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Halo 5: Forge - First PC Gameplay (Custom Match + 4K Map Flythrough)

I don't have enough space on my Christmas drive to install the windows update... you need 20 gigs of space, and I have a 2 tbs of hard drive space, but across 4 drives. My Christmas drive only has 80 gigs and I literally cannot find anything to delete on it. I only have 9.8 left.
 
Should work just fine if you enable desktop recording since all apps are in borderless windowed mode.

No FoV slider and the game being locked to 60fps really sours the experience for me. =/
Ran around in a map a bit and the tearing I get is annoying (I don't want to use vsync), the FoV is not super low but low enough to make me feel a bit weird.

We are so close to what I want the Halo experience to be on PC, I hope they get it right with the next one if they develop it properly for PC.

Thank you!
 

Brannon

Member
I can see why they'd not have an FoV slider; since the maps being made will be deployed onto the Xbone, they want to be absolutely sure that what you see is what the Xbone player will see. A very thin excuse to be sure, but there you go.
 
I can see why they'd not have an FoV slider; since the maps being made will be deployed onto the Xbone, they want to be absolutely sure that what you see is what the Xbone player will see. A very thin excuse to be sure, but there you go.

Forza 6 Apex doesn't have a FoV slider either :-(
 

Kibbles

Member
I can see why they'd not have an FoV slider; since the maps being made will be deployed onto the Xbone, they want to be absolutely sure that what you see is what the Xbone player will see. A very thin excuse to be sure, but there you go.

Include a fov slider on console, BF1 has it on Xbone.
 

NOKYARD

Member
About 12 hours late, but I was looking up info on Halo 5 PC's FOV settings (or lack of) and noticed someone brought up the Forge FOV filter. Presumably the reason Halo 5's Increased FOV forge filter breaks ADS is because those settings are manipulative and not additive, where "scope in with Storm Rifle" would be "[Current FOV] - [Storm Rifle ADS FOV penalty]", rather than the actual setup where "scope in with Storm Rifle" is "set FOV to FOV x". iirc the settings actually still work with the low FOV filter, so it's possible the ADS functionality is additive / subtractive up to a certain point, but going above a certain amount (over 100? talking out of my ass here) breaks it, or the increased FOV filter manually disables FOV fuckery related to ADS to avoid any major performance hitches (which would be more noticeable using a large FOV compared to using an even smaller one with the decreased FOV forge filter).
This sentence needs a FoV slider.
 
It's 12 AM here and it says that Halo 5 Forge is not available yet but I can't find the Halo App in the store there is nothing! should I be worried?
 

dLMN8R

Member
I don't understand why anyone expected a midnight launch. Microsoft certainly never indicated it was releasing at midnight.

When it's out, you'll know. This isn't something that's just going to silently release under the radar.
 

belushy

Banned
I don't understand why anyone expected a midnight launch. Microsoft certainly never indicated it was releasing at midnight.

When it's out, you'll know. This isn't something that's just going to silently release under the radar.

This. Past H5 updates normally hit around 12 pm i think.
 

GrizzNKev

Banned
I don't understand why anyone expected a midnight launch. Microsoft certainly never indicated it was releasing at midnight.

When it's out, you'll know. This isn't something that's just going to silently release under the radar.

uh, because most of the time video games release at midnight, and this is a video game. Come on man
 

Miker

Member
Played some games with @jediyoshi and it absolutely works as advertised. It's Halo 5's custom games multiplayer, on Windows 10. I had to add friends via the Xbox app because lol, but then inviting them to my party in Halo was very simple, and he didn't have any problems joining. From there, I picked a map and gametype, and we were playing. Besides the initial hurdle of adding friends in another app, it was shockingly painless.

I was pulling a locked 4K/60fps on a 3570k@4.4/1070/8GB and I don't really anticipate anybody really needing the absurd processor and RAM requirements from the MS spec sheet. Then again, it was normal slayer on a stock map with 3 people, so maybe if you had a full BTB going on your crazy Forge Blood Gulch map, things might be different.

