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Mass Effect: Andromeda | Review Thread

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Nirolak

Mrgrgr
so if this is C team

what's A team working on? nebulous AAA title with no name?

The original leads are on the game EA teased that sounds like Destiny.

That one will have had a ~6 year development cycle by the time it's out, and is unveiling soon.
 

Forceatowulf

G***n S**n*bi
soV8mAa.png
yeeeeah see, to me, only ME2 is worthy of those 9+ scores. ME1 and 3 though? I just can't agree with that. Mid to high 8s? For sure. Great fucking games.
 

Rozart

Member
Yeah, majority of reviews are praising gameplay but slamming the story, dialogue, and generally shitty writing quality. It's the biggest concern I had after the trial, where Ryder's science role is perfectly captured through gameplay: scanning providing lore right there in the game rather than added to a codex menu most of us will never read, and adding research points and resources to fold into crafting.

BUT

Then I have a sit-com level conversation with Suvi about her science paper on Eos, that Ryder ridicules for being 60 pages long, which Suvi thinks is a comment on 60 pages not being long enough for a science paper (haha), but she promises to email me a copy and Ryder acts all awkward about that idea (hahaha), and then the climax of the joke is the email system on board this science and exploration ship thinks an email containing a science paper must be spam so quarantines it! (HAHAHAhahaaaa...haaaaaaaaaa...aaaaa...) I swear to god I could hear the canned laughter all the way through that exchange. Like a bad episode of the Big Bang Theory. Seriously shit writing quality that even undermines the story the game is trying to tell.

This. This is my major worry. Bioware excels at effortlessly snappy, witty party banter. That's one the main reasons why I enjoy their games so much. And if Andromeda fails to deliver on something that's a classic staple of Bioware games...then, that's really disheartening to see.
 
Sonic Chronicles with the one point advantage over this game is funny as hell.

I sincerely hope not. We don't have any other Space/Sci-fi RPG's at the moment...at least on the PS4.

There's Star Ocean.. which is probably dead as well.

People love their fantasy/medieval RPGs.

Between this and Star Ocean bombing, we need a good space opera before the gen ends. Anything in development that would cover this niche?

Xenoblade Chronicles X has an 84% metacritic.

It's super Sci-Fi. They acrylic explain quite a bit of the technology they use. The starting premise with ark ships exploring a new world is actually very close to Andromeda.

It's my GOTG so far.
 

Grassy

Member
Well for anyone who bought this on PC through Origin, you have 24 hours from the time you first launch it to get a refund, regardless of time played - https://help.ea.com/en/refund/

I'm going to put in some time with it tomorrow and see how I feel. It might be a good idea to just wait 6 months or so for it to hit EA/Origin Access and play it once it's had a few patches.
 
But who will be in charge of it? Certainly not Montreal with the way they utterly fumbled the baton. And not sure EA/Bioware want to spend their developer bandwidth on something that has suffered a backlash twice.

Mass Effect 3 still had rave reviews though, this didn't.

On who will be in charge of it, I dont know. Still EA has the financial power to just employ a new team to work on it, with influential people helming it.
 

K.Sabot

Member
The original leads are on the game EA teased that sounds like Destiny.

That one will have had a ~6 year development cycle by the time it's out, and is unveiling soon.

ooooh excitement abounds.

Shame this looks so half baked, perhaps the game showing up empty handed to two E3's gives credence to a theory that maybe they haven't been working on this for 5+ years.
 

Fardeen

Member
Not getting much single player preview and videos or even a good gameplay video indicates a prob. Also having a few on the eve of release. Something gotta be wrong
 

Rad-

Member
yeeeeah see, to me, only ME2 is worthy of those 9+ scores. ME1 and 3 though? I just can't agree with that. Mid to high 8s though? For sure. Great fucking games.

ME1 was amazing back in 2007 and deserves a 9 imo. ME2 indeed deserves that 9½ and it was one of the greatest games of last gen. ME3 is more like 8½. Surprising that it got as high as 93 average.
 

