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Starhawk Review Thread

I am not really interested in this game, wasn't really into Warkhawk. But I am surprised at the amount of hype this game has. Which is to be honest close to zero. What went wrong?

I honestly think they were banking on the beta to have amazing feedback and that would catapult the hype. Which isn't a bad strategy but it blew up in their face and more people walked away from the beta unimpressed and couldn't get into the game. There are many reasons for that that have been covered in 3 different threads now, but it didn't catch on like they hoped it would.

Which makes this game all the more difficult to rate because it will live and die by it's multiplayer and if it struggles to establish a large and devoted community then I would think those 8's would turn to 7's. Best bet to those on the fence would be to wait a few months and see how the community shapes up. Judging from the beta alone this game will have a ton of rage quitters and may become trade in fodder, so what's left after that will be interesting.
 

KalBalboa

Banned
which will be about 90% of the time unless you're in a good clan.

I know I'm a broken record here, but whenever I played four player split screen in Warhawk I had an absolute blast due to having our little four man "squads."

I'd advise anyone playing Starhawk to play two player split screen online in order to back one another up and provide support for one another. The game is honestly leagues better with your friends backing you up with air support, sniper coverage, Jeep driving, etc.
 
I am not really interested in this game, wasn't really into Warkhawk. But I am surprised at the amount of hype this game has. Which is to be honest close to zero. What went wrong?

The beta possibly. Played it, disliked it very much, game fell completely off my radar.
 

The Crimson Kid

what are you waiting for
The beta started off pretty solid and only got better as it progressed. While I figured out the basics of the game within an hour and learned much more about the depth of the game as I played, it was obvious to me that many players needed a lengthy tutorial on how to play because the game is so unique. It seems that while the single player campaign may not set the world on fire, it serves as a good tutorial for the multiplayer, which is all it needed to be (and it turned out to be more).

The controls always felt right to me, whereas in Warhawk I'd feel like I was fighting the controls (aiming specifically) more often than not.

Also, I love the health balance with infantry combat and against vehicles. You have enough health that you have time to react to threats (unlike CoD) without others feeling too much like bullet sponges (unlike Halo). Aiming and mobility are tuned in such a way that infantry confrontations feel like a battle of skill rather than a battle of attrition until one dies (again, ala Halo). There is enough leeway there to allow skilled players to be competitive in a infantry vs. vehicle fight as well.

I was quite happy with what I played and I am looking forward to the final version. The beta was genuinely innovative, well-balanced, and fundamentally quite fun. I just hope the final game finds the audience it deserves.
 

slider

Member
As a huge Warhawk fan I wish I'd been more dedicated to the Beta. But I just didn't have enough hours in the day (although I find time to post occasionally!).

Reviews have got me interested again. Will pick it up and, hopefully, that'll be soon. Don't wanna go in when folk are all over the gameplay like a shit sandwich and get "noobed" to hell and back like I did initially with Warhawk.
 

Majine

Banned
Seems to be an awesome Multiplayer game that is probably going to sell poor. Are they releasing it digitally as well?
 

Ty4on

Member
Haven't heard of this before (have heard of Warhawk), but it looked really fresh. What's the framerate? It seemed to dip some times in the IGN review.
 

mclaren777

Member
I was just deleting old folders on my computer and I came across a file called Warhawk Reviews.txt – here are the contents...

1UP - 8.5
"You can specialize in airborne offense or man a turret and defend your base. You can roll a tank into enemy territory, or sneak along a ridgeline with a sniper rifle and a good eye. Even better: You can grab a sniper rifle, hop into an aircraft, and fly yourself up to an ideal sniper spot. The fluid transitions between all playing styles are what make Warhawk work, and work quite well. You're paying $40 for a game that should provide dozens -- perhaps even hundreds -- of hours of frantic, addictive, online fun. That's more than a lot of games offer."

PSX Extreme - 9.0
"With the amount of chaos this game throws at you - the options and the diversity in gameplay - it's definitely a no-brainer. Warhawk is simply awesome and you should ignore any naysayer who claims otherwise."

IGN Australia - 8.6
"Warhawk offers an everything-to-everyone multiplayer experience. Almost all areas of gameplay have been thought through logically, offering various map sizes, customisation options and a massive scale that brings team tactics to the foreground. Each encounter can leap from a ground-only, grenade-fuelled skirmish to a jeaps and tanks versus VTOL bloodbath in moments. It's a joy to play and there's not much else on any system that offers this kind of multiplayer experience. In fact, it's probably the best multiplayer game on the PS3."

