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Xenoblade |OT| Sorry I Kept You Waiting!

Socreges

Banned
Holy Christ the live banter after battles is terrible and repetitive. Seriously took me just a few minutes to tire of it.

I like the voice acting otherwise. Pleasantly surprised.
 

AKingNamedPaul

I am Homie
I got up to my first real real boss
Big guy with the face and all
and I ended up fighting him for close to an hour
not really doing damage, because he wouldnt get knocked over and for some reason NONE of my chain combo QTE things would land. I have no trouble doing it in regular battles, but they wouldnt land for almost a full hour...So I got no topples and
out of nowhere the fight just ended and somehow I won. Really really empty victory, can someone shed some light?
 

Antagon

Member
I got up to my first real real boss
Big guy with the face and all
and I ended up fighting him for close to an hour
not really doing damage, because he wouldnt get knocked over and for some reason NONE of my chain combo QTE things would land. I have no trouble doing it in regular battles, but they wouldnt land for almost a full hour...So I got no topples and
out of nowhere the fight just ended and somehow I won. Really really empty victory, can someone shed some light?

The break / topple combo only works during a chain attack in that fight (it tells you in the beginning). It's the same for some other enemies. If you tried it while using a chain attack, are you sure you started with an ability with the break property? In that case it should always hit.

Also, you kept fighting for an hour? Damn...
 

AKingNamedPaul

I am Homie
The break / topple combo only works during a chain attack in that fight (it tells you in the beginning). It's the same for some other enemies. If you tried it while using a chain attack, are you sure you started with an ability with the break property? In that case it should always hit.

Also, you kept fighting for an hour? Damn...

That's the thing..I couldn't get any chain QTE's going at ALL no matter when I timed the button. Trust me I had plenty of opportunities to get it during the battle and it just wouldn't register, except for when the fight first started I had one somehow, but no topple. Pretty confused as to why I seemed to be missing the QTE cue.
 

nan0

Member
That's the thing..I couldn't get any chain QTE's going at ALL no matter when I timed the button. Trust me I had plenty of opportunities to get it during the battle and it just wouldn't register, except for when the fight first started I had one somehow, but no topple. Pretty confused as to why I seemed to be missing the QTE cue.

You don't need to chain the QTEs. If the blue bar in the top left is full, go to the art in the center (Monado) press down and select the blue button. That will initiate the chain attack. The QTEs have nothing to do with break/topple.
 

AKingNamedPaul

I am Homie
You don't need to chain the QTEs. If the blue bar in the top left is full, go to the art in the center (Monado) press down and select the blue button. That will initiate the chain attack. The QTEs have nothing to do with break/topple.

ah ok, so that's the problem. One of my party members was constantly dying and thus, I never sustained 3 bars for long. Understanding that makes me feel a bit better.
 

nan0

Member
ah ok, so that's the problem. One of my party members was constantly dying and thus, I never sustained 3 bars for long. Understanding that makes me feel a bit better.

You can fill up the bar before the fight by fighting the normal monsters around there. It will slowly deplete if you are not it combat, but it may help for initially starting one.
 

Zing

Banned
The gameplay in this is great so far, but I just can't get over how terrible the writing and the voice acting are.

It is crazy the amount of systems going on at once too, slowly diving into a few at a time.
What? I found the voice acting to be spot on. I am particularly enjoying the British accent and vocabulary.

Yes, this game is very overwhelming. There is so much stuff going on, both inside and outside battle. It took me about an hour of play after "unlocking" chain attacks to actually figure out how they really work.
 

Zing

Banned
I went through 40 hours of the game so far...only to just realize you can trade with people by pressing Y....
I am not far in the game (just left Colony 9), but I didn't find a single useful item when trying to trade with any of the named NPCs there. I'm hoping it becomes more worthwhile later.
 

Amneisac

Member
As much as I really don't like giving GameStop my business, I screwed the pooch ordering this thing from Nintendo. It left Redmond at 4:28AM on Saturday the 7th and that was the last update on the tracking #. Of course I also paid $5 for shipping that I wouldn't have paid at GameStop.

It's making me so sad reading through this thread. I've certainly learned that as bad as GameStop is, ordering from Nintendo is worse.
 

chaosblade

Unconfirmed Member
I am not far in the game (just left Colony 9), but I didn't find a single useful item when trying to trade with any of the named NPCs there. I'm hoping it becomes more worthwhile later.

NPCs will offer more/better items as affinity of that area goes up.
 