As for how it plays, I actually found it way more difficult to adjust to m+kb than I anticipated. I grew up playing UT/Quake as a rocket launcher guy, so I'm not great with realistic shooters on PC, and I'm kind of bad at hitscan weapons in general on the platform. Even as a PC gamer first and foremost, I could not hit jack shit with the pistol. I think people may underestimate the impact of aim assist and bullet magnetism on consoles, and maybe overestimate the general skill of the average m/kb player. This is probably especially true when it comes to Halo's emphasis on the pistol, i.e. a single-shot weapon with a longer TTK, as opposed to turning 180 w/ an AR and downing a guy with a quick burst.

Without any sort of aim assist, I found it legitimately difficult to keep a bead on a moving target, and my accuracy suffered for it. I'm decent, not great at Halo 5 - I have a 52% accuracy w/ the magnum over 1130 kills in Halo 5 Xbone w/ 854 headshots, and I think I probably hit maybe 30% of my shots, and I really struggled to get that last headshot after depleting shields. It wasn't too far from the magnum scene in Pulp Fiction, honestly. I'm sure I'd be better with, say, a rocket launcher and shotty on PC, but the pistol - the best weapon in the Halo 5 arsenal - is a nonstarter for me on PC without more practice.

The mouse controls themselves are beyond reproach. Options to disable acceleration, options for raw input, and 0.1 increments in sensitivity. It's legit great. Beyond that, thruster on caps lock feels super weird, and putting it on shift and sprint on caps lock feels even weirder. I did feel somewhat hamstrung by only being able to thrust in 8 directions, but it's not a big deal in practice. With somewhat awkward placement of the binding, though, I did have to remind myself that it was there. You can't bind anything to left alt, which is a bummer, because I would've put sprint on there instead.

Anyway, aside from my own personal musings on controls, it's a fantastic port of the best console shooter available at the moment. For anybody who knows about the product and has reasonable expectations of the game and its console origins, I can't see how anybody would be disappointed with what Microsoft is literally giving away for free.

Anybody who wants to play should add my gamertag (who came up with that awful word) Mikerrrrr, and join our Discord channel too.
 

membran

Member
Without any sort of aim assist, I found it legitimately difficult to keep a bead on a moving target, and my accuracy suffered for it.

Thanks for your impressions, I'm happy to hear that the performance appears to be really good. Regarding sticky aim / bullet magnetism, can you confirm that it is enabled when playing with a 360 / One gamepad as opposed to playing with mouse and keyboard?
 

Jawmuncher

Member
Ugh it's still not out? This download is huge, I would like to start it since it's gonna take me like a day at the quickest.
 

membran

Member
Ugh it's still not out? This download is huge, I would like to start it since it's gonna take me like a day at the quickest.

If it's any consolation, I only got an underwhelming 3 to 4 megabyte per second download rate off the windows store when testing it yesterday. Steam on the other hand uses all my bandwidth at 12,5 megabyte per second.

So I too will have to wait for like 3 hours or something. But a full day? That's rough.
 

Trup1aya

Member
Can anyone who has h5 on Xbox and Forge on PC comment on the aiming system.

Are the hit boxes and magnetism the same despite using KB/m?
 

JDB

Banned
Can anyone who has h5 on Xbox and Forge on PC comment on the aiming system.

Are the hit boxes and magnetism the same despite using KB/m?
Haven't tested it yet, but it definitely felt that way playing for a bit. Did some SWAT and got very generous headshots.
 
I don't have enough space on my Christmas drive to install the windows update... you need 20 gigs of space, and I have a 2 tbs of hard drive space, but across 4 drives. My Christmas drive only has 80 gigs and I literally cannot find anything to delete on it. I only have 9.8 left.

This is the exact same issue that I'm struggling with right now. I now have to buy another SSD.
 
It's flawless in technical performance this game. 1440p 60fps on a GTX 780. Haven't tried 4K. Great controller support, has auto aim but it's not exaggerated.

You need friends at first to join a game, but once you play with people, they'll appear on your recent list in-game.


From then on, you can use friends to automatically join games, or even the recents list.

Today I joined a game without the need of discord, by simply going to recents, selecting a random guy, and cliccking join.

I'm very, very happy overall, even without the game browser.
 

psyfi

Banned
Keep the impressions coming, folks. I won't be able to play this for a while, but I'm still excited as hell.
 
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