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Sony Playstation: First Party Studios & their Current Projects

SP is 100 percent and a From Software exclusive is a safe bet. I could easily see DMC5 as well so that would make three. Most of that stuff listed is probably not realistic for any year though.
I was gonna add from software wasn't sure if it was ready to show tho I suppose it should be tho right?

Your last sentence breaks my heart..Ape escape
 

Skeeter49

Member
If there is a Playstation fighting game, i really think PSX would be a better place to show it.
If it's at E3, it needs to be a gameplay trailer, and it needs to debut big characters.
 
im still pissed of how sony handled playstation all-stars.
what a waste of potential

Problem #1 was using it as a marketing tool for other games as opposed to featuring actual Playstation All-Star. Big Daddy never has and never will be viewed as that. But it was nice marketing for Bioshock Infinite.
 
Problem #1 was using it as a marketing tool for other games as opposed to featuring actual Playstation All-Star. Big Daddy never has and never will be viewed as that. But it was nice marketing for Bioshock Infinite.

I'm not even sure I'd call that problem #1 of the character problem subset of problems, more like #2. #1 was not securing appearances by key Playstation legacy characters like Crash, Lara, Cloud, Sephiroth, Sora, etc.

But yes, Big Daddy and Nu-Dante (instead of real Dante) were egregious marketing inclusions. Raiden was more of a grey area because although it was his Revengeance appearance as default, and he isn't Snake, he was a major character in MGS2 and MGS4, 2 of the most significant games in Playstation history. No problems with Heihachi, in fact of all the characters from all the fighting franchises that have ever appeared on Sony's hardware, he'd probably be my top pick for representation.
 
I think I'd take a yearly Assassin's Creed over 90% of other things. Something about the franchise just pulls all the right strings for me.

I still like the core ideas behind AC, but if this new soft reboot is not significantly revamped and improved from the last two then I want nothing to do with it. It needed to be shelved. Combat suck, exploration was a joke and the story was going nowhere.
 

BigEmil

Junior Member
I want Ubisoft's teams/talent to be able to create something new that's not tied to a old tired franchise. Especially since shitty movie is now attached to it.
The upcoming rumoured Assassin Creed set in Egypt is the only AC game I'm hyped for it'll be a day one buy and the closest to a Prince of Persia game I'll get, the rest of AC games i don't care for, it's also nice they're not rushing this one like the previous two they took a 2 year gap so far for this one and not yearly like the others
 
I gave Assassin's Creed 2 tries (the first two) before I stopped caring about it. Every Steam sale I look at the AC games and think about buying them but end up passing (UPlay is a factor with that too).
 
Problem #1 was using it as a marketing tool for other games as opposed to featuring actual Playstation All-Star. Big Daddy never has and never will be viewed as that. But it was nice marketing for Bioshock Infinite.

I agree, but it wouldn't have been made otherwise. Taking inspiration from something is one thing, but trying to replicate a Nintendo game like Smash is another.

Fun game, but I'm surprised it got that far.
 

fatherKratos

Neo Member
For me, that's actually a bit disappointing. What set The Last of Us apart was its quiet moments. Hell, Left Behind was so good precisely because it recognized that the story it wanted to tell didn't require much violence, was okay with that, and filled the space with a quiet and effective story. I wish they had gone even further in that direction. Violence certainly had a place in The Last of Us, but it was a unique and interesting game in part because it frequently treated violence as incidental—rather than fundamental—to its storytelling.

Well, when it comes to storytelling, i've full confidence in ND. I'm sure there will be a lot of quite, emotional moments. Isnt Ellie playing the guitar in that teaser indicates this?(off course after all the violence part)

So what you're saying is
Agent comeback
Ape escape 4
Jack and dexter reboot
Sly cooper 5
Sp new ip
Dmc5 reveal
PlayStation all stars 2
Bloodborne 2

Gr8 list. But the wishes never end...a dead space reboot, Contra?...half life 3 :)
 

Wozman23

Member
Had PSASBR had an actual All-Star roster it still would have had plenty of issues. (Four versions of 'to have' combo!!!)

For a sequel, step one would be to make a competent, fun to play fighter - whether that's evolving the current formula or scrapping it for something new or more like Smash. Step two is to secure at the very least Crash and Spyro.

The Crash remakes give me hope the step 2 can now be accomplished. Step one will still have to be proven. And that's coming from someone who took the time to platinum the original.
 
Had PSASBR had an actual All-Star roster it still would have had plenty of issues. (Four versions of 'to have' combo!!!)

For a sequel, step one would be to make a competent, fun to play fighter - whether that's evolving the current formula or scrapping it for something new or more like Smash. Step two is to secure at the very least Crash and Spyro.

The Crash remakes give me hope the step 2 can now be accomplished. Step one will still have to be proven. And that's coming from someone who took the time to platinum the original.

