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iOS Gaming March 2016 | Your backlog grows in tiny bits

killercow

Member
Anyone can help me at the beginning of White Day? I'm stuck as I can't find the code to the lock in the main office. Any help?

Edit: figured it out.
 

awp69

Member
Anyone can help me at the beginning of White Day? I'm stuck as I can't find the code to the lock in the main office. Any help?

Edit: figured it out.

Out of curiosity, did White Day end up being MFi compatible?

And I think I lied. Going to be mainly juggling Ori, Lost Socks and White Day for now. As much as I love Ori, I also want to get further in the other two.
 

Andy C83

Neo Member
I Love My Circle is a very cool twitchy avoidance game. I like the use of colour, from the rad icon to the way it kind of takes the place of a timer when you're playing. Three game modes: Standard, Vampire and Bomb, each with an unlockable '+' difficulty with their own leaderboards. Smooth controls. Nice music. And no IAP.
 
I Love My Circle is a very cool twitchy avoidance game. I like the use of colour, from the rad icon to the way it kind of takes the place of a timer when you're playing. Three game modes: Standard, Vampire and Bomb, each with an unlockable '+' difficulty with their own leaderboards. Smooth controls. Nice music. And no IAP.
Hey, Andy, thanks for the recommendation. Missed that one. It looks fun
https://youtu.be/wey2x_a8NMo
Will definitely check it out tonight
 
This looks amazing

http://www.whaleo.com/widowerssky/
https://www.youtube.com/watch?v=X9b8l4E18mU

pic15.jpg
pic24.jpg

pic11.jpg
pic23.jpg
 
My experience was pretty much the inverse. I started out really enjoying it as a solid sequel to the first game which I absolutely loved. Each update made it feel progressively worse, and finally I got sick of feeling like I was being leaned on to pay for shit and deleted it. This was maybe a few months after that big update that changed the way the world map worked. I certainly won't argue with your feelings, but man was I disappointed with the way this game went.
Yeah, I do remember them making some pretty bad updates early on that I hated too. One in particular was when they made it so you had to pay for lawnmowers if it was used, they wouldn't respawn when restarting a level.

I wrote a very negative review (along with a lot of people after that update) and deleted the game for a good chunk of time, so I don't begrudge anyone for dropping the game at that point. But the game did improve for me after they undid that lawnmower fuckup.

Some of the new worlds they have added are more difficult than others, the Beach one in particular was pretty ridiculous and I did had to look at some videos to help beat some of the levels. But I'd say most of them actually have pretty enjoyable mechanics and a ton of new free plants along with them.

I do wish they kept the world map setup that it originally had because I'd love to skip some of the levels, with the current linear progression you definitely hit levels that seem impossible or you just might not want to do (I personally hate the "don't lose more than X plants" and "plant no more than X plants" levels).
 

dock

Member
Dream Machine is cool, but it's been weirdly buggy for me. My robot has a few times flown off into nothing or gotten stuck, once I went back to replay a prior level and it counted it as beating the next level instead, and once I started a level without my robot showing up at all. It took a while of me moving things around to figure out it was a bug and not something where I was supposed to find the robot to kick things off, a la The Box in Monument Valley.

Edit: also if you end up playing it, the early level with rotating fan blades, which is irritatingly fiddly, is not representative of the whole game.
I just beat the Toy Soldier boss, and I now Dream Macgine is actually pretty badly conceived, and I don't have much faith in where this is going in terms of puzzles. Lots of unfair deaths as you fight fiddly controls, and generally have to repeat boring tasks over. I've also had the game get stuck on a black screen once, forcing me to restart it.

All the Facebook nagging and upgrades based on speed through the level are horrible too.
 
Warbits is the Advance Wars game that we've needed for years. I really like it. Nice art style, cute writing.

It's amazing how some indies are nailing the old Nintendo franchises with the same quality.
 

Dash Kappei

Not actually that important

Lol, late as always :p

Btw, I got Fire Fu since it's on sale and besides looking gorgeous it seems like a messy and way less fun Fruit Ninja. It tries to add depth but imo it fails spectacularly and just becomes chaotic.
Too much furious swiping right from the start for my taste, it doesn't have that quid I need for a single static-screen arcade game to work its hooks on me.
Looks lovely, very much like an UbiArt's engine game.
 

Tunesmith

formerly "chigiri"
Getting Hitman Sniper for free because you previously got Hitman Go for free is, freeing.

(Bundle is on sale for $0.99, so it deducts the price if you have of them from before to 0).
 

PittaGAF

Member
Getting Hitman Sniper for free because you previously got Hitman Go for free is, freeing.

(Bundle is on sale for $0.99, so it deducts the price if you have of them from before to 0).

LOL, Thanks from the heads up....downloading.

On an unrelated note, I just had my best run in Out There....over 3 hours of single game, tons of planet visited, packed with every tech, all endings discovered, basically all aliens language decrypted.....couldn't find a viable route to gold for some reason so after an hour I was too pissed and I red ended the game again.
Of course Gamecenter didn't work.

Years later, still a masterpiece.
I still miss the gold ending, damnit.
I was so packed with tech I could travel for several jumps without even caring about fuel or oxygen....too bad I found a lot of dead ends trying to reach gold from obviously the wrong part of the map.
 
I just played through a few games that recently got Apple TV ports.

A lot of these games seem to struggle on the Apple TV for whatever reason, with stuttering and lag. Maybe I'm just less susceptible to frame rate issues on the iPad. Things that I figured would be no brainers like Lumino City have screen tearing.