MetatronM

Unconfirmed Member
Um I think (ABOUT a certain character)
There is a spoiler on the "reverse" box art. You see Fiora alive and with new people. I'm only about 4 hours in. I'm almost certain she comes back to life. Shulk probably can change the past some how or something

That's concept art. The location they're in, seemingly on the left shoulder of the Bionis, doesn't even exist as a location in the game.
 

zlatko

Banned
Got in a solid 2 hours last night. Really digging it. Last 20-30 minutes I finally went into Colony 6 to sell/trade/buy/get quests. Only quest I went out to complete that wasn't an auto complete already was to kill that named slug thing on the coast outside of town.

I think I was level 10 and well equipped when I fought it, and it was missed 4/5 attacks on me, and the only real threat was when it hit me with it's Art that did 400 some damage raw and I was like oh shit! Beat it finally, and called it a night.

Does the game eventually have better conning for enemies? Starting out it's a bit off that a level 5 named mob was pretty much unbeatable for me until way better equipment and being 2x its level. Going to try the named bunny on the hill later tonight too.

All around, game is a blast. Gives me that nostalgia feel of good ol PS1/PS2 RPGs, while impressing me with shit like I can swim and jump, plus NO load screens? :O

Game is ace in the 3 hours I've played.
 

Zing

Banned
NPCs will offer more/better items as affinity of that area goes up.
I just went back through Colony 9 and traded with everyone I could find, during both day and night. I did manage to find a few collectable items and parts that I didn't already own. There didn't seem to be any immediate use for them, but I traded my extra stuff for them anyway, just in case. Trading did help with one collection quest I had (brog oil, I believe). I traded for the items instead of hunting. I also saw some armour that I could have traded for instead of buying, but I have better stuff now anyway.

I believe I have completed every possible quest for Colony 9 so far (I'm at the point where i am headed to Colony 6). I did find those insane level 70 fish that people have been talking about. I also fell victim to the "killed the unique monster before getting the quest" thing.

The NPC wandering around and appearing at different times of day is interesting, but also frustrating sometimes. I am avoiding any sort of FAQs on the game, but I could see how a chart of NPC location/time would be handy. I have also started using the "warp" feature of the game now. I was avoiding it at first to enjoy exploring, but now that I know the land, it's a much welcomed feature.
 
Holy Christ the live banter after battles is terrible and repetitive. Seriously took me just a few minutes to tire of it.

I like the voice acting otherwise. Pleasantly surprised.

I often like the during and after battle banter, even if it is repetitive. Mix up your party members to hear more lines, it also keeps battling fresh. The voice acting, as a whole, is superb.

And your party members are just a bunch of jokers anyway.
 

MetatronM

Unconfirmed Member
Got in a solid 2 hours last night. Really digging it. Last 20-30 minutes I finally went into Colony 6 to sell/trade/buy/get quests. Only quest I went out to complete that wasn't an auto complete already was to kill that named slug thing on the coast outside of town.

I think I was level 10 and well equipped when I fought it, and it was missed 4/5 attacks on me, and the only real threat was when it hit me with it's Art that did 400 some damage raw and I was like oh shit! Beat it finally, and called it a night.

Does the game eventually have better conning for enemies? Starting out it's a bit off that a level 5 named mob was pretty much unbeatable for me until way better equipment and being 2x its level. Going to try the named bunny on the hill later tonight too.

All around, game is a blast. Gives me that nostalgia feel of good ol PS1/PS2 RPGs, while impressing me with shit like I can swim and jump, plus NO load screens? :O

Game is ace in the 3 hours I've played.

Part of the issue is that some of the core abilities that you're likely to use against unique mobs are not yet available to you in that opening phase of the game, so you're still at a disadvantage compared to how you would fight for most of the rest of the game, despite a level advantage. You also might still be playing with 2 party members, whereas the game is primarily balanced for a party of 3 (since that's what you'll be using for 90+% of the game).

In general, assume uniques are stronger than you would normally expect them to be if they were generic versions of the same enemies at the same level.
 
Holy Christ the live banter after battles is terrible and repetitive. Seriously took me just a few minutes to tire of it.
Whaaaat. I love it.

Also, it's a rule of mine not to venture into game OTs until I finish the game, but I just want to say that the game is pretty amazing, like I thought it would be. I love finally knowing where music I've been listening for almost two years now plays--and, man, does it go well! I love it.

The game is just breathtaking in scope. I'm glad I know next to nothing about it. The only thing that got spoiled for me was near the end of the Colony 9 arc in the beginning (don't look if you haven't gotten gem crafting yet)
It was Fiora's death.

I can't wait to play more later on.
 

DashReindeer

Lead Community Manager, Outpost Games
Well, after 4 nights in a row of staying up 'til 3 AM, I can safely say that this game is as amazing as everyone has ever said.