Rezbit

Member
The wash-up from this will be really interesting. Seems like maybe they didn't have the easiest development, maybe they bit off more than they could chew?
 
So its good, but probably not great, and definitely doesn't reach the brilliance of the first two games. Sounds like a solid $25-30 purchase when steam sale rolls around. I'm excited to play it, just not at full price I don't think.

I've gotta say I'm really disappointed this isn't a better game. I hope they get another shot at this with a sequel, sounds like they really nailed the combat, just gotta find some better writers. Might want to try to poach some of those Witcher fellas like Guerrilla Games did ;)
I'm worried they may have deliberately kept the writing level low grade to "appeal to a wider audience". I just can't fathom that professional writers are really this bad at dialogue.

DA2 wasn't the end of that series, so I'm sure Mass Effect will live on. They just need to remember that a lot of their players are far more educated than they think, and may actually enjoy some science in their sci fi games.
 

spekkeh

Banned
Eurogamer's review is absolutely savage. It takes all the bad elements from Inquisition and adds nothing good.

're left with a zesty but unsurprising third-person shooter, struggling through a soup of mundane chores - a game of mesmerising, gargantuan landscapes sabotaged by uneven writing and (at the time of review) an astonishing quantity of bugs. Perhaps above all, there's a shortage of drama or real consequence to Andromeda

away from the flexible yet impactful narratives of previous games and towards the spineless, anything-goes tepidity of an open world.

The lion's share of Andromeda's missions are busywork - go to a waypoint, scan 10 Remnant collapsible shelving units with your ugly wrist-mounted display, scoop up five mineral deposits for some lazy boffin back on the Nexus, blow up three raider outposts, and so forth.

giphy.gif
 
The people that "understood what made Mass Effect Mass Effect" left long before people raged over the ending of the third game. Drew Karpyshyn in particular left Bioware before Mass Effect 3.
Casey Hudson? Preston Watamaniuk? Derek Watts? Mac Walters?

Most key pieces were there the entire trilogy. Some got moved within the studio. Some left.
 

A-V-B

Member
I'm worried they may have deliberately kept the writing level low grade to "appeal to a wider audience". I just can't fathom that professional writers are really this bad at dialogue.

Dialogue's one of the first things to fuck up. It's fuckin' hard.
 

Ulong

Member
ME2 suffers so much from only existing because they said it would be a trilogy though, you know what I mean? Like nothing really happens with the core story that was set up in ME1. We just kill time with some collectors and cerberus while waiting for the reapers to get closer. ME2 does a lot right with gameplay and characters, but man the overall main story of that game bums me out too much, I think I actually prefered 1 in the end.
 

Ivory Samoan

Gold Member
I'm out, baby. There was a time when I never thought I could have skipped a Mass Effect game. I still own all the novels and comics, for God's sake. But this game just looks like such a shitshow, and I have more than enough great games to play right now.

As someone who also owns the comics and the novels and has played the game extensively, I urge you to try it for yourself: plenty of fans are loving it (just as many are hating it too though) so up to you :)

If nothing else, the MP is a blast, even if you don't like the campaign for some reason.
 

GHG

Gold Member
Looks like Peter Moore exited the building.At the right time.

Someone's going to be having to make tough decisions if this ends up flopping commercially as well.
 

jmaine_ph

Member
Wow, this is below my lowest of expectations. Was always going to pick this up down the line but man this is disappointing.
 
But who will be in charge of it? Certainly not Montreal with the way they utterly fumbled the baton. And not sure EA/Bioware want to spend their developer bandwidth on something that has suffered a backlash twice.

I don't see why not. Edmonton houses the two A-teams, working on New IP and Dragon Age respectively and Austin is working on Knights of the Old Republic. I can't see either of those studios dropping their current projects to work on another full game.

