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Mass Effect 3 Demo Impressions [Online Open To All]

One thing about the universe kinda stuck out from the demo: apparently the ship attacking the reaper is a dreadnought. Which are, like, superrare according to ME1 (the Turians possess most, at 42 or 48, if I recall correctly). They are also kind of badass and such. Yet it doesn't do any damage to the reaper, whereas the original Normandy was able to kill one.

I know this is 'story narrative' versus 'ludic / gameplay narrative' or whatever you want to call it, but that suddenly stood out to me from the demo. No biggy, but just a bit odd with the lore and also the implication that bringing every ship to Earth is not going to much, besides giving the reapers an easier culling. I wonder if that's going to give you paragon points for being so nice to them.

And I finally found those 2d sprites on the PS3. Not giving a fuck, since it's completely irrelevant. I was trying to figure out whether the small fighters were 2d as well, though. Are these 2d models as well?
 
Anyone running into the same problem as me?

Using a 6970 here. Even updated to the latest drivers and it made no difference. Unless this is how the demo actually looks like lol

EDIT: Removed the tiny pic link. What's a good place to upload images? Anyway, the textures on my end just looks like smeared crap

imgur doesn't recycle links, afaik.
 

Chris R

Member
There is no player versus player. The trial is just open to both silver and gold members. It's not a gold pass.

Bah, waste of bandwidth then. Oh well, I guess I was confused and thought that it was going to provide a gold trial and not just be open to us lesser members.
 

Wiggum2007

Junior Member
One thing about the universe kinda stuck out from the demo: apparently the ship attacking the reaper is a dreadnought. Which are, like, superrare according to ME1 (the Turians possess most, at 42 or 48, if I recall correctly). They are also kind of badass and such. Yet it doesn't do any damage to the reaper, whereas the original Normandy was able to kill one.

I know this is 'story narrative' versus 'ludic / gameplay narrative' or whatever you want to call it, but that suddenly stood out to me from the demo. No biggy, but just a bit odd with the lore and also the implication that bringing every ship to Earth is not going to much, besides giving the reapers an easier culling. I wonder if that's going to give you paragon points for being so nice to them.

Dreadnaughts aren't supposed to be able to enter planetary atmospheres, that bugged me more.
 

Enduin

No bald cap? Lies!
Dreadnaughts aren't supposed to be able to enter planetary atmospheres, that bugged me more.

I saw a thing on BSN about this, it was a screw up by the script guys and when it was caught it was too late and recording had been finished up for quite some time. among the writers there was one or two that were really not happy about the fudge up. In any event that is not a human dreadnought despite being called one.
 

Synless

Member
So what's the deal with Cerberus anyways? Why are they suddenly trying to kill Shepard? Also, Shepard was bitching about her ship being grounded, wasn't that a Cerberus ship? How did the alliance manage to ground that ship!
 

HooYaH

Member
So what's the deal with Cerberus anyways? Why are they suddenly trying to kill Shepard? Also, Shepard was bitching about her ship being grounded, wasn't that a Cerberus ship? How did the alliance manage to ground that ship!

Played Arrival DLC?
 

Wiggum2007

Junior Member
So what's the deal with Cerberus anyways? Why are they suddenly trying to kill Shepard? Also, Shepard was bitching about her ship being grounded, wasn't that a Cerberus ship? How did the alliance manage to ground that ship!

Well I'd think it's safe to say that when Shepard turned themselves in that the Alliance wouldn't just send the Normandy back to Cerberus. And why Cerberus is an enemy now is supposed to be one of the mysteries of the story that will unravel as we play the game. But I mean come on. It's indoctrination.

The codex has no bearing on what actually happens in game. Remember the space fight in ME1?

A fair point.
 

Patapwn

Member
Excited. However, the ending of the 'action' demo indicated that ME3 will boil down to a fetch quest for the various civilization's support.

Given all the proceeding events in ME1/2 I don't think that would make any sense. I really hope it's not a series of planet visits where I have to win over species X to fucking save the galaxy by means of W, Y or Z.
 

delirium

Member
I always felt that ME2 should have dealt with the Shadow Broker. If I was the Reapers, the first thing I would have had was a backup plan for Sovereign, the Shadow Broker would have been a perfect dangling plot to use for this. Do what the Dominion did in DS9 before they invaded. Weaken the each species by driving them apart and make they wage war. They both have mechanism that could easily facilitate it (Indoctrination vs Replacing people with Changlings).

It would have also let the Shadow Broker be a much more deep enemy than just Cerberus in ME3.
 

Sai

Member
One thing about the universe kinda stuck out from the demo: apparently the ship attacking the reaper is a dreadnought. Which are, like, superrare according to ME1 (the Turians possess most, at 42 or 48, if I recall correctly). They are also kind of badass and such. Yet it doesn't do any damage to the reaper, whereas the original Normandy was able to kill one.
Er... Sovereign went through how many dreadnoughts at the Battle of the Citadel? The Reapers are still overwhelmingly superior to any single ship, no matter how large, or from what race.