Top Gamer Zone - 8.9
"What is really astounding about Incognito's work is how they've managed to balance things so well. The game's incredible quality make it well worth its asking price, as it offers one of the most thought-out online experiences ever. So if you own a PS3 or are considering buying one, you’ll be doing yourself a disservice if you skip Warhawk."

Game Informer - 8.25
"I have to admit to a degree of skepticism about Warhawk prior to playing the final version. Its debut more than a year ago was all about the motion-controlled flight, which frankly didn't amaze me. Then came the announcement that the game would be a purely multiplayer experience. Within my mind, there was much hissing and booing. So it was with a great deal of surprise that I found myself loving Warhawk within moments of playing my first giant online multiplayer match. At the center of the game's success is a willingness to focus in on an idea and get it totally right."

PSU - 9.5
"With all of the stunning features and the breath-taking atmosphere, Warhawk is undoubtedly one of the most enjoyable multiplayer experiences available on any console. With its incredible depth and unbelievable gameplay, everyone should get ready to experience the thrill of aerial combat and intense infantry battles in a massive, all-out war fought against dozens of enemy fighters."

ripten - 8.7
"If you are fan of nonstop action, Warhawk will definitely float your boat."

Gamespot - 8.5
"Warhawk is a great multiplayer shooter and one of the first of its kind to land on the still-new PlayStation 3. If you've ever played something like Battlefield 2 or Star Wars: Battlefront, you'll probably take to Warhawk's brand of team-based multiplayer shooting quickly. The game offers enough content to justify its price tag, but more importantly, it plays well, with just the right mix of tactical considerations and finger-on-the-trigger action."

CVG - 9.0
"It's a masterpiece of balance and design. A much needed jewel in Sony's online crown. If you're looking for a multiplayer game to take advantage of the PS3's online potential - or just crave honest fun - look no further."

Gaming Target - 9.2
"Battlefield may have invented open-warfare gameplay a couple of years ago on the PC, but an experience that slick wasn't duplicated on a next-generation console before Warhawk. At $40 it's a bargain, and it's also the best online multiplayer title to hit PS3. By perfectly balancing out seamless on-foot, in-vehicle and in-air combat, Warhawk gives PlayStation Network a full game that Xbox Live has yet to achieve."

IGN - 8.8
"It may be multiplayer only, it may not have bots, and it may have a steep learning curve, but Warhawk lives up to its billing: a AAA experience that is an adrenaline rush for online fans. Large worlds, balanced combat mechanics and impressively deep server options help this fast paced game soar. Regardless of whether you prefer the retail version or the downloadable PSN title, this Sony exclusive shouldn't pass you by."

Random factoid: Warhawk was the last game I ever read a review for.
 
the beta left such a bad taste in my mouth, i was never able to play. never put me in a quickmatch or when i searched on servers. I got in like one time, and i was th eonly one in the map. sucked

Im assuming its not so buggy and the servers will be alot better. Its just with diablo 3 looming I don't think id have time to play.
 

Satchel

Banned
Did they change how 'off' the game felt to actually play?

Playing the beta I couldn't shake this feeling that the game just didn't feel right at all. I liked it he premise, and the idea seemed like it had great potential, but when it feels so shitty just to try and shoot people, it's not fun at all.
 
Sounds pretty good and i enjoyed the beta. Dont really care about the SP at all so if it sucks its a non-issue for me.

will pick up down the road when its a lil cheaper and im bored on Diablo 3 and Tribes.
 
This is the kind of game that would probably benefit from a KZ3 multiplayer trial style demo. I'll pass on this one. Warhawk was great but it still couldn't hook me enough. And the beta detracted me a bit.
 

Loudninja

Member
PSU review 8.5
It’s fair to say that most people aren’t going to play Starhawk for the single-player campaign, but it’s also a shame we didn’t get a real explosive adventure. Instead, we are left with a mode we’ll likely never revisit. There’s also some occasional A.I. issues surrounding the single-player campaign, but also easily remedied by playing online instead. The multiplayer is extremely satisfying and something that feels unique and refreshing. We hope PS3 owners embrace the experience because Starhawk has the goods to backup a long, long online shelf life.
http://www.psu.com/Starhawk-Review--a015267-p1.php0
 

Torgo

Junior Member
People can call my review biased etc, but I honestly love the game. I agree that the Single Player is a bit "thin," but there is definitely the opportunity to play through more than once because of the options that Build and Battle offers. Thing is, for me the campaign was a bonus. The reason I want this game is the multiplayer, as do many others.

What I really see in terms of the multiplayer though, is that a lot of people that played Warhawk a lot were expecting more of the same with small changes. They could have played it safe and given us more of the same, but I'm happy with the evolution. I'm confident that with the changes made that Starhawk will last even longer than Warhawk (and I still love Warhawk.)