But then you have stuff like AG Drive that controls like a dream and never drops a frame, so that's nice.
 

dock

Member
No plans for an iPhone version??

RCT3 and 4 are on iPhone. And I really don't want to miss out having probably the best of them on my phone.

The RCT2 port is being handled by the same company as Transport Tycoon, which has an iPhone version.
 

Stoze

Member
Got my new iPhone 6s setup and have started gaming on it, first time I've ever owned a relevant mobile device. I'm really enjoying the stuff I've been playing so far; Blackbox, Hitman GO, and Tomb of The Mask.

Blackbox is awesome and I've basically beaten as much of it as possible right now, I just wish there was more. Would gladly drop another couple bucks on more puzzles. Tomb of the Mask is very addicting and has surprisingly responsive swipe controls. Every once in a while I get thrown off for a second and killed because of it, but most of the time it's just solid, fast movement. Hitman GO is great, love the design and how it incorporates series stuff. Can't wait to see what I missed last year with Lara Croft GO.

Will try and checkout Lost Socks and Super Tribes this week, they look up my alley.
 
Thanks, I always enjoy those posts.

As you can see the platform split is about 76% iOS and 24% from Android. As said we are really happy about the Android version and that it still performs fantastic.

Wow, at getting 24% from Android and it being 'Fantastic'.
 
Got my new iPhone 6s setup and have started gaming on it, first time I've ever owned a relevant mobile device. I'm really enjoying the stuff I've been playing so far; Blackbox, Hitman GO, and Tomb of The Mask.

Blackbox is awesome and I've basically beaten as much of it as possible right now, I just wish there was more. Would gladly drop another couple bucks on more puzzles. Tomb of the Mask is very addicting and has surprisingly responsive swipe controls. Every once in a while I get thrown off for a second and killed because of it, but most of the time it's just solid, fast movement. Hitman GO is great, love the design and how it incorporates series stuff. Can't wait to see what I missed last year with Lara Croft GO.

Will try and checkout Lost Socks and Super Tribes this week, they look up my alley.
Cool, welcome to the wonderful world of mobile games. You might want to check out the Why IOS Rocks thread link into the OT, has a few hundred recommended games categorized by genre
 

PittaGAF

Member
I hope tonight to finally play Love you to bits.

Is it good right?
Can't wait to see my son face when he will discover another game like Tiny Thief

A weird thing...Tiny Thief STILL works on a old iPad 3 with latest software...but it doesn't work if I resinstall it on other devices with same OS, stuck on splash screen.
Is it a known thing?
 

Ocho

Member
I hope tonight to finally play Love you to bits.

Is it good right?
Can't wait to see my son face when he will discover another game like Tiny Thief

A weird thing...Tiny Thief STILL works on a old iPad 3 with latest software...but it doesn't work if I resinstall it on other devices with same OS, stuck on splash screen.
Is it a known thing?

Personally, I didn't like it. But I can see why others would.
 

awp69

Member
For some reason, I'm having trouble getting into Love You to Bits. It's a good game, but honestly think I prefer Tiny Thief over it
 

Stoze

Member
Cool, welcome to the wonderful world of mobile games. You might want to check out the Why IOS Rocks thread link into the OT, has a few hundred recommended games categorized by genre

Thanks. Yeah I was looking at that thread and others earlier, already have a big mental backlog going on. There are a ton of puzzle games there I'm interested in, right now I'm eyeing stuff like The Room series, Device 6, The Guides, and of course Lara Croft GO. It also looks like the whole card-game genre hybrid has hit critical popularity, that stuff looks fun.

Do The Room games work well on iPhone? It looks like the first one was designed for iPad specifically and then they ported over a pocket version, but I could be wrong. I have an older iPad that might be able to handle at least the first one.
 
Thanks. Yeah I was looking at that thread and others earlier, already have a big mental backlog going on. There are a ton of puzzle games there I'm interested in, right now I'm eyeing stuff like The Room series, Device 6, The Guides, and of course Lara Croft GO. It also looks like the whole card-game genre hybrid has hit critical popularity, that stuff looks fun.

Do The Room games work well on iPhone? It looks like the first one was designed for iPad specifically and then they ported over a pocket version, but I could be wrong. I have an older iPad that might be able to handle at least the first one.
I think they work okay, but definitely play better on the larger screen of a tablet

I can't recommend Device 6 enough, and actually recommend playing it on an iPhone
 

dock

Member
Do The Room games work well on iPhone? It looks like the first one was designed for iPad specifically and then they ported over a pocket version, but I could be wrong. I have an older iPad that might be able to handle at least the first one.
The Room launched as iPad 2 only. I had an iPad 1 at the time, so I ended up playing through it on an iPhone 4S when they later released 'The Room Pocket'. It worked okay, but it felt pokey and I always wished I could be playing on the iPad.
 

Stoze

Member
I think they work okay, but definitely play better on the larger screen of a tablet

The Room launched as iPad 2 only. I had an iPad 1 at the time, so I ended up playing through it on an iPhone 4S when they later released 'The Room Pocket'. It worked okay, but it felt pokey and I always wished I could be playing on the iPad.

That's what I assumed, thanks for the input. I just played through the free part and yeah it'd definitely play better on tablet, but it's not as bad as I thought. I may still end up playing it on my iPhone just out of convenience, and also I don't know where the iPad at the moment...
 
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