And Montreal now has a full AAA game under their belt, experience with the Frost Bite engine, and what seems to be a whole lot of feedback on what worked and what didn't. The only two options I see are to give Montreal another game hoping they've learned from the experience, or return them to being a support studio.
 

TI82

Banned
In case anyone was curious, gif of one of the T-pose glitches. Pretty similar to the glitched NBA Elite game that got canceled for similar bugs (among other things)

giphy.gif


bynum-jesus-o.gif
 

jurgen

Member
Casey Hudson? Preston Watamaniuk? Derek Watts? Mac Walters?

Most key pieces were there the entire trilogy. Some got moved within the studio. Some left.

I was speaking more towards writing. Drew Karpyshyn's impact on ME2 was definitely missing from the writing on ME3.
 

Slaythe

Member
To be fair, Horizon and Nier's side quests are pretty shit "busywork chores" but those games also do a lot of other things well.

SOME of their sidequests, they also have great sidequests. That's the key, they have a mixture of busywork and compelling stories being told.

Same for Zelda. Zelda felt more rewarding though despite less "story" per say. :D
 
ooooh excitement abounds.

Shame this looks so half baked, perhaps the game showing up empty handed to two E3's gives credence to a theory that maybe they haven't been working on this for 5+ years.

I mean, it probably hasn't right? This game's development must have coincided with at least 1 other game's production, if not 2 at some point or another. Bioware is a very large studio, but still, talent is talent, and you can't have your best working on everything.
 

Rad-

Member
ME2 suffers so much from only existing because they said it would be a trilogy though, you know what I mean? Like nothing really happens with the core story that was set up in ME1. We just kill time with some collectors and cerberus while waiting for the reapers to get closer. ME2 does a lot right with gameplay and characters, but man the overall main story of that game bums me out too much, I think I actually prefered 1 in the end.

I feel like they did the BG2 approach with ME2's story telling. BG2's main story isn't that great either but it's all the side stories and character stories that make it amazing. I see it the same way for ME2.
 

Pooya

Member
I'm not sure how much it makes sense for EA to continue making 'traditional' games like this. If the game isn't selling crazy out of the gates it's just not going to work out. All the big publishers are either doing online service games or if there is a single player packaged type of deal, it's such a big seller that justifies doing it. I'm not sure the type of games Bioware used to make in general are worthwhile going forward for EA. They never got even close to selling Fallout/Skyrim numbers. 5 years in development, maybe selling 4-5m copies isn't good enough for EA to keep investing I think. Whatever Bioware is making right now for new IP, I expect is online and always connected type of deal. We'll see. I think EA is mostly done with sp games in general like almost everyone else. Battlefield, sports games and Star Wars. Maybe Star Wars sees some sp game but that's it...
 

scoobs

Member
dude it's been on Origin since ME3 :p

I've been replaying 1 and 2 on Steam, so I just kind of figured (never played 3, heard too much horrible shit about it from people I trust on the series). Maybe I'll give it a go now that Andromeda is apparently even worse, I'm really craving some mass effect in my life.
 

Lime

Member
Honestly, the damage control and denial the last year or so were pretty damning in retrospect:

"employees are just leaving the project because their work is finished and they aren't needed any longer"

"they're only showing conceptual trailers with employee interviews because they're waiting for the big unveil!"

"ME:A is no longer restricted by last-gen consoles, it'll be even better than DA:I"

"they are just doing Fallout 4 marketing, you'll see"

"they'll do a final pass on animation bugs, don't worry"

"everything we didn't like about DA:I is not going to be in there despite the signs pointing to it."

"it gets much better after the first 10 hours, you'll see"

etc. You even had a bunch of posters attacking other posters for finding the indications of the trial access to be subpar and underwhelming last week.
 

GlamFM

Banned
So having the team that made the mediocre ME3 DLC lead this project resulted in a mediocre game.

Must be huge surprise for everyone at Bioware.
 
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