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IGN: Splatoon's lack of voice chat is "cheap and lazy"

Cheap and lazy is taking it a bit far, this move just goes in line with how Nintendo has been handling their online services.

I don't think I would want to listen to pre-teens cussing left and right in such a charming game.
 

Satch

Banned
Is it hard to believe that Nintendo wants to have a fun community for everyone.

huh.gif
???????????? this is nonsense. its hardly a community if nobody can communicate with anyone else in a team game because of some kind of ridiculous and archaic notion of what makes a game good. unbelievable that people are defending this crap.
 
He says Splatoon can still be enjoyable without voice chat, but he doesn't believe that the game will hold his attention for multiple months without community chat aspects.

So he needs 12 year olds yelling about fucking his mother and doing lewd acts on a 12 year old in order to stay engaged in a videogame.

Ummm. Yeah.
 

B4s5C

Member
huh.gif
???????????? this is nonsense. its hardly a community if nobody can communicate with anyone else in a team game because of some kind of ridiculous and archaic notion of what makes a game good. unbelievable that people are defending this crap.

I find it unbelievable people are fighting this crap.
 

HawthorneKitty

Sgt. 2nd Class in the Creep Battalion, Waifu Wars
I would hesitate to say 'cheap and lazy' before asking the developers about its affect on latency because Splatoon feels goddamn sublime.
This is what I wonder too; I don't have faith that Nintendo can pull both off reliably.
 
Voice ALWAYS HELPS, you directly and instantly can coordinate. That's to say nothing of actually teaming up with friends and having someone to talk to and laugh with/talk to in the post match while waiting for another game to start. Human interaction enabled by a connected online experience that you see everywhere. Instead I was in silence refreshing gaf to post stuff because the entire thing is so isolated and sterile feeling. Sure, the game is fast paced, but there's still strategy involved.

This is what it comes down to for me.

All of my most memorable multiplayer sessions have gone hand in hand with shootin' the shit with friends in party chat. Eight hours straight of the Gears 3 beta? No fucking way it would have held my interest without other people around. With friends? One of the best times I've ever had with a game. Destiny? I think we can all agree it was about 500x more fun riffing the fuck out of the game while we played it.

Sure, I can jump on CoD AW or some other multiplayer game and play a few rounds by myself. But as MP games tend to be devoid of context/drive and somewhat repetitive in nature, it helps to have that social interaction to pull you through. At least imo.
 
huh.gif
???????????? this is nonsense. its hardly a community if nobody can communicate with anyone else in a team game because of some kind of ridiculous and archaic notion of what makes a game good. unbelievable that people are defending this crap.
So there was no gaming communities before voice chat? Damn dude your on a message board
 

Acerac

Banned
People were having problems with rollers but i found out how to beat them, OH I KNOW I'll just use the voice chat to- OH WAIT! I CAN'T!

Without you how could anyone figure out the strategy of not standing in front of the slow moving steamroller?

Voice chat doesn't fix bad, I promise you.
 
Wouldn't you have to buy some kind of headset, though ? The Wii U Gamepad mic kinda sucks, at least it did when I tried to chat in the lobby in Smash Bros with my friends.
 

Hugstable

Banned
Gross.

One of my favorite things about Splatoon is the lack of voice chat. I enjoy the casual game and the fact that I'd need to mute the rager telling me how he fucked my mother isn't a selling point.

So having a mute someone which takes a second outweighs the benefits of having a mic to you in a team based shooter? uhhhhhhhhh
 

Muzicfreq

Banned
Cheap and lazy is taking it a bit far, this move just goes in line with how Nintendo has been handling their online services.

I don't think I would want to listen to pre-teens cussing left and right in such a charming game.

Actually to be honest I am more afraid of the adults. When I played PvZGW the kids were telling the adults to shut the hell up since they were the ones shit talking like they were playing CoD
 

erawsd

Member
Gross.

One of my favorite things about Splatoon is the lack of voice chat. I enjoy the casual game and the fact that I'd need to mute the rager telling me how he fucked my mother isn't a selling point.

So they include a global mute option for people like you. Everyone body wins.
 
To all the people talking about not wanting to hear cussing or bad mouthing, you can just mute it. But for everyone else who wants to set up games with friends or people online in the threads, communicating is going to have to be done by setting up skype chats and what not. What a joke. Having to get my phone out for a Skype call to talk to people while playing an online shooter in 2015.
 

random25

Member
Personally I don't see the obsession over voice chat in gaming. I've played a lot of multiplayer games from CS to L4D to DOTA to MMOs and not once did I desire to have an online voice chat. Part of that because I rarely talk when I game anyway.

