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Toukiden 2, Atelier Firis, Nights of Azure 2 and Samurai Warriors: Sanada Maru comin

OVDRobo

Member
In for Ni-Oh, Toukiden 2 and Berserk assuming they turn out to be decent.

Koei Tecmo must have good distribution channels with the amount of niche games they manage to get over to the west consistently.
 

Ridley327

Member
In for Ni-Oh, Toukiden 2 and Berserk assuming they turn out to be decent.

Koei Tecmo must have good distribution channels with the amount of niche games they manage to get over to the west consistently.

And they have distribution duties for NISA on top of their own output. They're really well connected at retail.
 
I love you KT.
Now Blue Reflection!

I hope that's not a bad sign, especially since BR was announced alongside NoA in Japan. But BR seems to be somewhat early in development (it doesn't have any kind of release timeframe) while NoA was immediately given a specific date, so that may be the reason for the lack of an announcement. Hopefully it comes over as well since it looks really good

blue-reflection-swordsxrty.jpg
 
I hope that's not a bad sign, especially since BR was announced alongside NoA in Japan. But BR seems to be somewhat early in development (it doesn't have any kind of release timeframe) while NoA was immediately given a specific date, so that may be the reason for the lack of an announcement. Hopefully it comes over as well since it looks really good

blue-reflection-swordsxrty.jpg

Yeah it's probably just because it's barely known compared to the NoA "franchise". Blue Reflection looks too good to be left in Japan

I need my Sailor Moon JRPG
 

TreIII

Member
Newest spinoff Sanada game wasn't all that good, so it's probably best they don't drop that one on us.

While true, it still doesn't excuse why they haven't done a thing with 4-Sumeragi, which actually IS a solid release (and has more content).

But what are ya going to do...
 
While true, it still doesn't excuse why they haven't done a thing with 4-Sumeragi, which actually IS a solid release (and has more content).

But what are ya going to do...

Capcom is way too busy localizing all their other nxt gen g...

oh wait
 

18-Volt

Member
Source? I'd have to dig, but I know Chin (EU KTE community manager) said Vita physical version of Kiwami sold poorly.

No source, I was saying this based on PSN ratings, which Vita had more of. But now it seems PS4 had kinda destroyed Vita version since then.

My fears are back on, there might be a chance that Vita versions of those games won't make it here. Wonder which ones will come which ones won't.
 
No source, I was saying this based on PSN ratings, which Vita had more of. But now it seems PS4 had kinda destroyed Vita version since then.

My fears are back on, there might be a chance that Vita versions of those games won't make it here. Wonder which ones will come which ones won't.

My guesses:

- Toukiden yes, made by Omega Force who are a big team who can spare programmers.
- Samurai Warriors maybe, reasons from above apply but the games seem to sell poorly on Vita (few ratings).
- Atelier Firis yes, there seems to be a profitable niche buying these games on Vita.
- Nights of Azure no, didn't get the first game and Gust are a smaller studio.
 
Ni-Oh is almost definitely a buy.

Also, I never realized that Toukiden 2 is the first open-world hunting game ever. Hopefully it's successful enough to push Monster Hunter further in that direction.
 

kswiston

Member
Seems to work decent enough for them.

It's not like you miss a lot if you skip 1-2 games.


Sales seem to be down from the Arland trilogy (or at least Totori and Meruru) heights. At least in Japan. However, they are clearly still making enough to stick with annual installments.


Meruru was the last game I played, though I own the next two games (as well as Rorona Plus). I need to pick up a copy of Shallie before it disappears. Sophie and this new title aren't on my radar until I get a PS4.


I really wish the Atelier series would go the PC port route, but it's Koei Tecmo, so they would probably start with Totori Plus with unchanged VITA graphics (and resolution) for $50.
 
While true, it still doesn't excuse why they haven't done a thing with 4-Sumeragi, which actually IS a solid release (and has more content).

But what are ya going to do...

True. Capcom barely gives money to the series nowadays, so they probably won't spend on localization until a reboot or something.

But if Koei does well, it might light a fire under their ass and focus on the next release coming stateside.
 
Toukiden 2 finally coming in english! Since there isn't a Freedom Wars 2 I have been waiting for Toukiden 2 to fill the void. Now if only we can get Dragon Quest Heroes 2 localized...
 

Ridley327

Member
It did okay in Japan (100k in the first week), and I think it'll get solid sales in the West if it comes to PC.

Speaking of which, why the hell hasn't Capcom ported any Monster Hunter games to PC yet?

Toukiden 2 did amazingly bad in Japan. They lost so much audience from the first game to pursue a platform where that audience doesn't exist. It's easily one of the biggest bombs in Japan of 2016.
 

kswiston

Member
Yes, and the Vita version of the game is awful. No one got fooled by it, so whatever audience K-T gained on the PS4 was obliterated by how much they lost on Vita.

I wonder if they were hoping to increase their western sales with the PS4 version. Probably unlikely. The name alone is going to limit sales outside of the niche that already buys Japanese games.
 

Ogawa-san

Member
It is, but the issue is that K-T made the game for PS4 and then downported it to Vita (where most of the fanbase was/is) so it ended up looking like a psp game.
That's more like the technical burden of going open world. Even on PS4, models look clearly worse than in Kiwami.
 

