People were pretty down on Jurassic Park. I never got to play it myself.
I think Back to the Future was where people started to say "Hey, this is getting kind of formulaic", and it started to show their budget a bit (there's a late-game sequence that's restricted to a tiny area, that seems like something they wanted to make into a longer, bigger area but didn't have time/money for).
I know it's not really the same, but with Telltale games it might as well be -- but I watched somebody play Jurassic Park: The Game.
It's BAD. Really bad. It tries to be more action-oriented so it goes in the "Heavy Rain on an Extreme Budget" direction with lots and lots and lots of crummy QTEs.
The writing is atrocious. Character development only comes up when its convenient to the plot and then those traits are immediately discarded and never mentioned ever again. This also applies to how dinosaurs act, who will do completely nonsensical things in service of keeping a scene "moving."
Like, maybe I'm just a super picky Jurassic Park nerd, but there's a scene where to escape some raptors, the characters climb up on some scaffolding about 20 feet up. Despite the fact that the raptors watched them climb up, and are agile creatures with climbing abilities of their own, they mysteriously stay on the ground, circling the scaffolding and growling.
Eventually, like two scenes (5-10 min.) later, they start trying to climb up after them, after our characters have had enough time for a chat.
Later on in I think that same episode, this Rambo lookin' dude stalks and kills a raptor with nothing but a knife because that's "so badass." (It's not. The setup and the execution is laughable. It's like a teenager wrote it.)
It also leans hard in to the "A T-Rex can't see you if you don't move" thing from the first Jurassic Park movie, even though that's really dumb and the sequels were like "Yeah, no, Grant was just wrong about that one."
It is probably far and away the worst thing Telltale has ever put out.