Anyway, "cheap and lazy" in game development should just not be used that casually.
 

Abdiel

Member
Is it hard to believe that Nintendo wants to have a fun community for everyone.

Your arguments in this thread are so obtuse that it gives me a headache.

Because you don't like it, you don't feel people should at least have the option?

What about groups of friends that want to play together, and talk without juggling several pieces of tech to do so? Having an opt-in voice chat option, with the ability to mute anyone you don't want to hear, would resolve their concerns, and you'd never have to use it, ever.

Why do people just instantly bury their heads in the sand about this stuff?
 
Hearthstone has left me thoroughly convinced that for random matchmaking, at least, anti-social design where communication is limited to a few canned signals is definitely the way to go. I can see the case for voice chat for friends-only team games, but that's it. Not with strangers.

Nothing surprising coming from the old hands at IGN, however, who have always taken a predictable, toxic perspective on forward technological progress as if every game made past a certain date must have, say, voice acting (something they've harped on with Zelda for over a decade now), lest it be docked points on their scoring rubric for technical presentation.

What insipid children.
 
And yet, I hear them in PvZ: GW.

I'd call that the exception, not the rule. It doesn't hurt that it's a spin-off of a very popular mobile game (a market where the tween demographic is particularly strong) either. Plus, though PvZ is relatively cartoonish and kid friendly, Splatoon has a much brighter and friendlier aesthetic which is going to hurt it much more in the "I'm gonna fuck your grandma out the window" crowd.
 

Toxi

Banned
Hearthstone has left me thoroughly convinced that for random matchmaking, at least, anti-social design where communication is limited to a few canned signals is definitely the way to go. I can see the case for voice chat for friends-only team games, but that's it. Not with strangers.

Nothing surprising coming from the old hands at IGN, however, who have always taken a predictable, toxic perspective on forward technological progress as if every game made past a certain date must have, say, voice acting (something they've harped on with Zelda for over a decade now), lest it be docked points on their scoring rubric for technical presentation.

What insipid children.
Nintendo fans are seriously comparing demanding optional voice chat in an online team-based shooter to demanding voice-acting in every game.

What the fuck. What the fuck is this thread. How did we reach this point.
 
I don't think I would want to listen to pre-teens cussing left and right in such a charming game.
If only there were cool people on the internet.

You know, like, friends of mine. Or clan members, or schoolmates, or whatever.

Sadly there's only preteens on the internet as I've learned from GAF. I think I'll keep my real life friends added on Steam and consoles since I know they exist, but all those people I've met through Arma 3 and CS and Killzone, I didn't know they were screaming preteens. Now that I do they're def getting defriended.
 

Muzicfreq

Banned
I'd call that the exception, not the rule. It doesn't hurt that it's a spin-off of a very popular mobile game (a market where the tween demographic is particularly strong) either. Plus, though PvZ is relatively cartoonish and kid friendly, Splatoon has a much brighter and friendlier aesthetic which is going to hurt it much more in the "I'm gonna fuck your grandma out the window" crowd.

Not only this but most of the kids that do this shit play on other platforms since they want to act "more adult" and usually think Nintendo is a joke console.
 

Leiru

Member
Without you how could anyone figure out the strategy of not standing in front of the slow moving steamroller?

Voice chat doesn't fix bad, I promise you.

Not everyone playing is bad some people could actually use the tip, I know I play Monster hunter.
 

Fbh

Member
Total dealbreaker for me to be honest. And I agree with IGN on this.
Talking to my friends is like half the fun of online gaming for me. Not just coordinating in game but just simply talking and catching up. Without it it just feels like I'm playing online alone with randoms, which is not something I enjoy that much and will make the game grow old VERY fast.

If your console doesn't support party chat then at very least give me in game voice chat even if it's only to talk to my party or the people in my team that are also on my friends list.

The lack of absolute basic online features in Nintendo games is pretty annoying.
 

Zekes!

Member
I definitely think their should be some kind of options, but for me, I've never once used voice chat on a console. I usually mute people too
 

Kriken

Member
Genuine question for those who are against voice chat.

Would you be more open to voice chat in the game if the default for voice chat was all players are muted at the very start?
 
I'm fine with voice chat as long as I can just mute it game-wide once and never have to touch it again.

None of that PS3 version of Sonic & All-Stars Racing: Transformed nonsense where I had to buy a headset with a muteable mic, plug it in, mute the mic, and then just have it lying there 10 feet away from me because the game didn't have a fucking mute option and I'm fine. God that was bullshit.
 

Abdiel

Member
Loving some of the ways people are defending this. Highly entertaining.

Nintendo fans are seriously comparing demanding optional voice chat in an online team-based shooter to demanding voice-acting in every game.

