What does that say about you?I'm wondering why there's so many Xbox fans on gaming forums compared to their userbase.
I guess the other fanbases are busy playing games.
We rarely see essays like the one in OP from Xbox fans. Usually it is blue team that cannot stand anything MS related and creat these doom threads about MS/Xbox/Gamepass etc at quite high frequency.I'm wondering why there's so many Xbox fans on gaming forums compared to their userbase.
I guess the other fanbases are busy playing games.
This argument makes NO motherfucking sense. What’s the one thing that differentiates the two consoles, since like you’ve pointed out you can play the same 3rd party games on both systems? It’s the exclusives! Duh. Your logic makes no sense.Why wouldn’t we be? Sure they could have put out more first party games, but no one just plays first party games (if you do, you’re missing out). When you look at all games available for xbox and playstation, they’re roughly the same in quality and quantity.
That it is awarded to the publisher with the highest average metacritic ratings across their titles?What if I told you that 2020's Publiser of the Year was.....Sega? And the runner up was Annapurna Interactive.
So yeah, that tells you all you need to know about how accurate/noteworthy this "award" is.
We rarely see essays like the one in OP from Xbox fans. Usually it is blue team that cannot stand anything MS related and creat these doom threads about MS/Xbox/Gamepass etc at quite high frequency.
Lol? What do you think this is?We rarely see essays like the one in OP from Xbox fans. Usually it is blue team that cannot stand anything MS related and creat these doom threads about MS/Xbox/Gamepass etc at quite high frequency.
This cringe justification for MS’ action is worse than OP’s post by far.It's hardly just a couple of moneyhats though. Sony have been signing exclusivity deals relentlessly all last generation, and they've done them largely unanswered as a result of both Xbox having a weaker market position making it cheaper for them to do, but also because the practice of signing them is widely accepted for them, but not for MS.
There's a reason why something like Final Fantasy sells so disproportionately on PlayStation... it's because these exclusivity deals reinforce (or in some cases disrupt) audiences on a given platform, and as time goes on that becomes more difficult to undo. Sony's had Final Fantasy in their corner for a long time now, going back to Final Fantasy 7, but the series DID eventually come to Xbox day and date beginning with Final Fantasy XIII, and was starting to cultivate an audience within that ecosystem that had a desire to play JRPGs. That Final Fantasy 7 Remake got moneyhatted (for what is still an uncertain length of time in regards to Xbox) isn't a random coincidence. This type of moneyhat is a precisely targeted one to cause an entire genre of game not be viable on the platform.
There are some IP that within their sphere carry so much weight that they cause ripple effects across the genre. Sony's Street Fighter V moneyhat effectively buried the entire fighter genre on Xbox, because nobody invested in that genre was going to opt for a console that lacked Street Fighter.. and as a result other titles that weren't (or at least I'm not aware of being) moneyhats would start to skip the console also, because if nobody that's invested in that genre is opting for that console, why should the smaller, more niche IP target that console either, right?
So yes... timed exclusives very much can be used to push a competing platform out of the market, and Sony was routinely targeting games that would be the most crippling across the spectrum. Whether that be Final Fantasy (and possibly Persona?) in the JRPG space, Street Fighter in the fighting game space, the year (or two) long exclusive content deals for Destiny, and the exclusive map content for COD in the FPS space, etc... the goal was to make it so Xbox as a platform wasn't a viable choice for the majority of the market. And quite frankly, it was working and working well... hence the situation in 2016 where MS bowing out of the market entirely was a very real possibility.
When that didn't occur, Sony looked to land killer blows right away at the start of this generation. Hence the announcement of Final Fantasy XVI's timed exclusivity ahead of the consoles being released, and the murmurs of a whole slew of others to be revealed in time. And the general response here was just that it was a foregone conclusion that PS5 would just continue to build on PS4's momentum largely unimpeded. And considering the shit MS took back in 2015 when they dared to land a single comparable exclusivity deal with Rise of the Tomb Raider, that avenue of retaliation was clearly not available to them. Look how quick the clarification of the duration of exclusivity of RoTR was forced out of MS and SquareEnix, and then contrast that with Crash N'Sane Trilogy, Nier Automata, Final Fantasy 7R, KOTOR remake... or any of countless other deals where their eventual Xbox release was happily left vague as hell. That's how we're here today, because MS were either gonna commit fully and land some true heavy blows that made a real difference to the current landscape, or they were inevitably going to see their platform marginalised to the point where they had to drop out.
