What end boss is there that I apparently missed?You got the end boss all wrong. Think the videos purposely decieve people that don't play. I will say that the ending is determined on what factions you join.
What end boss is there that I apparently missed?
I walked behind Liberty Prime, he shot everything in front of us easily, we got to the Institute, shot some Synth cannon fodder, set the bomb and left.
Whoooooo. What a climax.
That's true. I was pretty disappointed from a gameplay standpoint with how boring I found the ending, but at least some logic was intact for my Brotherhood ending.The Brotherhood faction ending at least made sense in why the Brotherhood destroys the other factions in fear of synths and technology that could be misused like teleportation. However, you are right in that the enemies were incredibly weak, they needed Institute enemies that could still pose a threat to someone in power armor and have some sort of enemy that only Liberty Prime could destroy.
The other faction endings really made 0 sense in their goals/motivations, just wipe out other factions just because and blow up a nuclear reactor even though you are the leader of the Institute that could really help the surface. However, the final battles against the Brotherhood were much more satisfying, especially the Institute attack against them. Taking down Elder Maxson and getting his awesome weapon was fun and it was satisfying having the blimp being taken down.
That's true. I was pretty disappointed from a gameplay standpoint with how boring I found the ending, but at least some logic was intact for my Brotherhood ending.
I might go back someday and try to take down the Brotherhood. That at least sounds pretty intriguing.
Yeah it is really strange how the game changes so fundamentally and abruptly.
I did not like the beginning since it really locked you down to focus on finding your son. However, I started to enjoy the main quest line all the way to the twist.
But then within seconds after finding father it becomes obvious that he is an asshole without logic. For some reason it was a necessary evil to kill his mother/father and the institute is humanities last hope because they can build synths that can clean (right?).
And on top of that the next mission is to go kill/retrieve a random synth.
But, my son, we just reunited..
You can return the egg to the Deathclaw instead. You know, complete the quest the way you want.
What end boss is there that I apparently missed?
I walked behind Liberty Prime, he shot everything in front of us easily, we got to the Institute, shot some Synth cannon fodder, set the bomb and left.
Whoooooo. What a climax.
Finished the game today and yeah I agree. Did the Institute route as I mentioned before since it was the default one and it was total mess.
Once you meet Shaun the game glosses over literally everything wrong with the Insitute and outright forces your hand. I suppose what they were going for was "just stop doing those quests if you disagree with what they're doing", but at the same time it's incredibly shitty to not even be given any options to bring up things like "Hey dumbasses, Synths are clearly sentient because they told me they want a better life." Shaun gives you literal orders despite the fact that you're the alleged "director", and you're thrown into the Brotherhood of Steel battle despite, well, being the appointed the director. That's like sending Obama to fight ISIS. The fuck is this. Of course it was fun to do, but it makes no sense in the story.
Then Shaun's on his deathbed immediately (after being told he was dying like 20 minutes ago) and he's all "oh I wish we could've spent more time together". No shit Shaun, because you spent the whole time forcing me to be Kellogg 2.0 for you. There's no reason for the Institute to be this bloodthirsty, especially after the story leading up to this was how they're extremely cage-y and aloof. It sorta makes sense when it's revealed they're a bunch of scientists, but once you get there they immediately have you mow down hundreds of people with no reasoning other than "we have no choice!" and "but they forced our hand!"
They're all great, you're gonna have a blast if you liked the main game.This might be the weakest Fallout in terms of story. Nothing really memorable. Installing New Vegas as I type this since I never played the dlc.
Found pre-war mentions of Jet in Vault 95 logs and laughed out loud. Beth just can't keep themselves from fucking up the canon. Same was with pre-war stash during The Big Dig, where I found pre-war partial X-01. I mean c'mon, this thing was decades away! I wish there was a mod that gets rid of all that, but I guess it would take too much time to fix all that.
Ridiculous lol
Doomzzg ‏@Doomzzg
@DCDeacon @JohnstonJarrett This is what happens when degenerates get's ahold of a franchise they don't care about
Pete Hines ‏@DCDeacon
@Doomzzg we cared about it enough to take a risk and do something with it when nobody else was.
