment. I kept having to adjust my eyes and stare closely at my TV to try to see well. Everything was just borked all to hell.
 

epmode

Member
Chromatic aberration: the thread.

Right. I hate hate hate it. It can be used to good effect when simulating a shitty lens, say when looking through a security camera, or maybe as a special effect when taking damage. ..but slathering it over the main gameplay window is such a mistake.
 

Concept17

Member

The image on the right is terrible. While the first one isn't great, the second one is obnoxious.

Reminds me of some Skyrim mods where they just over-saturate everything and completely kill any consistency or style the game has.
 

KORNdoggy

Member
i know i'm in the minority, but i actually like things like dust and dirt on the "lens" and CA and film grain, i think it makes for a more realistic image. something atmospheric and moody. i don't think zombiu would look near as nice as it does without those effects.
 

KKRT00

Member
High bloom, Desaturation, Piss filters, unnatural Haze, Chromatic Aberration, excessive Grain Filter [in very small dosses it is ok].
And literally EVERY on screen effect ever, especially low health related, hate this shit.

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Dunno why people hate motion blur, high quality can literally make the game playable for me in 30hz. I personally cant play many games on PC in 30hz if they dont have motion blur, like Skyrim for example, it makes me sick.

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Does Motion Blur counts?
Dont understand why games have it..
Its simple, because they run in 30fps and in 30fps games scrolling without motion blur looks awful.
 
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