I had been enjoying myself up until this point, but over the last two nights or so something just clicked. I'm not sure if it was the introduction of some new characters to spice up my party, switching the V.O. track to Japanese, or realizing that I could actually skip travel anywhere I wanted (not just to landmarks within your current area), but this game has started to get ridiculously fun.

I had thought the art design was a little plain at first, but as soon as I arrived at
Satori Marsh
, I changed my tune. What a gorgeous experience. Monolith Soft managed to capture that feeling of marvel and spirit of adventure that has been missing from most modern RPGs.
 

Slair

Member
I recieved xenoblade for christmas, only got around to finishing it a few hours ago. Took 110 hours and never finished everything i wanted to. My girlfriend has been watching me play it and got invested. She was getting bored watching me grind and quest so i just went ahead and finished it. Awesome game, the jounrey in this actually feels like a journey and the story never feels like it's rushing things even right up to the end. i Wish i could erase my memory and play it again, it's gonna be a while before a jrpg like this comes around again.
 

zlatko

Banned
Well, after 4 nights in a row of staying up 'til 3 AM, I can safely say that this game is as amazing as everyone has ever said.

I had been enjoying myself up until this point, but over the last two nights or so something just clicked. I'm not sure if it was the introduction of some new characters to spice up my party, switching the V.O. track to Japanese, or realizing that I could actually skip travel anywhere I wanted (not just to landmarks within your current area), but this game has started to get ridiculously fun.

I had thought the art design was a little plain at first, but as soon as I arrived at
Satori Marsh
, I changed my tune. What a gorgeous experience. Monolith Soft managed to capture that feeling of marvel and spirit of adventure that has been missing from most modern RPGs.

What? You can do that? How?
 

Jokeropia

Member
Ok folks, I want to hear your "oh shit" stories, because I can't tell you how many times my exploration expeditions ended with my party dying by getting poked by an unexpected level 70 monster. One that made me jump was finding this observation platform on the Gaur Plains and taking in the sights, only to get annihilated by a giant bird thing that flew up behind me, or walking along a beach and agroing a level 70 fish!
The huge spider that crawls up from beneath the cliff edge at
Daksha Shrine in Gaur Plains just as you're about to pick up the red orb
freaked me out. The monsters are really fantastic in this game.
 
methinks you've forgotten what many PS2 rpgs looked like.

The faces looks really terrible. Compare poorly to, say, FF XII or Persona 3/4.

Other than that looks good compared to any PS2 RPG.

---

I just hit Arachno Queen (level 12) while level 12. I have done pretty much no side questing to date. I cannot beat her. I tried many times late into the night.

Do I suck, or is it just a matter of me being too low-level, time to do some quests?
 
Use the shield art with the Monado. One level above the Queen wouldn't hurt either.

Right, doing that (per tutorial), but I get raped (as Shulk) really quickly by something else. It's hard to grasp what's happening, everything is so fast I feel like it's out of my control. I'm not one with this battle system yet.

I did some quests and am now level 14 and have a lot more equipment, so we shall see.
 

Korosenai

Member
I just bought this game because I wanted a new good rpg, and to help support its western release (in hopes of more western releases).
 

Bisnic

Really Really Exciting Member!
The huge spider that crawls up from beneath the cliff edge at
Daksha Shrine in Gaur Plains just as you're about to pick up the red orb
freaked me out. The monsters are really fantastic in this game.

Something similar, i activated an altar in the
Satori Marsh, to the top of that fortress filled with lizardmen...
only to see 3 big spiders coming out of nowhere. I fought as hard as i could, but could only kill one of them before i ended up dead.
 

Zing

Banned
One thing I immediately noticed is that this game hits the disc drive a lot. I'm hoping the drive in my Wii isn't wearing out, but it sure does seem to make a lot of noise when accessing the disc, which this game does almost constantly. It seems to stream all the menus, voices, models, etc straight from the disc.

Also a tip to new players: every once in a while, go into the menu and check the tutorial section. Re-read the parts you don't understand and look for new sections. I repeatedly found new sections added during the entire Colony 9 sequence. It would be easy to miss these, since the game is inconsistent in pointing them out.
 

Bisnic

Really Really Exciting Member!
One thing I immediately noticed is that this game hits the disc drive a lot. I'm hoping the drive in my Wii isn't wearing out, but it sure does seem to make a lot of noise when accessing the disc, which this game does almost constantly. It seems to stream all the menus, voices, models, etc straight from the disc.

Also a tip to new players: every once in a while, go into the menu and check the tutorial section. Re-read the parts you don't understand and look for new sections. I repeatedly found new sections added during the entire Colony 9 sequence. It would be easy to miss these, since the game is inconsistent in pointing them out.