What the fuck. What the fuck is this thread. How did we reach this point.

i am aghast

It's mind-numbing how obtuse their defenses are. I don't get it. It's incredibly selfish and deliberately short sighted. Telling people they shouldn't have an option just because they dislike, or simply don't care about something.

Am I missing something here?
 

Hatchtag

Banned
Hearthstone has left me thoroughly convinced that for random matchmaking, at least, anti-social design where communication is limited to a few canned signals is definitely the way to go. I can see the case for voice chat for friends-only team games, but that's it. Not with strangers.

Nothing surprising coming from the old hands at IGN, however, who have always taken a predictable, toxic perspective on forward technological progress as if every game made past a certain date must have, say, voice acting (something they've harped on with Zelda for over a decade now), lest it be docked points on their scoring rubric for technical presentation.

What insipid children.

Hearthstone's a 1v1 game where strategy is entirely dependant on out-predicting the opponent and thus attempting any communication gives the opponent an advantage in being able to read you. It's a lot different from team games that depend on communication.

Plus, well yeah, some things really do feel technologically backwards. I don't think voice acting is something that should objectively be in every game, but there really aren't many excuses for not having voice chat in a team-based game in 2015, and Splatoon doesn't have one.
 
guys, this is also the game that is going to restrict everyone to 2 maps every 4 hours and randomize the teams in 8 person lobbies. maybe they just don't know how to do voice chat, rofl.
 

oakenhild

Member
Guess this just doesn't bother me that much.

The only bummer is with friends, but I don't even know anybody else with a Wii U, let alone someone that is going to buy Splatoon. That being said, for the folks that would have used voice chat; it's disappointing that they'll have to find a 3rd party solution.

There is no doubt that Nintendo needs to work on their friends, and communications features for the wii u.
 
2015 and people are calling the lack of voice chat options in a fast-paced multiplayer game "forward technological progress"


I was wrong, nintendo's power really is incredible
 
while I don't think it's necessary at all and plenty of strategy can be had (not to mention it's a REALLY frantic game and I don't know if voice chat would really help), I DO think it's more about Nintendo refusing to late ANY potty talk into their utopia.
 

Oxirane

Member
I also don't see how that would work with my audio setup. For Wii U games, I plug my headphones into the controller for game audio. If I was using Skype, how would I combine the Skype audio and game audio so I get both through my headphones? That's shit's automatically mixed on PS4.

It's an opportunity someone to Kickstart a product that makes voice chat across multiple platforms easier to handle by linking all your gaming identities together. It should also include an audio mixer with inputs to multiple sources.

Regarding voice chat, I think games should have a feature rich communication system (pings, presets etc.) not-reliant on voice chat. That seems to allow a better signal to noise ratio compared to voice chat, which often ends in lots of muting.
 
It's mind-numbing how obtuse their defenses are. I don't get it. It's incredibly selfish and deliberately short sighted. Telling people they shouldn't have an option just because they dislike, or simply don't care about something.

Am I missing something here?
You are literally not.
 
Between amiibo dlc, and not providing basic online features in 2015, Nintendo seems to have successfully cultivated a culture of 'let us do what we want, you guys barely resist us anyway'.
 

B4s5C

Member
... but there really aren't many excuses for not having voice chat in a team-based game in 2015, and Splatoon doesn't have one.

I believe there are tons of valid excuses:

Small match times
Useful map
Toxic community members
Straightforward gameplay
 
I didn't miss it at all while playing the demo. I personally feel like this is being blown way out of proportion. Voice chat in public games, at least, is overrated and generally pointless/annoying in my experience. The feature is missed when playing with friends though, so I do hope they can somehow patch it in at some point.
 

Hugstable

Banned
If only there were cool people on the internet.

You know, like, friends of mine. Or clan members, or schoolmates, or whatever.

Sadly there's only preteens on the internet as I've learned from GAF. I think I'll keep my real life friends added on Steam and consoles since I know they exist, but all those people I've met through Arma 3 and CS and Killzone, I didn't know they were screaming preteens. Now that I do they're def getting defriended.

Honestly I've rarely ever ran into straight up assholes liek that in games, except for maybe a few in DOTA2. Anytime I've ever played with a mic it's usually been pretty chill. I wish Nintendo would just implement a system wide party chat feature, always cool to come home, hop on my PS4 and start chatting with my brother when he's playing PS4 as well and just talk it up. Most of the time I've been playing my DS Dragon Quest games during that too haha.

I'm really excited for Splatoon and always enjoy my Nintendo games, but I'm so confused in here how some of you are so against there being party chat in a Team Based shooter...
 
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