Ridley327

Member
I wonder if they were hoping to increase their western sales with the PS4 version. Probably unlikely. The name alone is going to limit sales outside of the niche that already buys Japanese games.

And judging by the reception to the port of the first game on PC, that audience is going to be understandably wary this second go-round.

I'm glad that it is coming over in spite of how poorly it's done in Japan, but they are in a tough spot in terms of continuing the franchise.
 

Saphirax

Member
That's more like the technical burden of going open world. Even on PS4, models look clearly worse than in Kiwami.

Yeah, but it still comes back to the same issue of them going for the ps4 audience with the open world gimmick when most of their fanbase was on vita. IIRC the drop between Toukiden 1 and 2 was around 50%? That's a lot of sales lost, and even then the vita version sold the most.
 
Yes, and the Vita version of the game is awful. No one got fooled by it, so whatever audience K-T gained on the PS4 was obliterated by how much they lost on Vita.

Eh, then it has the same issue that every other mismanaged Japanese IP does: Too much of a focus on domestic sales to a limited consumer base.

You'd think that, after the Souls franchise blew up, Japanese devs would have learned the value of a strong focus on international releases. Bringing moderately successful games to PC, like God Eater and Dragon's Dogma, is also a huge boon to sales.

But if the goal is to chase that Monster Hunter money by appealing to the same audience MH dominates, an audience that already has their ideal game and doesn't desire any changesto the formula... then they're doomed to fail.
 

kswiston

Member
And judging by the reception to the port of the first game on PC, that audience is going to be understandably wary this second go-round.

I'm glad that it is coming over in spite of how poorly it's done in Japan, but they are in a tough spot in terms of continuing the franchise.

15-20k copies in over a year doesn't leave much of a PC audience to be wary.
 

killatopak

Gold Member
I'll buy them.

All those games gaf. ALL THOSE GAMES!

Super hyped particularly on Berserk, Toukiden and Atelier.
 

MacTag

Banned
But if the goal is to chase that Monster Hunter money by appealing to the same audience MH dominates, an audience that already has their ideal game and doesn't desire any changesto the formula... then they're doomed to fail.
Kind of hard to even appeal to the MH audience when you refuse to support the platform they're on.
 

Oregano

Member
Eh, then it has the same issue that every other mismanaged Japanese IP does: Too much of a focus on domestic sales to a limited consumer base.

You'd think that, after the Souls franchise blew up, Japanese devs would have learned the value of a strong focus on international releases. Bringing moderately successful games to PC, like God Eater and Dragon's Dogma, is also a huge boon to sales.

But if the goal is to chase that Monster Hunter money by appealing to the same audience MH dominates, an audience that already has their ideal game and doesn't desire any changesto the formula... then they're doomed to fail.

That's like the exact opposite of what happened. Toukiden 2 focused on the (western) console audience and it destroyed their domestic sales.

Also I'm not sure how God Eater has done tremendously well on Steam but I'm on mobile and can't check Steamspy right now.
 

Ridley327

Member
Kind of hard to even appeal to the MH audience when you refuse to support the platform they're on.

I made the comparison in a Media Create thread that hunting action titles on the Vita are like lampreys without a shark to latch onto. I get why Sony was so aggressive in luring everything not Monster Hunter away from the 3DS, but Sony failed to fill the gap in with their entries in the genre. Soul Sacrifice loudly discarded any young audience with its focus on blood and gore, and Freedom Wars never had a good hook to lure people to it. The closest thing that Sony has had to a Monster Hunter has been God Eater from Bamco, and that ain't no Monster Hunter.
 

MacTag

Banned
That's decent-ish I guess.
Well, compared to the other games mentioned:

Dragon's Dogma: Dark Arisen: 406,221 ± 16,483

Toukiden: Kiwami: 17,006 ± 3,374

Dark Souls: Prepare to Die Edition: 2,639,647 ± 41,875
Dark Souls II: 1,016,166 ± 26,046
Dark Souls II: Scholar of the First Sin: 808,935 ± 23,246
Dark Souls III: 1,064,029 ± 26,650
 

ShinMaruku

Member
When you see a game by team Ninja don't look too much for a PC version, they don't like doing the pc port business.
 

maouvin

Member
Double dipping
(PSV/4)
on Toukiden 2, let's go. Make it a triple dip IF they come out with a PC version supporting cross-save with the PS games.
Azure 2 is a day-one too.

Those other ones can wait.
 

MacTag

Banned
When you see a game by team Ninja don't look too much for a PC version, they don't like doing the pc port business.
They ported DOA5 which did okay-ish despite some issues, and Yaiba also got a PC port. Skipped DOAX3 and Hyrule Warriors for obvious reasons though. I'd say a (good) PC port would be smart for Nioh given the market for similar games on the platform like Dark Souls and Dragon's Dogma.
 

Lren

Member
Buying Toukiden 2, Firis, Nioh and Samurai Warriors for sure. Just hope the releases are spaced out enough so that my wallet doesn't hurt too much.

A man can dream.
 
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