Yeah i noticed that too, my Wii go crazy when a battle is in progress. But when walking around fields or towns? As quiet as it can be.
 

MetatronM

Unconfirmed Member
Right, doing that (per tutorial), but I get raped (as Shulk) really quickly by something else. It's hard to grasp what's happening, everything is so fast I feel like it's out of my control. I'm not one with this battle system yet.

I did some quests and am now level 14 and have a lot more equipment, so we shall see.

Are you using Shadow Eye to get aggro off of Shulk?

Start with eliminating the minions, which shouldn't be too much of a problem. You might want to use your party commands to have Reyn focus on Shulk's target just to kill them even faster.

If you're getting up Shield to shatter Talent Art visions, refreshing Shadow Eye every time it becomes available, and using your arts to try to Break->Topple the queen if possible, you should be alright. The queen's most powerful attack is its Talent Art, and Shield can completely negate that.

Your Monado Buster can also help to wipe out the minions faster if they're grouped close together. Remember that the Monado recharges with successful auto-attacks, so if you feel like you're going to need a Monado Shield soon, stop using Arts to let the Monado recharge.
 

zlatko

Banned
Anyone else stuck calling the lead character She Hulk? I play a fair amount of Marvel vs Capcom 3, so the abbreviation for She Hulk in that thread is usually Shulk or S.Hulk.

Shulk is just an odd protagonist name even for a JRPG. :(
 

MrOogieBoogie

BioShock Infinite is like playing some homeless guy's vivid imagination
Haven't played the game (yet), but all this talk about how massive the game world is makes me curious about how it compares in size to other large game worlds, like those in Skyrim and Fallout.
 

MetatronM

Unconfirmed Member
I'm getting dominated by
Xord
Any suggestions? I'm level 26.

Focus on the other Mechon around him, and remember to use Monado Enchant so your other party members can damage them. You can only really do serious damage to Xord when he's toppled, and you can only really topple him via a Chain Attack. In order to build up the party meter to chain, you're going to need to beat up on those little guys. Xord himself is pretty slow to attack and will give you a lot of free reign, only attacking infrequently.

Once you've got the party meter built up, switch your team's attention immediately to Xord and fire off your Chain Attack. Break with Shulk, Topple with Reyn, if Sharla has a Daze attack, use it, if not, just wail away on him. If Shulk has Shaker Edge he should use it after Xord is toppled to try and Daze him. Then just all out attack. If he manages to get up and unbroken, go back to the Mechon minions and start the process over again, although you likely would have built up a lot of the party meter already from your attacks on Xord.

Rinse and repeat, shatter any visions if necessary, and you should take him out. If you're still having issues, go get a level or two. Xord is level 25, so it shouldn't take much.
 

massoluk

Banned
Haven't played the game (yet), but all this talk about how massive the game world is makes me curious about how it compares in size to other large game worlds, like those in Skyrim and Fallout.

It's the largest world of any single player JRPG I've ever played, period. Comparison to Skyrim and Fallout is a bit harder though, because the world's structured very differently (vertical, zonings). That said, it's probably smaller than Bethesda's games.
 

Effect

Member
Playing this game makes me wish more then ever that the Wii U would do some upscaling of any kind when it comes to playing Wii games on it.
 

Antagon

Member
Focus on the other Mechon around him, and remember to use Monado Enchant so your other party members can damage them. You can only really do serious damage to Xord when he's toppled, and you can only really topple him via a Chain Attack. In order to build up the party meter to chain, you're going to need to beat up on those little guys. Xord himself is pretty slow to attack and will give you a lot of free reign, only attacking infrequently.

Once you've got the party meter built up, switch your team's attention immediately to Xord and fire off your Chain Attack. Break with Shulk, Topple with Reyn, if Sharla has a Daze attack, use it, if not, just wail away on him. If Shulk has Shaker Edge he should use it after Xord is toppled to try and Daze him. Then just all out attack. If he manages to get up and unbroken, go back to the Mechon minions and start the process over again, although you likely would have built up a lot of the party meter already from your attacks on Xord.

Rinse and repeat, shatter any visions if necessary, and you should take him out. If you're still having issues, go get a level or two. Xord is level 25, so it shouldn't take much.

Also, you build your party gauge quicker by spamming your directional attacks from the right sides. If you need a monado art otoh you shouldn't use special attacks for a few seconds as that gauge fills on auto attacks.
 

MetatronM

Unconfirmed Member
Antagon said:
Also, you build your party gauge quicker by spamming your directional attacks from the right sides. If you need a monado art otoh you shouldn't use special attacks for a few seconds as that gauge fills on auto attacks.

Right, i.e. Back Slash from behind an enemy, Slit Edge from an enemy's side, etc.
 
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