Kilus ‏@Kilus
@DCDeacon @Doomzzg Except Troika Games bid on Fallout at the same time you guys did so it's not fair to say 'when nobody else was'
Pete Hines ‏@DCDeacon
@Kilus @Doomzzg nobody else was making a game. i don't recall who else reached out about the IP. i'm sorry if you don't enjoy what we make
lol, this exchange perfectly encapsulates why fans of the original two entries and New Vegas are still rightfully pissed off with Bethesda and their ongoing desecration of the series. What they're doing really is, in every respect, the total opposite of what Fallout 1/2/NV were about. It's like Adam fucking Sandler doing sequels to a Coen Brothers comedy or something like that.
I'll grant them that they're not doing this on purpose though. They would need to understand the essence of the Fallout universe and they seem too dim-witted for that.
This might be the weakest Fallout in terms of story. Nothing really memorable. Installing New Vegas as I type this since I never played the dlc.
I doubt the majority of people play any game twice, how will they ever know? And Bethesda gets paid the same regardless.Whats the point of having Dialogue options if you're funneled? It's like a slap in the face.
I honestly haven't done them either and am thinking about rebooting New Vegas. It just runs so jank on my PC and playing it on the PS3 isn't physically possible anymore thanks to the constant crashes and terrible framerate. I enjoyed Fallout 4 but I just don't see myself coming back to this one as much as I did for 3 and New Vegas.. the lack of choice is just alarming.This might be the weakest Fallout in terms of story. Nothing really memorable. Installing New Vegas as I type this since I never played the dlc.
What happens if I give that junkie lady jet? (at Sanctuary)
I doubt the majority of people play any game twice, how will they ever know? And Bethesda gets paid the same regardless.
I doubt the majority of people play any game twice, how will they ever know? And Bethesda gets paid the same regardless.
Only reason they exist is because there's no level cap.The whole 'but there is still work to be done, speak to people around the ship for an infinite supply of procedurally generated fetch quests' thing is really lame and transparent at this point.
Maybe they were cool last gen. I feel no incentive to do more than one of those busywork missions.
The whole 'but there is still work to be done, speak to people around the ship for an infinite supply of procedurally generated fetch quests' thing is really lame and transparent at this point.
Maybe they were cool last gen. I feel no incentive to do more than one of those busywork missions.
And another thing to add to my mess, I suppose something happened to Glory, the Railroad member? I keep getting people say they are bummed she died or is gone or something and that they are sorry that I had to pick up the load of operations for the Railroad... but Glory is alive and well 5 feet away from the people that are saying shes dead or gone... I try and talk to Glory and she just gets up out of her chair and walks away without saying a word.
One's about drugs and the other is a "kind" action? Dunno.I think Strong has to be the most bipolar companion. "Accept quest from Chem vender" Strong disliked that. "Give Sheyford a nuka cola" Strong liked that. Why though?
I don't think you're wrong to say that it's something of "nerd rage," but at the same time, the response of:C'mon now. This exchange is a perfect encapsulation of online nerd rage. A tiny detail like that doesn't affect anything. The distance between that and "descration" is pretty vast.
Should they pay more attention to the rules? Yes
Does that affect gameplay or make the situation anywhere near the analogy that you presented? No
Or if it does, then in that scenario Adam Sandler would have just pulled off a new movie with an 88 metacritic score, which would be considered a stunning success by any measure.
Fallout 4 is a good game. Not hitting every single detail and checkbox doesn't make it a travesty produced by imbeciles, it makes it an imperfect game that has room to improve... but that already stands head and shoulders above most of the market.
Completely rubs me the wrong way. I hate this kind of thought-process with world-building and lore.not interested in discussing how realistic things are in an alternate universe post-apoc game w/ talking mutants and ghouls
I think it's just a retrofuturistic design choice on the behalf of the developers. Like steampunk, art deco. etc.. No in universe justification as far as I know.Btw, is there a lore reason why before the Great War, civilization seemed locked into a 1950's culture and technological design for 120 years?
I know ultimately it was a design choice, but was there any loose reasoning for this?
I think it's just a retrofuturistic design choice on the behalf of the developers. Like steampunk, art deco. etc.. No in universe justification as far as I know.
Btw, is there a lore reason why before the Great War, civilization seemed locked into a 1950's culture and technological design for 120 years (1950s to 2070s)?
I know ultimately it was a design choice, but was there any loose and hand waiving reasoning for this?
I think it's just a retrofuturistic design choice on the behalf of the developers. Like steampunk, art deco. etc.. No in universe justification as far as I know.