I looked for a topic and couldn't find it, apologies if discussed.
4K TVs come with HDMI ports. What version of HDMI you have depends on the TV, not the cable or console. Older versions don't support 60fps.
Many HD TVs shipped with HDMI 1.4, and some still continue to (I just almost purchased one). HDMI 1.4 and below does not support 60fps.
HDMI 2.0+ is the newest standard, and supports 18Gbps bandwidth and 60fps 4K.
So there is going to be a weird situation with next gen consoles being sold to consumers on 4K, many of which aren't going to have a TV capable out of outputting 60fps in 4K.
So, like, how is that going to work for developers? Target 60fps and then have consumers who can't play on their 4K TV unless they upgrade TV again?
4K TVs come with HDMI ports. What version of HDMI you have depends on the TV, not the cable or console. Older versions don't support 60fps.
Many HD TVs shipped with HDMI 1.4, and some still continue to (I just almost purchased one). HDMI 1.4 and below does not support 60fps.
HDMI 2.0+ is the newest standard, and supports 18Gbps bandwidth and 60fps 4K.
So there is going to be a weird situation with next gen consoles being sold to consumers on 4K, many of which aren't going to have a TV capable out of outputting 60fps in 4K.
So, like, how is that going to work for developers? Target 60fps and then have consumers who can't play on their 4K TV unless they upgrade TV again?