• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Digibro: 'Metroidvania' Needs to Die

Youtuber Digibro argues about how the label of Metroidvania is an overgeneralization of two games and their spiritual successors.

First Video
Follow-up Video

I'd say he makes a great argument that, since Super Metroid and Castlevania SotN have very different design goals, they shouldn't be lumped together. The former's more focused on platforming while SotN and "Igavanias" are designed more as side-scrolling Action-RPGs.
 

ubiblu

Member
It's a term of reference most gamers are familiar with. Not everything in the world is cause for insightful, deep academic debate. Fuck.
 

PiFace

Banned
Every once in a while someone stands on a soapbox saying what needs to be or not be. And usually they are wrong.
 

ubiblu

Member
ubiblu: Deep Academic Debate Needs to Die.

Reasonability has to come into it at some point.

I mean, why do they call it Mario Kart, and not Mario and Friends Kart? Is Nintendo trying to systemically destroy modern notions of companionship, or is this just a subtle commentary about how white males are seen as the leaders of their respective fields.
 

Erheller

Member
It's a term of reference most gamers are familiar with. Not everything in the world is cause for insightful, deep academic debate. Fuck.

I agree with your sentiment, but calling this an "insightful, deep academic debate" is an offense to actual intellectual thought.

This is just an anime youtuber making a big deal over arbitrary labels that people use.
 

Syril

Member
It's a term of reference most gamers are familiar with. Not everything in the world is cause for insightful, deep academic debate. Fuck.
But how can we enjoy RPGs without establishing immutable rules for whether we put a W or a J in front of it?
 
There is really nothing wrong with the term and is just used as a general point of reference to describe a game to people. It does not negate or simplify the original games where the term comes from.
 
I... I never even thought of metriod as a metriodvaina game. I assume that pretty much just applied to the castlevinia games with rpg mechanics+metriod style exploration and games the specifically tried to copy that.
 

Spukc

always chasing the next thrill
If you have the balls to compare your game with metroidvania games

I am talking about the
1 snes
5 gba
1 ps / sega
1 homebrew



You better impress me because everything after that has been shit
 

nkarafo

Member
Lets see if i can take this person's (that i never heard of) opinions about videogames seriously...

*looks at the posters in the room*

...oh, nvm.
 
It's like the term "sword and sandal". Nobody goes to a Moses film looking for swords and sandals specifically to then complain if they were not there. It is just a more fun way to say "ancient history setting", accuracy is not the point, but that it brings a concept to mind that everyone can picture.
 
It's a term of reference most gamers are familiar with. Not everything in the world is cause for insightful, deep academic debate. Fuck.

I couldn't figure out how to vocalize this without sounding dismissive of the topic at hand, but yeah, my thoughts exactly.
 
I sort of agree that our inherent need to categorize things with short portmanteaus is somewhat restrictive, but we have no better way. It's too well known and ingrained in gaming culture at this point for it be uprooted.
 

nynt9

Member
It's almost like by lumping two different games together one creates an umbrella for both in general, as usually people who like one like the other to some extent as well, and since these games are a particular niche it's convenient to have a shorthand to refer to them all.
 

Regginator

Member
You mean Metroid-like, right? I mean, seriously, aside from shallow level ups, what did Castlevania introduce to the genre? It's like 90% Metroid and maybe 10% Castlevania.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
I always found it odd how a genre became defined by the games that pioneered it. It's not "Exploration Based" or anything defined by what it is, just where it came from. It's pretty unique in that way.
 
I kinda agree, it's not a term that means something honestly and starts by making weird comparisons to whatever is labeled as such. Imagine if platformers would still be called "Mario-styled" or something to this day. People would be rightfully pissed.

"Like Souls" has to die first.

For real. This is the same case basically, watch "Soulslike" becoming more and more of a genre definer. But for some reason people are upset with only this one.
 
I sort of agree that our inherent need to categorize things with short portmanteaus is somewhat restrictive, but we have no better way. It's too well known and ingrained in gaming culture at this point for it be uprooted.
It's really not. We called any first person game where you shoot stuff a "Doom-clone" for years before "first-person shooter" caught on. These kinds of games maybe aren't as easily contained in a simple descriptor, but I wouldn't be surprised if we eventually landed on "progression platformer" or something.
 
You mean Metroid-like, right? I mean, seriously, aside from shallow level ups, what did Castlevania introduce to the genre? It's like 90% Metroid and maybe 10% Castlevania.

Weapons? Spells? Item drops? Consumables? Shops? I mean, the entire point of contention is that they're too different. :p
 
Top Bottom