If people didn't want to see the level of escalation we're seeing now today... well, they shouldn't have been so comfortable commending the ever increasing frequency and severity of deals Sony was making to cripple their primary competition. "Final Fantasy sells 80%+ on PlayStation anyways, so they may as well" and by extension "of course it makes sense for game X to skip Xbox, because the audience is all on PlayStation". Well, congrats... now they won't all be. The rampant desire for the glory days of PS2-era domination has led us here, and so cries about how unfair it is ring hollow.
We rarely see essays like the one in OP from Xbox fans. Usually it is blue team that cannot stand anything MS related and creat these doom threads about MS/Xbox/Gamepass etc at quite high frequency.
Money hatting The Mid instead Silent Hill 2 (same devs).
- Spending 100 million dollars on 1 year of Tomb Raider exclusivity. Sony bought Insomniac for 200 million. Be smarter.
This was the moment everything changed for them. The moment they changed focus from games to experiences, to now services. Since this image released their first party output has been abysmal.
So what did they do? They switched their entire focus to "services" and "value". Not games. Services.
This argument makes NO motherfucking sense. What’s the one thing that differentiates the two consoles, since like you’ve pointed out you can play the same 3rd party games on both systems? It’s the exclusives! Duh. Your logic makes no sense.
You may personally not care that Sony is the only company putting out high quality exclusives but you speak for other Xbox owners using that bizarre logic. I would expect most Xbox owners, like myself who are aware of the abysmal output from MS to be disappointed like I am. How could you not wish for as much exclusives on Xbox? You could’ve bought a ps5 and had those same games plus 10 different exclusives by now compared to MS with just Halo, forza 5, and flight sim. Those are the only big budget games released recently (not that recent) that compare.
I bought series X and have a ps5 and after the fun of forza 5 and halo Infinite (which i find incredibly disappointing) there’s nothing new taking advantage of this powerful new system i bought. Ive gotten the most enjoyment with the Gears 5 update actually. MS has been failing big time insofar as delivering on a next gen system! Starfield would’ve saved things but this delay hurts. Where are all these games we’ve been hearing about for so long?
There should be release dates announced by now for Redfall and Forza Motorsport. Hellblade 2 should be slated for a late ‘23/early 24- where is that? Forget Avowed, Perfect Dark, Fable and Gears 6 since these are sounding like 2024-2025 games.
In this draught period why isn’t MS working on Backwards Compatability? All those FPS boosted games that run at 1080p with One S settings could be getting patched to run at the One X settings the should be! Sunset overdrive, ryse, and Dead Rising 3 never even got the BC treatment! Why did MS shut down Bc program before doing these things?
So much disappointment from MS if u ask me.
This post is the worst one youve ever done. You linked to the purple site and worse you made me click...fucker
Embrace and channel your inner furry.This post is the worst one youve ever done. You linked to the purple site and worse you made me click...fucker
Weirdly you say this, yet they are the ones that have shown more commitment to preserving thier history and previous consoles than anyone else currently.They don't carry about moving anything forward. They are like other companies and care about money. That's a little weird too because they seem to be committing to some 20 year plan, not counting the two decades they've already spent.
Embrace and channel your inner furry.
Pentiment, developed by Obsidian, got the greenlight because of Gamepass, and yet a bunch of no-name Estonian tankies managed to put out and make money of off the much more elaborate and acclaimed Disco Elysium by selling the game? Which wasn't some newly broken ground by the time it released anyway? Give me a break.Games like Psychonauts 2 and Pentiment are doing more to push the medium forward then anything Sony first party has released since The Last Guardian in 2016. It is because of GamePass that a game like Pentiment can get greenlight for a major first party studio to create with one of their top talents heading the project, so your argument falls flat on it's face.