MORE like Smash? It was already way too much of a Smash clone as is. They really should've gone for something more along the lines of Power Stone, I think that would've been a much better fit with most of Sony's roster of characters.

On top of that and getting much better third party characters, it also needed a lot more content and a far, far more interesting story mode.
 

Endo Punk

Member
Since psasbr is viewed as a failure I imagine it's going to be even harder now for Sony to convince 3rd party developers to lend their characters, especially the beloved ones like Snake, Dante, Tomb Raider etc. Nintendo has clout so devs fall over themselves to have their character represented. Sony has a hell of a lot more to prove now, and if they are just going to cheapen out again there's little point for a do over. Go big this time or go home.
 

SamNW

Member
Well, when it comes to storytelling, i've full confidence in ND. I'm sure there will be a lot of quite, emotional moments. Isnt Ellie playing the guitar in that teaser indicates this?(off course after all the violence part)
Totally. I'm with you in thinking that the team working on it will deliver another excellent game. I just think I'll have some of the same criticisms that I did with the first game. But again, I think it's great.
 
I'm not even sure I'd call that problem #1 of the character problem subset of problems, more like #2. #1 was not securing appearances by key Playstation legacy characters like Crash, Lara, Cloud, Sephiroth, Sora, etc.

But yes, Big Daddy and Nu-Dante (instead of real Dante) were egregious marketing inclusions. Raiden was more of a grey area because although it was his Revengeance appearance as default, and he isn't Snake, he was a major character in MGS2 and MGS4, 2 of the most significant games in Playstation history. No problems with Heihachi, in fact of all the characters from all the fighting franchises that have ever appeared on Sony's hardware, he'd probably be my top pick for representation.

I mean, I can understand why they couldn't get Sora as Disney may be a bit hesitant to allow him into it. But what happened with some of the others was ridiculous. A character reboot Dante should've been a skin for the original take on the character, if there was a version of him in it at all. But that gets into the marketing aspect that I talked about. Capcom was pushing the reboot so instead of getting the character that people associate with the brand, we instead got a completely different character with the same name.

I agree, but it wouldn't have been made otherwise. Taking inspiration from something is one thing, but trying to replicate a Nintendo game like Smash is another.

Fun game, but I'm surprised it got that far.

Then to be blunt, it shouldn't have been made. If they couldn't secure actual iconic PS characters, then they never should've greenlighted the project.

Since psasbr is viewed as a failure I imagine it's going to be even harder now for Sony to convince 3rd party developers to lend their characters, especially the beloved ones like Snake, Dante, Tomb Raider etc. Nintendo has clout so devs fall over themselves to have their character represented. Sony has a hell of a lot more to prove now, and if they are just going to cheapen out again there's little point for a do over. Go big this time or go home.

If there ever is a new PSASBR-style game, then Sony's first should be to go out and make sure they can secure the proper characters. If they can't, then should just kill the project before any serious resources have been dumped into it. And I know that when PSASBR was announced there were some mocking the idea of iconic PS characters. But the reality is that a lot of gamers grew up in that era. They're nostalgic for characters created then rather than the Mario's, Zelda's, and Simon Belmont's of the world. So, there is a market there if it's done right.

If they were to make one today, the lineup for the first game shouldn't be difficult

First Party:
Kat
Aloy
Drake
Parappa
Spike
Sweet Tooth
Toro
Dart
Ratchet & Clank
Jak & Daxter
Sly
Robbit
Ellie or Joel
Atoi/Iota

Third Party:
Alucard
Jill Valentine
Solid Snake
Raziel
Lenneth
Cloud
Crash
Spyro
Kazuya
Reiko Nagase
Lara
Dante
Kiryu
Chie

At least for the first game/reboot, something like that would be great. Obviously some big names from first and third party games are missing, but you need to reserve some from sequels. But those are all PS All-Star characters on some level. Characters that people absolutely associate with those consoles.

As far as gameplay goes, i've said it before, but a PS fighting game should be 3D. It makes sense for Smash to be 2D as most of the characters in those games originated in a 2D world. But most of the famous PS characters originated in a 3D world. So, something like Power Stone would be absolutely perfect for that type of game. It would allow for most of the characters to be what you'd expect them to be as we're used to seeing them navigate 3D worlds as opposed to running left and right.
 
I mean, I can understand why they couldn't get Sora as Disney may be a bit hesitant to allow him into it. But what happened with some of the others was ridiculous. A character reboot Dante should've been a skin for the original take on the character, if there was a version of him in it at all. But that gets into the marketing aspect that I talked about. Capcom was pushing the reboot so instead of getting the character that people associate with the brand, we instead got a completely different character with the same name.



Then to be blunt, it shouldn't have been made. If they couldn't secure actual iconic PS characters, then they never should've greenlighted the project.