And all the Normandy did was give Sovreign the finishing blow, it took a lot of sacrifices just to get it's kinetic barriers down.
 

ss_lemonade

Member
Anyone running into the same problem as me?

Using a 6970 here. Even updated to the latest drivers and it made no difference. Unless this is how the demo actually looks like lol

EDIT: Removed the tiny pic link. What's a good place to upload images? Anyway, the textures on my end just looks like smeared crap
Ok, here's an example of what I'm seeing in the demo

h4Db5.jpg


Bug?
 
what exactly are you referring to? It's been a long time since I played the ME1 endgame.

(they did rewrite the entire 'Mass Effect' for the sequel though, that I do remember. )


Ships don't open fire until they are within visual range, they all fire stupid missiles out of the railguns because the animators are giant derpheads. The closest thing to railgun fire is moving slow enough for you to see the individual slugs.
 
Er... Sovereign went through how many dreadnoughts at the Battle of the Citadel? The Reapers are still overwhelmingly superior to any single ship, no matter how large, or from what race.

I haven't played that bit since ME1 was released to be honest, so I wouldn't know. I was under the impression that no dreadnought was available during that battle due to the short timetable, aside from the Destiny Ascension that is.

I also thought that Earth had about a dozen of them and that's it, so I would be kind of surprised if I had missed their appearance during the ending of ME1.


Ships don't open fire until they are within visual range, they all fire stupid missiles out of the railguns because the animators are giant derpheads. The closest thing to railgun fire is moving slow enough for you to see the individual slugs.

Ah. Not something I would notice without looking for it to be honest.
 
The mp is pretty sweet actually. I only wanted to try it once, but kept playin. I look forward to leveling up some guys! Although I predict we'll see a lot of Drell Infiltrators.
 

RoboPlato

I'd be in the dick
The gun audio sounded better in ME2. Im hoping it'll sound better when the game is released.

I think it may just be the early game gun selection in the demo which is why they sound kind of weak. There are a lot more guns then in ME2 and all of them have multiple levels and attachments so I'm hoping some of the later ones sound more beefy.
 
Er... Sovereign went through how many dreadnoughts at the Battle of the Citadel? The Reapers are still overwhelmingly superior to any single ship, no matter how large, or from what race.

One, the Destiny Ascension, which didn't get a chance to fire on Soevereign itself. Sovvy completely ignored the Citadel defense fleet, didn't shoot at them and most of their fire was concentrated on the Geth armada. It tore up the Systems Alliance fleet, but that was only Cruisers and Frigates.

There were originally supposed to be human dreadnoughts in that cutscene, but they again fucked up and put like 20 human ships there, all the same size, all using the dreadnought models/textures. But since it was too late to change the cutscene, they said "oh, those are all cruisers, there were no dreadnoughts", because there were only supposed to be 7 human dreadnoughts total in the ME universe (Treaty of Fir-whatever-it's-called).
 

Papercuts

fired zero bullets in the orphanage.
The story in ME 2 was amazing, I have no idea what games you guys played.

The overarching plot didn't add much at all compared to 1, but the individual stories of all the characters hit me a lot more than anything in 1 ever did.
 

Coxswain

Member
It's going to be hard to find someone who'll agree with you.

If 'story' refers only to things that have to do with the central conflict of Shepard Versus Reapers, then yes, Mass Effect 2 had a much worse story than Mass Effect 1. If 'story' refers to all of the writing and everything that happens in the game, though, Mass Effect 2 had a better story than Mass Effect 1. The kind of more intimate, localized issues you dealt with for most of ME2 were just more interesting than yet another ancient evil is awakening, and only you can epic stop it!! video game plot.

It wasn't great or anything, even by video game standards, and nothing stood out as much as the three or four dialogue/cutscene sequences that pretty much define everything that went right with ME1's story, but it's a lot more consistent, and I thought it was overall more fun to watch.
 
Something I noticed. You know how in the cover, shepard has his gun and sword thing out?

In game, your gun disappears when you do your charged melee.

outrage!!!!
 

mjp2417

Banned
If 'story' refers only to things that have to do with the central conflict of Shepard Versus Reapers, then yes, Mass Effect 2 had a much worse story than Mass Effect 1. If 'story' refers to all of the writing and everything that happens in the game, though, Mass Effect 2 had a better story than Mass Effect 1. The kind of more intimate, localized issues you dealt with for most of ME2 were just more interesting than yet another ancient evil is awakening, and only you can epic stop it!! video game plot.

It wasn't great or anything, even by video game standards, and nothing stood out as much as the three or four dialogue/cutscene sequences that pretty much define everything that went right with ME1's story, but it's a lot more consistent, and I thought it was overall more fun to watch.

Pretty much nailed it.
 