Comments like this and the above are why we need to be careful about using phrases like "pushing the medium forward". That insinuates "innovation" or doing something "new". Thats not what's at stake here.I'm not a fan of MS, but I'm also not following the OP's reasoning. Matt Damon is saying that reduced revenue led to reduced risk-taking in the movie business. Okay, but two things occur to me:
1. Why are you supposing GamePass equates to reduced revenue? If publishers lose money by putting their games on GP, they will simply choose not to put their games there, no? That is different for MS studios, of course -- they have no choice. But every other publisher has a choice, and they will go where the revenue is. If GP is a loser for them, they won't put their games there.
2. The circumstance in gaming is different than in movies. In movies, it is reduced revenue that led to reduced risk-taking (or so says Damon, anyhow). But in gaming, it is not reduced revenue but increased budgets that have led to reduced risk-taking. This trend has been evident for well over a decade. It pre-exists GP. GP isn't the cause. Ballooning game budgets are the cause.
So I just don't see the logic.
Joke post. Nothing embarrassing about calling a mega corporation out. The embarrassing thing is people who cant admit any flaws in their fav console manufacturer.One of the worst OPs in GAF history.
Congrats.
Simply pathetic and embarrassing.
At least theres enough level headed GAFers to shoot this shitty mess down. I salute yall.
A 6c 12 thread ryzen coupled with a dedicated Ampere Gpu is faster and more powerful than my ps5. I know I own a 3600 4.2ghz cpu, 3060ti, 16gb ddr4 and m2 Gen4 ssd. Can get better settings out of that. Although ps5 is not far behind.how many people in the PC space have an SSD that is faster than Series X/S have? A lot of them still use sata SSD, even HDD to store their games.
Now imagine devs requiring CPU of Series X/PS5 as minimum requirements while a lot of builds still fall between 4c/8threads || 6c/12threads even lower tbh. Profit goes bye bye, ez casual pc builds slideshow gameplay
If anything Sony is doing more damage to the medium with how much it pushed the cinematic linear approach through the past decade.
Besides GOW I agree. And GOW still suffers from some of their standard formula but it’s just fun. Bring me back ps1-ps2 SonyThis is a harsh truth that isn't going to be very popular, but I agree.
I can't name one good new gaming mechanic that came out of any of those games. They take what's there and mash a story into it.
This is an excellent post and dont let fanboys convince you otherwise.Seeing that damn Series S ad just now just ... lol
They tried the "release good games, sell consoles" approach Sony and Nintendo have been successful at for years, and it didn't win them the gen. So what did they do? They switched their entire focus to "services" and "value". Not games. Services.
They don't give a damn about advancing the medium we love. That ship seems to have sailed. It does not seem important to them anymore.
Poor studio management, entire calendar years without first party releases. Not investing in new IP, same promises every year, telling us to wait.
They make stupid fucking decisions:
They show up to a gameshow with 103 million viewers with a Gamepass Ad. Not a single update on a single game. Some of these games were announced in 2019.
- Money hatting The Mid instead Silent Hill 2 (same devs).
- Turning down Spider-Man as an exclusive on their platform.
- Spending 100 million dollars on 1 year of Tomb Raider exclusivity. Sony bought Insomniac for 200 million. Be smarter.
They push the Series S (an underpowered budget console that, despite whatever Kool-Aid some Indie Studio head tells you to drink, will be responsible for limiting the potential of multiplat games for an entire generation) more than the Series X.
Phil's strategy is to literally buy out publishers, then put their most popular games on every. single. platform. From literal goddamn TV apps, to mobile, to weak machines like the Nintendo Switch.
If it was up to MS, they would buy Take 2, then require all GTA games to release on the Switch moving forward- Scaled down and downgraded to hell. Ambition and fidelity across all platforms would have to be limited. But hey, it sells, and gives gamers "options". Who fucking cares. Make a mindblowing product and sell it to its target audience. If you need to reach a more casual, younger audience... then invest in NEW IP.
Alright, Gamepass.
I'm not even going to mention much about this abomination. I'm going to let Matt Damon do the talking. Watch this clip.