If there ever is a new PSASBR-style game, then Sony's first should be to go out and make sure they can secure the proper characters. If they can't, then should just kill the project before any serious resources have been dumped into it. And I know that when PSASBR was announced there were some mocking the idea of iconic PS characters. But the reality is that a lot of gamers grew up in that era. They're nostalgic for characters created then rather than the Mario's, Zelda's, and Simon Belmont's of the world. So, there is a market there if it's done right.

If they were to make one today, the lineup for the first game shouldn't be difficult

First Party:
Kat
Aloy
Drake
Parappa
Spike
Sweet Tooth
Toro
Dart
Ratchet & Clank
Jak & Daxter
Sly
Robbit
Ellie or Joel
Atoi/Iota

Third Party:
Alucard
Jill Valentine
Solid Snake
Raziel
Lenneth
Cloud
Crash
Spyro
Kazuya
Reiko Nagase
Lara
Dante
Kiryu
Chie

At least for the first game/reboot, something like that would be great. Obviously some big names from first and third party games are missing, but you need to reserve some from sequels. But those are all PS All-Star characters on some level. Characters that people absolutely associate with those consoles.

As far as gameplay goes, i've said it before, but a PS fighting game should be 3D. It makes sense for Smash to be 2D as most of the characters in those games originated in a 2D world. But most of the famous PS characters originated in a 3D world. So, something like Power Stone would be absolutely perfect for that type of game. It would allow for most of the characters to be what you'd expect them to be as we're used to seeing them navigate 3D worlds as opposed to running left and right.

Add Gehrman from Bloodborne and Sackboy for first party. I would definitely consider a game with that roster you proposed. Hope they give it another try.
 

Endo Punk

Member
Most importantly, it frigging needs a cohesive art style. Can't stress how bad the different art style combinations looked in psasbr. It can be a story point, all characters taken from their respective world and put in a parallel universe where they all appear cohesive.
 
If you're expecting an Assassin's Creed game that takes a lot of cues from Wild Hunt, I don't think you're going to be satisfied. Those two games are just incredibly different. Taking a year off will almost certainly result in a better and more clearly differentiated game, but I'm not expecting the sort of transformation that you're suggesting.

I was basing my comment on this rumour: http://www.neogaf.com/forum/showthread.php?t=1165890

The game is going for a Witcher feel, with player progression, freeform combat system.

Of course this is just a rumour but I can totally see Ubi wanting some of that Witcher pie.

nah i think there could be def. more (bloodborne 2/FS new IP, DMC5, Japan Studio)

Any reason why you think there will be a new FPS IP?

EDIT - never mind, I misread your post!

If they're going to take the sting out of anything Microsoft have to show then they need to continue doing what they're doing. Drop bombs and boss it. But they know they need to keep up going a year or two from now which is why they'll continue to show on going projects.

Honestly, I think Bloodborne 2 would be one of the hypest games of the show, and a new game from Sucker Punch would be a big deal, especially if it's sci-fi (as rumoured). Also if they have any gameplay from The Last of Us 2 or Death Stranding that would be massive.

WiLD hasn't had an E3 showing yet.

I doubt it will. It's a smaller European-developed game, and do they ever get a showing at E3?

Problem #1 was using it as a marketing tool for other games as opposed to featuring actual Playstation All-Star. Big Daddy never has and never will be viewed as that. But it was nice marketing for Bioshock Infinite.

Raiden and Heihachi were fine and old Dante would have been great, but Big Daddy was a terrible idea and Isaac from Dead Space was a weird choice. I didn't mind Raiden at all because he was pretty important in MGS2 & 4, and considering Snake was in Smash then Raiden was a pretty satisfactory second choice.

I'm not even sure I'd call that problem #1 of the character problem subset of problems, more like #2. #1 was not securing appearances by key Playstation legacy characters like Crash, Lara, Cloud, Sephiroth, Sora, etc.

Yeah, I definitely agree with this. Making it about key PlayStation characters feels weird if they're not going to include these protagonists who helped define the PS1.

Give me Claire, Kat, and Aloy and we're good to go.

I'm racking my brains, but who is Claire?

I still like the core ideas behind AC, but if this new soft reboot is not significantly revamped and improved from the last two then I want nothing to do with it. It needed to be shelved. Combat suck, exploration was a joke and the story was going nowhere.

Totally agree with this. I've always much preferred the premise and idea of AC than the reality of them.