Sai

Member
One, the Destiny Ascension, which didn't get a chance to fire on Soevereign itself. Sovvy completely ignored the Citadel defense fleet, didn't shoot at them and most of their fire was concentrated on the Geth armada. It tore up the Systems Alliance fleet, but that was only Cruisers and Frigates.
Really? Thought the Turians had invested a lot of their military power to protect the Citadel from Saren and the Geth, so I assumed at least one of their dreadnoughts should've been there... :|
 
Mass Effect 2: Abridged said:
Prologue

Sovereign’s plan has been foiled and all now recognize the apocalyptic threat facing the galaxy; but the Reapers still lurk in dark space, their unfathomable campaign of genocide delayed but undeterred. Shepard, savior of the Citadel and the Council’s finest agent, with the help of his loyal friends, must now find a way to stop them before...

[Bioware]: ASSUMING DIRECT CONTROL

[Harbinger]: zOMG SPACE BUGS!!1 LOL

*KABOOM*


Chapter 1: Project Lazarus Facility

[Miranda’s voice]: Wake up, Shepard! Killer robots are attacking this secure facility for no apparent reason. Please proceed immediately to the tutorial.

[Zombie Shepard]: Braaaiiiinss!

[Miranda’s voice]: Oh god, what have we done!

[Shepard]: Just kidding.

[Miranda’s voice]: Hurry, grab a weapon and thermal clip!

[Shepard]: (looks blankly at thermal clip) What the **** is this?

[Jacob]: You’ve been brought back at great cost as part of a classified project. I can tell you no more…I’m sworn to secrecy.

[Shepard]: Aw come on.

[Jacob]: Ok, fine, I’m with Cerberus. You may remember us as the terrorist organization that spent the last game conducting horrific experiments and trying to kill you.

[Shepard]: And I’m supposed to trust you?

[Jacob]: Well, we got better. Look, we have a cool logo now and team colors and everything.

[Shepard]: That seems like a good idea for a secret terrorist organization.

[Miranda]: Allow me to demonstrate how cold and ruthless I am by executing this traitor with my perfect, hot body that I will point out at every opportunity.

[Shepard]: Fortunately for the plot, all the blood has just left my brain.


Chapter 2: Cerberus Station

[Illusive Man]: Hello, Shepard. You spent the last game ruining my evil plans and killing dozens of my minions. I’ve decided to resurrect you so you can screw me over yet again.

[Shepard]: I hate you!

[Illusive Man]: 4 billion credits well spent.


Chapter 3: Freedom’s Progress

[Tali]: Shepard! You saved me!

[Shepard]: It’s good to see you Tali! Wow…so, um…wait, how old are you in Earth years now?

[Miranda]: I’m hotter!

[Tali]: My thread’s longer!

[Shepard]: Would it hurt my chances for a potential romance if I were to hand your traumatized friend over to Cerberus goons for interrogation?

[Tali]: Nah, it’s cool.

[Shepard]: Well, maybe I’ll see you around…

[Tali]: I hope so, but what are the chances I’ll need to be rescued again?


Interlude: Normandy

[Joker]: Look, commander! At last, the Normandy has been rebuilt! What an epic moment!

[Shepard]: Yeah, that’s something. It’s been…what? Almost half a day for me since the last one was arbitrarily destroyed?


Chapter 4: The Citadel

[Shepard]: So about those Reapers…

[Council]: Shepard, the man who personally saved our lives, and whose warnings proved to be 100% correct in the last game! Thank the gods you’ve returned! As the only one who has communed with the Prothean beacons and spoken directly to Sovereign, you may be our only hope of discovering a way to stop the Reapers, who showed up in person just 2 years ago to destroy our fleet and mate with our space station, and who could not possibly have been a product of the Geth. We’ll reinstate you as a Spectre immediately, of course, and start…

[Bioware]: ASSUMING DIRECT CONTROL

[Council]: Ah yes, “Reapers”…

[Shepard]: If they give me another chance to kill you in the next game, I’m taking it.

[Reporter]: Commander Shepard! You’re alive! Can I get a statement?

[Shepard]: I’ve had enough of your lackadaisical permutations! *PUNCH*

http://social.bioware.com/98918/blog/
 
Someone post smudboy's ME2 Plot Analysis

Already watched the whole lot of it and seen people's rebuttal of it too.

I literally did not care about 90% of the things he complained about. For example breather masks/exposed skin in a vacuum, I really could not give a shit! lol It had almost zero bearing on my enjoyment of the game.
 
The beginning and the ending are ok, its the middle that is just mediocre imo. But its worth it if you like ME2 overall.



Sure, it might be better to wait for the real game before judging Bioware competence with PS3 hardware.

But what would you call the PS3 issue with Bethesda and Skyrim then, if not for the developper being just not that good with the hardware?

Thanks for the replies. I loved ME 2.

And the demo was kind meh. I kept rolling when I wanted to get behind cover at an angle. ANNOYING.
 
Already watched the whole lot of it and seen people's rebuttal of it too.

I literally did not care about 90% of the things he complained about. For example breather masks/exposed skin in a vacuum, I really could not give a shit! lol It had almost zero bearing on my enjoyment of the game.

You mean rebuttals like this one which don't actually rebut anything?

ME2's turrible retconned mess of a plot is not mutually exclusive with my enjoyment of the game. I've been posting in the GAF Plays Mass Effect thread the past few weeks afterall.
 
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