Why Matt Damon thinks CINEMA is DYING #shorts
Have a short screenplay you wish to turn into a film or get feedback on from Oscar winning screenwriters? Submit it to our shorts competition: https://writer...youtube.com
Theres a cost for everything. You have to be blind or naive to not see the parallels between what is happening in Hollywood and what will happen with Gamepass.
Just replace those DVD's with games (and people no longer buying them because of Gamepass) and replace those types of movies he's referring to with: Quality AAA titles, new AAA IP, experimental AAA titles, etc. If the "Netflix of Games" becomes a reality, then studios will NOT see the need to, or be brave enough to green light certain games. Point blank. You are already seeing gamers complain about paying $70 for games. It will get worse as the gamepass model contiunes to grow. You can kiss your Hollywood Blockbuster AAA style games goodbye.
It seems Microsoft, especially as of late, has switched their focus entirely. What was once "make great games, sell them, invest in new IP to reach new audiences" approach is now a "make every single game playable everywhere, for free, regardless of quality."
This approach will hold the medium back. It will stagnant creativity, growth. Tech won't stop advancing, but NO ONE will be utilizing said tech to its full potential. Advancements in games will be hard to notice, devs will have to scale back their visions - All to make kids, casual gamers who keep FIFA, Madden and COD #1 for all of eternity happy while you and I play second fiddle and get fed sloppy seconds.
Phil needs to go.
I'm wondering why there's so many Xbox fans on gaming forums compared to their userbase.
I guess the other fanbases are busy playing games.
Go figure…I'm wondering why there's so many Xbox fans on gaming forums compared to their userbase.
I guess the other fanbases are busy playing games.
This was the moment everything changed for them. The moment they changed focus from games to experiences, to now services. Since this image released their first party output has been abysmal.
That theory doesn't work in your prefered toys favorI'm wondering why there's so many Xbox fans on gaming forums compared to their userbase.
I guess the other fanbases are busy playing games.
So... cinematic Sony games will "move the industry forward" huh?
You folks really need to come up with better arguments than "duh.....Sony too many cinematic games......."
It literally makes no sense.
No major releases in all of 2022
Haven't made a new successful AAA IP in the last 10 years...
Meanwhile Sony made
The Last of Us
Ghost of Tsushima
Horizon
Day's Gone
And popularized Marvel's Spider-Man
Has Microsoft even done anything to the level of Detroit Become Human, Bloodborne, hell even Knack sold 2 million copies.
Instead Microsoft looked at the success of the 360 and said, what software sold on the 360?
Call of Duty and Elder Scrolls... Let's buy Activision and Bethesda.
Honestly as cringe as the OP was, they're absolutely right about Microsoft and the danger GamePass poses to the industry as we know it today.
Those games are good but i must admit i miss the days when Sony made/published many smaller budget yet extremely unique games. They developed and/or published many such titles from the PS1 through the PS3 days.(also PSP, and much lesser extent Vita)
TLOU2 was pretty much the best game I've ever played. They didn't play it safe. I liked that. The gameplay, graphics and animations were just years ahead of anything else.Shame they tarnished the original game with a poor sequel.
Huh?
Sony has had plenty this year (Sifu/Stray), and have a new VR platform with tons of smaller budget games with unique gameplay
Huh?
Sony has had plenty this year (Sifu/Stray), and have a new VR platform with tons of smaller budget games with unique gameplay
Plus Stray was published by Annapurna games, tells you all you need to know about that game.Those are just paid for exclusives by PlayStation, not Sony published games....
Huh?
Sony has had plenty this year (Sifu/Stray), and have a new VR platform with tons of smaller budget games with unique gameplay
Those are just paid for exclusives by PlayStation, not Sony published games....
Let’s give them publisher of the year!Plus Stray was published by Annapurna games, tells you all you need to know about that game.
/s
What’s the distinction if those games don’t get greenlit without an exclusivity deal?
One of the worst OPs in GAF history.
Congrats.
Simply pathetic and embarrassing.
At least theres enough level headed GAFers to shoot this shitty mess down. I salute yall.