I hate to say anything negative, but after reading the Polygon review, it smells of someone that really didn't want to play the game in the first place. I'm not saying that's the case, but that's really the feel that I got when reading it.
 

eznark

Banned
I love Gies's new go-to line:

"I won't go so far as to say The Witcher 2 is a bad game..."

"It's not that Starhawk is a bad game."

"Ninja Gaiden 3 isn't an overtly bad game..."


It's not that he's bad at articulating his opinions...

I'm not going to go so far as to say Arthur Gies is a dog shit writer...

(I'm guessing I'd agree with this review though)
 

Card Boy

Banned
The biggest turn off for me based on the beta was the base building aspect. This isn't like Warhawk and is a huge turn off for me.

You have basically destroyed any E-sports chances the game would have by putting in base building. No-one wants to watch a capture a flag match where people are base-building.

Also the game has no soul compared to Warhawk, the visuals and artstyle are extremely generic.
 

Trevelyan

Banned
Also the game has no soul compared to Warhawk, the visuals and artstyle are extremely generic.

What? As much as I loved Warhawk, the art was incredibly bland in that game. It was essentially WW2 type machines/outfits/weapons placed in mundane-looking environments.
 

SSReborn

Member
Metro - http://www.metro.co.uk/tech/games/898411-starhawk-review-sci-fi-battlefield


In Short: The ingredients are all here for a classic multiplayer experience, but the resulting brew provides little sustenance or flavour.

Pros: The Tower Defense elements are easy to control and the hawks are great fun to fly around. Some pretty backdrops and a fun survival mode.

Cons: Weedy vehicles and defence-orientated buildings create endlessly long-winded multiplayer matches, that struggle to inspire real teamplay. Very weak single-player.

Score: 6/10
 

SapientWolf

Trucker Sexologist
The biggest turn off for me based on the beta was the base building aspect. This isn't like Warhawk and is a huge turn off for me.

You have basically destroyed any E-sports chances the game would have by putting in base building. No-one wants to watch a capture a flag match where people are base-building.

Also the game has no soul compared to Warhawk, the visuals and artstyle are extremely generic.
Base building is the bane of e-sports. That's probably why no one wants to watch Starcraft matches.
 

Neiteio

Member
So, any snow maps? Rainy maps? Maps with greenery and vegetation? I liked the beta but I'm hoping for more variety in environments.
 

Loudninja

Member
Gamespot review 7.5
Figuring out these tactics and tricks makes Starhawk a lot of fun to play, but it's a shame that the transitions between modes are so rocky. Learning harsh lessons and recalibrating your approach isn't a pleasant process, but it's well worth pushing through. These online battlefields are unlike any others, and wielding weapons, soaring through the sky, and creating fortifications on the fly all add up to exciting action. Starhawk is a bold new frontier with a bounty of competitive and cooperative riches for those intrepid enough to seek them out.
http://www.gamespot.com/starhawk/reviews/starhawk-review-6375695/

G4TV review 4/5
The only thing worse than those hamfisted and triumphant jet fly-bys that appear throughout the Modern Warfare games was how it was a shame that you and your friends couldn’t be the ones controlling the planes themselves. It’s one of the reasons why Battlefield’s multiplayer is so well regarded and why it works well for Starhawk. A match mostly made up of good players will yield a few scenes worth recording. If you happen to be that flag holder riding a Sidewinder while being chased by a Hawk, expect to have a Michael Bay moment if a friendly Hawk comes to your rescue. While Starhawk is not recommended for those seeking a worthwhile single player or Horde experience, the versus multiplayer is fully featured enough to make it a worthy successor to Warhark, enhanced further by simplistic RTS gameplay and transforming mechs.
http://www.g4tv.com/games/ps3/65273/starhawk/review/


IncGamers 8/10
In general then, Starhawk is great. However, there are a few issues that attempt to put a dampener on events. Despite the bold, almost cartoony art style, the visuals look somewhat dated and are some way off the best the PS3 has to offer. There's also an issue of sub-par AI in single player campaign which can taint what is otherwise a great experience.

No matter what, though, if you're thinking of playing Starhawk purely for the multiplayer then you won't be disappointed. The wealth of options means it'll stay relevant over the coming months/years while the base building and wide variety of combat types means it's instantly satisfying.

We'll see you online. We'll be the annoying one shooting from afar within an Ox tank
.
http://www.incgamers.com/Reviews/1341/starhawk-review---spoilt-for-choice

3DJuegos 8.3
Starhawk is a great online experience. An addictive game with strategy, vehicles and shooting.
http://www.3djuegos.com/juegos/analisis/11322/0/starhawk/
 
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