First Party:
Kat
Aloy
Drake
Parappa
Spike
Sweet Tooth
Toro
Dart
Ratchet & Clank
Jak & Daxter
Sly
Robbit
Ellie or Joel
Atoi/Iota

Third Party:
Alucard
Jill Valentine
Solid Snake
Raziel
Lenneth
Cloud
Crash
Spyro
Kazuya
Reiko Nagase
Lara
Dante
Kiryu
Chie

Pretty good line-up. I doubt they could get all of those guest characters, but I'd say 5-6 would be enough. Personally I'd go for Crash, Lara (if they can get her), Kiryu, Dante, maybe a Resi protagonist (I'd probably pick Leon because I have a man-crush on him), and I'd be quite happy with Raiden again. I would also like a Final Fantasy protagonist, but wouldn't pick Cloud due to his association with Smash now. I would be pretty happy with any of the following:

Tifa, Vincent, Tidus, Yuna, Squall, Steiner, Vivi, Lightning, or maybe even one of the pretty boys from FFXV (have not played it).

First-party wise I would also include:

Rynn from Drakan (but only because I'm one of two people who still cares about that series)
Jen from Primal (but only because I'm one of four people who still cares about that series)
Nariko from Heavenly Sword
Gabriel Logan or Lian Xing from Syphon Filter
Kratos from God of War
Spider-Man if the license allowed
Sir Dan from Medievil
Maybe whoever the protagonist is from the new Sucker Punch game
A Chimera soldier from Resistance

Most importantly, it frigging needs a cohesive art style. Can't stress how bad the different art style combinations looked in psasbr. It can be a story point, all characters taken from their respective world and put in a parallel universe where they all appear cohesive.

Yep; this and much better menus that didn't feel like they were knocked up in a fortnight!
 

Widge

Member
I would also like a Final Fantasy protagonist, but wouldn't pick Cloud due to his association with Smash now. I would be pretty happy with any of the following:

Tifa, Vincent, Tidus, Yuna, Squall, Steiner, Vivi, Lightning, or maybe even one of the pretty boys from FFXV (have not played it).

With Dissidia, Square titles would be unlikely to find their way into a Sony battler line up. Square are one of the few companies with characters iconic enough to make one of these games off their own back.
 
If there ever is a new PSASBR-style game, then Sony's first should be to go out and make sure they can secure the proper characters. If they can't, then should just kill the project before any serious resources have been dumped into it. And I know that when PSASBR was announced there were some mocking the idea of iconic PS characters. But the reality is that a lot of gamers grew up in that era. They're nostalgic for characters created then rather than the Mario's, Zelda's, and Simon Belmont's of the world. So, there is a market there if it's done right.

If they were to make one today, the lineup for the first game shouldn't be difficult

First Party:
Kat
Aloy
Drake
Parappa
Spike
Sweet Tooth
Toro
Dart
Ratchet & Clank
Jak & Daxter
Sly
Robbit
Ellie or Joel
Atoi/Iota

Third Party:
Alucard
Jill Valentine
Solid Snake
Raziel
Lenneth
Cloud
Crash
Spyro
Kazuya
Reiko Nagase
Lara
Dante
Kiryu
Chie
Hmm that's a solid roster, much better than whatever Sony was thinking of at the time. Felt more like a game to market unrelated characters from new games than a game to celebrate iconic Sony associated characters.

As you've said before, psabr would've been better as power stone type of game rather than a smash clone.

P.S why chie as persona representative? Is that who yosp considers as his best waifu or something? On a more serious note, p5mc's could definitely get a spot considering how distinctive his look is
 

Wozman23

Member
At least for the first game/reboot, something like that would be great. Obviously some big names from first and third party games are missing, but you need to reserve some from sequels.

I think the DLC model for PSASBR was actually really interesting had it taken off. Two fighters could be purchased for $5, or they were included in another first party release. In God of War: Ascension there was a code for Zeus and Isaac Clark (from Dead Space). As a guy who loves Sony's first party, I would love to see that utilized again.

Had it been successful we could have seen:

Tearaway - Iota and Atoi
Sly Cooper Thieves in Time - Murray and Bentley
The Last of Us - Joel and Ellie
Puppeteer - Kutaro
Knack - Knack
Infamous Second Son - Delsin and Fetch
The Order: 1886 - Galahad
Bloodborne - Hunter
LittleBigPlanet 3 - Toggle, Oddsock, and Swoop
Ratchet & Clank (PS4) - Captain Qwark and Dr. Nefarious
Horizon - Aloy
Crash Remake - Crash and Spyro

Plus there could have been cool partnerships like:
Guacamelee! - Juan and Tostada
Rayman Legends - Rayman
Transistor - Red
Velocity 2X - Kai Tana
Hyper Light Drifter - The Drifter

With the right game structure and a fun party-like Smash atmosphere, that cross promotion could be successful for the game and its developers, other games and their developers, and Sony in general.
 

delSai

Member
PS All-Stars/ Playstation Racing or whatever is the perfect game for PSX, if a new PS Mascot game is happening, which i really really hope, it should be revealed at PSX.
 
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